Player Matchup

Sun Wukong
Sun Wukong
Mcstylez
Sun Wukong
Level 27
God Stats
0W - 2L
1,544 SR
Queue Stats
25W - 33L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Melanophobia
Baron Samedi
Level 42
God Stats
7W - 5L
1,410 SR
Queue Stats
44W - 56L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
starconverter
Cthulhu
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 10L
1,422 Elo+
Party 1
Team Averages
Level 29
1,485 SR
1,408 Elo+

VS

Team Averages
Level 89
1,610 SR
1,293 Elo+
Yu Huang
Yu Huang
DkZartaxx
Yu Huang
Level 99
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 10L
1,156 Elo+
Solo
Artemis
Artemis
SPOFFIN188
Artemis
Level 68
God Stats
1W - 0L
1,726 SR
Queue Stats
71W - 93L
1,349 Elo+
Solo
Jormungandr
Jormungandr
SideBurner4811
Jormungandr
Level 101
God Stats
15W - 8L
1,764 SR
Queue Stats
88W - 139L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mcstylez
Sun Wukong
17
5 / 5 / 5
13,681
651
19,058
32,242
27,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Melanophobia
Baron Samedi
19
3 / 9 / 7
14,123
673
20,591
24,082
16,426
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
18
4 / 7 / 7
14,239
678
16,733
34,370
36,163
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DkZartaxx
Yu Huang
20
5 / 2 / 11
14,840
707
24,749
14,001
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SPOFFIN188
Artemis
17
2 / 9 / 10
13,372
637
21,957
19,260
9,807
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SideBurner4811
Jormungandr
20
14 / 1 / 7
18,427
877
29,325
36,624
54,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
12
Kills
21
21
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DkZartaxx
Yu Huang
5
2
11
5.25
L
Sun Wukong
Mcstylez
Sun Wukong
5
5
5
1.5
L
Baron Samedi
Melanophobia
Baron Samedi
3
9
7
0.72
W
Artemis
SPOFFIN188
Artemis
2
9
10
0.78
W
Jormungandr
SideBurner4811
Jormungandr
14
1
7
17.5
L
Cthulhu
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,382
Damage
76,031
90,694
Taken
69,885
80,347
Mitigated
71,185
22,734
Healing
18,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DkZartaxx
Yu Huang
24,749
2,056
0
1,558
14,001
7,159
1,505
8,480
5,521
76,493
0
L
Sun Wukong
Mcstylez
Sun Wukong
19,058
4,479
0
7,111
32,242
27,758
0
21,470
10,772
0
45,793
L
Baron Samedi
Melanophobia
Baron Samedi
20,591
1,046
3,017
6,174
24,082
16,426
348
15,913
8,169
57,934
0
W
Artemis
SPOFFIN188
Artemis
21,957
7,678
0
1,623
19,260
9,807
405
12,663
6,597
0
53,741
W
Jormungandr
SideBurner4811
Jormungandr
29,325
6,710
309
15,059
36,624
54,219
1,159
16,667
19,957
106,808
0
L
Cthulhu
16,733
806
2,028
4,404
34,370
36,163
0
16,752
17,618
65,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
46,639
188
Minions Killed
248
0
Camps Cleared
0
1,095,783
Distance Traveled
1,045,971
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
14,840
707
83
4
0
357,940
2
L
Sun Wukong
13,681
651
43
2
0
397,721
4
L
Baron Samedi
14,123
673
71
3
0
327,155
1
W
Artemis
13,372
637
44
2
0
317,025
0
W
Jormungandr
18,427
877
121
6
0
371,006
4
L
Cthulhu
14,239
678
74
4
0
370,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role