Player Matchup

Achilles
Achilles
Miguele11
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,504 Elo+
Party 4
Izanami
Izanami
ThiagoNaul
Izanami
Level 81
God Stats
56W - 42L
1,535 SR
Queue Stats
228W - 285L
1,397 Elo+
Party 1
Bacchus
Bacchus
TreborMihawk
Bacchus
Level 76
God Stats
20W - 10L
1,705 SR
Queue Stats
203W - 247L
1,380 Elo+
Party 1
Thanatos
Thanatos
Trebor_Hoshigakl
Thanatos
Level 45
God Stats
50W - 60L
1,392 SR
Queue Stats
77W - 123L
1,256 Elo+
Party 1
Anubis
Anubis
YaKuPerez
Anubis
Level 34
God Stats
3W - 1L
1,769 SR
Queue Stats
3W - 1L
1,697 Elo+
Party 4
Team Averages
Level 60
1,580 SR
1,447 Elo+

VS

Team Averages
Level 58
1,477 SR
1,163 Elo+
Arachne
Arachne
Dupe911
Arachne
Level 30
God Stats
1W - 4L
1,308 SR
Queue Stats
17W - 47L
1,116 Elo+
Party 3
Mulan
Mulan
HajiNightmare
Mulan
Level 31
God Stats
1W - 2L
1,286 SR
Queue Stats
10W - 37L
1,037 Elo+
Party 3
Chiron
Chiron
Kakapo918dancer
Chiron
Level 86
God Stats
3W - 1L
1,852 SR
Queue Stats
378W - 400L
1,304 Elo+
Solo
Sol
Sol
McSaltySalt01
Sol
Level 127
God Stats
4W - 8L
1,438 SR
Queue Stats
231W - 257L
1,249 Elo+
Party 2
Terra
Terra
Nasrinrose
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Miguele11
Achilles
13
2 / 3 / 6
8,254
516
9,362
14,796
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
ThiagoNaul
Izanami
16
12 / 1 / 8
10,322
645
22,389
12,135
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TreborMihawk
Bacchus
13
5 / 0 / 12
9,528
596
7,517
12,077
13,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 6
9,009
563
7,852
12,412
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
YaKuPerez
Anubis
10
1 / 2 / 4
6,926
433
4,419
5,311
2,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dupe911
Arachne
12
1 / 3 / 3
7,727
483
3,400
13,479
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 3 / 1
8,450
528
9,394
15,359
9,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 3 / 1
8,107
507
7,291
10,700
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 0
7,805
488
7,987
13,337
3,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
10
0 / 10 / 0
6,525
408
1,362
21,742
12,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
7
7
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dupe911
Arachne
1
3
3
0.83
L
3
3
1
1.17
L
2
3
1
0.83
L
1
5
0
0.2
W
Achilles
Miguele11
Achilles
2
3
6
1.67
L
Terra
0
10
0
0
W
Izanami
ThiagoNaul
Izanami
12
1
8
16
W
Bacchus
TreborMihawk
Bacchus
5
0
12
11
W
4
1
6
7
W
Anubis
YaKuPerez
Anubis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,539
Damage
29,434
56,731
Taken
74,617
40,060
Mitigated
33,423
33,363
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dupe911
Arachne
3,400
2,767
0
1,860
13,479
4,905
0
1,431
11,948
0
56,197
L
9,394
2,393
0
5,808
15,359
9,057
122
397
14,201
0
53,109
L
7,291
1,614
493
4,588
10,700
3,854
630
3,058
7,501
0
51,564
L
7,987
2,886
249
4,603
13,337
3,460
0
2,124
11,213
56,382
0
W
Achilles
Miguele11
Achilles
9,362
2,547
0
5,941
14,796
12,162
706
745
14,051
0
40,694
L
Terra
1,362
515
2,214
1,980
21,742
12,147
0
4,311
17,300
10,465
0
W
Izanami
ThiagoNaul
Izanami
22,389
18,547
0
7,467
12,135
4,914
3,740
4,205
7,930
0
104,326
W
Bacchus
TreborMihawk
Bacchus
7,517
863
439
4,313
12,077
13,889
429
3,231
8,846
19,810
4,004
W
7,852
2,004
0
13,860
12,412
6,726
188
1,025
11,387
0
77,864
W
Anubis
YaKuPerez
Anubis
4,419
122
0
1,343
5,311
2,369
508
437
4,874
24,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,039
Gold Earned
38,614
400
Minions Killed
370
0
Camps Cleared
0
1,475,421
Distance Traveled
1,477,041
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,727
483
82
5
0
335,155
0
L
Mulan
8,450
528
98
6
0
295,262
0
L
Chiron
8,107
507
84
5
0
301,859
6
L
Sol
7,805
488
96
6
0
260,687
0
W
Achilles
8,254
516
56
4
0
297,801
1
L
Terra
6,525
408
10
1
0
284,078
0
W
Izanami
10,322
645
158
10
0
273,018
3
W
Bacchus
9,528
596
36
2
0
318,742
2
W
Thanatos
9,009
563
113
7
0
373,155
1
W
Anubis
6,926
433
37
2
0
212,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role