Player Matchup

King Arthur
King Arthur
Beglo
King Arthur
Level 121
God Stats
19W - 5L
1,798 SR
Queue Stats
352W - 64L
1,942 Elo+
Party 2
Kukulkan
Kukulkan
GrumpyPigLee
Kukulkan
Level 148
God Stats
2W - 1L
1,756 SR
Queue Stats
238W - 36L
2,021 Elo+
Party 2
Ares
Ares
WiggyMode
Ares
Level 160
God Stats
5W - 0L
1,946 SR
Queue Stats
556W - 111L
1,940 Elo+
Party 2
Team Averages
Level 143
1,833 SR
1,968 Elo+

VS

Team Averages
Level 46
1,419 SR
1,244 Elo+
Maui
Maui
Jakkatubes
Maui
Level 65
God Stats
18W - 30L
1,334 SR
Queue Stats
68W - 148L
1,239 Elo+
Party 1
Neith
Neith
OliverFury
Neith
Level 14
God Stats
0W - 2L
1,566 SR
Queue Stats
1W - 8L
1,198 Elo+
Party 1
Atlas
Atlas
TGW1234567890
Atlas
Level 59
God Stats
0W - 3L
1,357 SR
Queue Stats
39W - 65L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beglo
King Arthur
12
6 / 0 / 4
8,261
751
11,692
9,474
7,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
GrumpyPigLee
Kukulkan
15
3 / 1 / 6
9,456
860
9,077
3,086
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
10
1 / 1 / 9
7,743
704
5,897
9,810
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,131
648
3,714
10,117
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
9
1 / 6 / 0
6,207
564
3,858
9,463
4,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
6,444
586
6,307
11,343
4,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
2
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beglo
King Arthur
6
0
4
8
W
Kukulkan
GrumpyPigLee
Kukulkan
3
1
6
6
L
0
2
2
0.5
L
Neith
1
6
0
0.17
L
1
2
1
0.75
W
Ares
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
13,879
22,370
Taken
30,923
17,130
Mitigated
15,546
5,223
Healing
3,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beglo
King Arthur
11,692
820
0
545
9,474
7,300
0
4,568
4,906
0
26,567
W
Kukulkan
GrumpyPigLee
Kukulkan
9,077
926
0
178
3,086
1,400
390
1,763
1,323
49,369
0
L
3,714
1,037
406
1,582
10,117
6,975
0
4,488
5,629
18,543
0
L
Neith
3,858
2,213
0
699
9,463
4,143
0
5,059
4,404
0
10,110
L
6,307
1,838
75
696
11,343
4,428
0
5,468
5,875
17,673
0
W
Ares
5,897
837
1,541
2,959
9,810
8,430
0
3,756
6,054
11,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,460
Gold Earned
19,782
129
Minions Killed
59
0
Camps Cleared
0
610,331
Distance Traveled
585,941
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,261
751
23
2
0
226,131
1
W
Kukulkan
9,456
860
97
9
0
197,057
2
L
Maui
7,131
648
21
2
0
203,410
4
L
Neith
6,207
564
15
1
0
169,042
4
L
Atlas
6,444
586
23
2
0
213,489
3
W
Ares
7,743
704
9
1
0
187,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role