Player Matchup

Sol
Sol
Diamond II
 
Sol
Diamond II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Diamond II
feuerhand1997
Kumbhakarna
Diamond II
Level 151
God Stats
1W - 1L
1,464 SR
Queue Stats
88W - 44L
2,279 MMR
Party 2
Anhur
Anhur
Masters
iamDBami
Anhur
Masters
Level 160
God Stats
7W - 2L
1,786 SR
Queue Stats
77W - 17L
2,923 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,583 SR
2,234 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 113
1,822 SR
2,702 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
JohnsJohnson12
Bakasura
Masters
Level 77
God Stats
54W - 8L
2,037 SR
Queue Stats
118W - 51L
3,106 MMR
Party 1
Cliodhna
Cliodhna
Grandmaster
TTVNopeDigga
Cliodhna
Grandmaster
Level 102
God Stats
37W - 8L
1,929 SR
Queue Stats
582W - 268L
3,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 1 / 1
9,334
667
13,908
9,458
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
feuerhand1997
Kumbhakarna
14
0 / 0 / 2
9,487
678
4,618
14,294
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
iamDBami
Anhur
12
1 / 3 / 0
8,373
598
8,499
11,765
5,180
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CabrakanAtlasAchillesNe Zha

VS

Bans
Baba YagaGebSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 0 / 1
9,832
702
8,220
8,655
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
15
1 / 1 / 1
10,283
735
6,527
15,835
8,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
TTVNopeDigga
Cliodhna
16
3 / 1 / 0
10,785
770
15,039
14,792
8,032
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
2
Kills
4
4
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
W
Merlin
 
Merlin
0
0
1
0.5
W
Bakasura
1
1
1
1.5
W
Cliodhna
TTVNopeDigga
Cliodhna
3
1
0
3
L
Kumbhakarna
feuerhand1997
Kumbhakarna
0
0
2
1
L
Anhur
iamDBami
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
29,786
35,517
Taken
39,282
24,617
Mitigated
19,553
9,445
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,908
6,984
0
3,139
9,458
4,488
0
1,234
7,636
56,230
4,714
W
Merlin
 
Merlin
8,220
304
186
2,237
8,655
3,472
1,084
3,610
5,045
56,801
0
W
Bakasura
6,527
3,969
2,168
7,597
15,835
8,049
978
7,630
8,205
0
39,063
W
Cliodhna
TTVNopeDigga
Cliodhna
15,039
1,009
0
8,757
14,792
8,032
881
6,313
8,479
0
60,320
L
Kumbhakarna
feuerhand1997
Kumbhakarna
4,618
942
0
3,187
14,294
14,949
0
3,888
9,596
15,713
0
L
Anhur
iamDBami
Anhur
8,499
4,510
0
3,119
11,765
5,180
0
3,160
8,455
0
29,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
30,900
167
Minions Killed
240
0
Camps Cleared
0
800,906
Distance Traveled
888,205
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,334
667
113
8
0
262,113
7
W
Merlin
9,832
702
114
8
0
265,642
2
W
Bakasura
10,283
735
71
5
0
323,631
5
W
Cliodhna
10,785
770
55
4
0
298,932
2
L
Kumbhakarna
9,487
678
8
1
0
302,045
6
L
Anhur
8,373
598
46
3
0
236,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role