Player Matchup

Nike
Nike
BigFatChance
Nike
Level 18
God Stats
0W - 2L
1,322 SR
Queue Stats
22W - 15L
1,601 Elo+
Party 2
Cupid
Cupid
ImSavashy
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 114L
1,570 Elo+
Party 3
Vulcan
Vulcan
KatanaEdgelord
Vulcan
Level 160
God Stats
3W - 1L
1,773 SR
Queue Stats
117W - 81L
1,618 Elo+
Party 2
Awilix
Awilix
LargeSodaCan
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,565 Elo+
Party 2
Chronos
Chronos
TayHuna
Chronos
Level 143
God Stats
1W - 2L
1,653 SR
Queue Stats
245W - 189L
1,636 Elo+
Party 3
Team Averages
Level 78
1,550 SR
1,598 Elo+

VS

Team Averages
Level 80
1,501 SR
1,619 Elo+
Neith
Neith
Aprillis
Neith
Level 149
God Stats
4W - 6L
1,570 SR
Queue Stats
332W - 318L
1,681 Elo+
Party 4
Achilles
Achilles
Cyenix
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 16L
1,778 Elo+
Party 4
Tyr
Tyr
Darksider89
Tyr
Level 38
God Stats
13W - 17L
1,394 SR
Queue Stats
48W - 47L
1,491 Elo+
Party 1
Jormungandr
Jormungandr
Longershloonger
Jormungandr
Level 28
God Stats
8W - 7L
1,424 SR
Queue Stats
41W - 38L
1,455 Elo+
Party 1
Thoth
Thoth
ProcrasteNate
Thoth
Level 158
God Stats
14W - 8L
1,616 SR
Queue Stats
467W - 436L
1,687 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,797
487
6,672
10,664
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
ImSavashy
Cupid
13
2 / 4 / 3
8,254
516
6,662
11,272
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 5 / 5
7,257
454
9,625
11,000
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
13
5 / 4 / 1
8,366
523
8,096
13,286
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
TayHuna
Chronos
12
3 / 3 / 4
7,167
448
11,258
12,839
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aprillis
Neith
16
2 / 2 / 7
9,264
579
5,179
7,165
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Cyenix
Achilles
13
5 / 3 / 6
8,430
527
10,322
16,342
7,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 2
9,078
567
9,273
12,623
13,358
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Longershloonger
Jormungandr
11
2 / 2 / 9
7,700
481
8,540
14,673
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 4
8,922
558
8,830
8,722
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
17
17
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Aprillis
Neith
2
2
7
2.75
L
0
1
1
0.5
W
Achilles
Cyenix
Achilles
5
3
6
2.67
W
2
1
2
3
L
Cupid
ImSavashy
Cupid
2
4
3
0.88
L
0
5
5
0.5
L
Awilix
5
4
1
1.38
W
Jormungandr
Longershloonger
Jormungandr
2
2
9
3.25
W
6
2
4
4
L
Chronos
TayHuna
Chronos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,313
Damage
42,144
59,061
Taken
59,525
27,705
Mitigated
40,235
12,333
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aprillis
Neith
5,179
2,120
0
2,187
7,165
3,208
0
1,689
5,476
0
73,611
L
6,672
1,845
0
2,530
10,664
9,925
0
82
10,582
0
54,519
W
Achilles
Cyenix
Achilles
10,322
3,866
0
2,706
16,342
7,222
366
3,592
12,651
0
60,958
W
9,273
1,886
0
5,339
12,623
13,358
0
1,628
10,089
282
69,753
L
Cupid
ImSavashy
Cupid
6,662
3,801
113
4,141
11,272
4,039
0
3,199
8,037
0
66,976
L
9,625
1,764
0
1,423
11,000
4,599
0
4,393
6,393
68,483
0
L
Awilix
8,096
4,053
0
350
13,286
4,731
0
3,295
9,857
0
50,417
W
Jormungandr
Longershloonger
Jormungandr
8,540
2,170
1,026
3,767
14,673
12,701
0
8,318
6,355
24,510
0
W
8,830
458
0
500
8,722
3,746
246
5,444
3,278
58,151
0
L
Chronos
TayHuna
Chronos
11,258
4,435
0
3,776
12,839
4,411
0
6,460
6,215
45,430
1,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
43,394
468
Minions Killed
510
0
Camps Cleared
0
1,472,570
Distance Traveled
1,563,309
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,264
579
133
8
0
274,270
6
L
Nike
7,797
487
110
7
0
287,115
3
W
Achilles
8,430
527
90
6
0
357,856
6
W
Tyr
9,078
567
135
8
0
312,181
2
L
Cupid
8,254
516
107
7
0
266,474
4
L
Vulcan
7,257
454
110
7
0
297,878
1
L
Awilix
8,366
523
81
5
0
330,675
2
W
Jormungandr
7,700
481
35
2
0
307,671
0
W
Thoth
8,922
558
117
7
0
311,331
8
L
Chronos
7,167
448
60
4
0
290,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role