Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
InfiniteNemesis
Achilles
Level 51
God Stats
1W - 1L
1,754 SR
Queue Stats
7W - 8L
1,346 Elo+
Party 2
Danzaburou
Danzaburou
NurseMitts
Danzaburou
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,452 Elo+
Party 2
Geb
Geb
WhosYerFadder
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,289 Elo+
Party 2
Hades
Hades
yoloDog34523
Hades
Level 121
God Stats
12W - 9L
1,513 SR
Queue Stats
112W - 120L
1,450 Elo+
Solo
Team Averages
Level 116
1,553 SR
1,408 Elo+

VS

Team Averages
Level 99
1,517 SR
1,465 Elo+
Ah Puch
Ah Puch
ColdThought16
Ah Puch
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
339W - 325L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
Ju_bie
Heimdallr
Level 128
God Stats
0W - 3L
1,514 SR
Queue Stats
215W - 201L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Major FIuffy
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 283L
1,462 Elo+
Party 1
Mulan
Mulan
SimC666RoD
Mulan
Level 76
God Stats
37W - 34L
1,576 SR
Queue Stats
170W - 180L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Zangado_Hawk
Gilgamesh
Level 101
God Stats
8W - 9L
1,496 SR
Queue Stats
179W - 182L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
12 / 1 / 5
11,803
656
17,688
16,061
8,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
16
1 / 0 / 5
10,345
575
3,907
6,980
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
NurseMitts
Danzaburou
17
9 / 0 / 10
11,451
636
18,357
14,466
7,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 0 / 17
10,142
563
7,044
13,683
18,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 3 / 5
11,321
629
14,344
20,049
12,036
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
13
1 / 8 / 2
8,409
467
9,845
17,285
6,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Ju_bie
Heimdallr
13
0 / 5 / 0
7,837
435
6,026
13,766
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Major FIuffy
Cliodhna
15
3 / 7 / 1
9,498
528
9,893
17,847
7,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
12
0 / 6 / 0
7,182
399
8,780
21,652
16,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Zangado_Hawk
Gilgamesh
12
0 / 6 / 1
8,027
446
7,469
16,618
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
31
Kills
4
4
Deaths
32
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
1
5
14.5
L
Ah Puch
1
8
2
0.25
W
Achilles
1
0
5
3.5
L
Heimdallr
Ju_bie
Heimdallr
0
5
0
0
L
Cliodhna
Major FIuffy
Cliodhna
3
7
1
0.5
W
Danzaburou
NurseMitts
Danzaburou
9
0
10
14
L
Mulan
0
6
0
0
W
1
0
17
9.5
L
Gilgamesh
Zangado_Hawk
Gilgamesh
0
6
1
0.08
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,340
Damage
42,013
71,239
Taken
87,168
51,807
Mitigated
49,829
28,552
Healing
25,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,688
6,879
0
2,651
16,061
8,620
2,472
1,904
14,028
0
111,103
L
Ah Puch
9,845
908
0
4,708
17,285
6,912
137
9,185
8,048
59,201
0
W
Achilles
3,907
1,420
0
4,452
6,980
5,271
1,389
296
6,155
0
53,498
L
Heimdallr
Ju_bie
Heimdallr
6,026
1,619
0
3,222
13,766
5,075
709
623
13,143
0
59,863
L
Cliodhna
Major FIuffy
Cliodhna
9,893
1,386
0
5,896
17,847
7,005
0
4,558
13,289
0
72,427
W
Danzaburou
NurseMitts
Danzaburou
18,357
10,381
0
7,653
14,466
7,290
4,275
1,115
13,256
0
95,646
L
Mulan
8,780
1,890
55
7,588
21,652
16,566
0
4,666
16,986
0
58,750
W
7,044
781
0
3,918
13,683
18,590
25
2,345
11,243
25,351
0
L
Gilgamesh
Zangado_Hawk
Gilgamesh
7,469
1,233
0
4,241
16,618
14,271
0
2,356
13,629
0
43,780
W
14,344
1,081
126
9,752
20,049
12,036
2,046
6,520
13,403
87,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
40,953
553
Minions Killed
490
0
Camps Cleared
0
1,915,607
Distance Traveled
1,545,224
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,803
656
139
8
0
415,892
4
L
Ah Puch
8,409
467
92
5
0
279,402
2
W
Achilles
10,345
575
116
6
0
377,260
1
L
Heimdallr
7,837
435
102
6
0
318,342
4
L
Cliodhna
9,498
528
124
7
0
333,478
2
W
Danzaburou
11,451
636
135
8
0
334,586
2
L
Mulan
7,182
399
80
4
0
300,603
0
W
Geb
10,142
563
17
1
0
425,376
0
L
Gilgamesh
8,027
446
92
5
0
313,399
5
W
Hades
11,321
629
146
8
0
362,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role