Player Matchup

Zeus
Zeus
 
Zeus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ferretcutie1
Neith
Level 62
God Stats
16W - 24L
1,394 SR
Queue Stats
50W - 66L
1,288 Elo+
Solo
Chaac
Chaac
IDemonKing92
Chaac
Level 68
God Stats
27W - 24L
1,515 SR
Queue Stats
147W - 161L
1,345 Elo+
Solo
Arachne
Arachne
WeaselMalone
Arachne
Level 79
God Stats
4W - 9L
1,384 SR
Queue Stats
289W - 322L
1,328 Elo+
Solo
Cthulhu
Cthulhu
WoodyWarrior250
Cthulhu
Level 48
God Stats
5W - 7L
1,433 SR
Queue Stats
17W - 25L
1,308 Elo+
Solo
Team Averages
Level 60
1,445 SR
1,354 Elo+

VS

Team Averages
Level 75
1,435 SR
1,393 Elo+
Hades
Hades
Arnorki
Hades
Level 119
God Stats
27W - 17L
1,527 SR
Queue Stats
313W - 328L
1,336 Elo+
Solo
Chronos
Chronos
FadeyCouric
Chronos
Level 100
God Stats
19W - 23L
1,373 SR
Queue Stats
60W - 79L
1,271 Elo+
Party 2
Hel
Hel
Miguele11
Hel
Level 64
God Stats
1W - 1L
1,212 SR
Queue Stats
10W - 8L
1,461 Elo+
Party 1
Anubis
Anubis
YaKuPerez
Anubis
Level 34
God Stats
3W - 1L
1,684 SR
Queue Stats
3W - 1L
1,632 Elo+
Party 1
Artemis
Artemis
uhyasureok
Artemis
Level 59
God Stats
24W - 23L
1,380 SR
Queue Stats
55W - 84L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 0 / 3
7,946
397
868
7,703
2,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 4
9,247
462
6,198
9,639
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 4
8,320
416
9,241
17,645
10,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
WeaselMalone
Arachne
15
3 / 3 / 4
9,127
456
11,490
22,020
9,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 1
7,341
367
4,812
13,251
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arnorki
Hades
18
6 / 0 / 3
11,114
556
7,104
8,339
6,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
FadeyCouric
Chronos
15
0 / 2 / 4
9,568
478
9,810
13,644
9,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 5
8,897
445
6,533
14,016
5,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
YaKuPerez
Anubis
15
4 / 2 / 3
9,218
461
7,924
8,365
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
uhyasureok
Artemis
14
2 / 1 / 4
8,887
444
8,915
15,079
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
9
Kills
15
15
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
3
1.5
W
Hades
Arnorki
Hades
6
0
3
7.5
W
Chronos
FadeyCouric
Chronos
0
2
4
1
L
4
2
4
3
L
1
6
4
0.5
W
3
4
5
1.38
L
Arachne
WeaselMalone
Arachne
3
3
4
1.67
L
1
4
1
0.38
W
Anubis
YaKuPerez
Anubis
4
2
3
2.75
W
Artemis
uhyasureok
Artemis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,609
Damage
40,286
70,258
Taken
59,443
34,303
Mitigated
30,878
21,671
Healing
28,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
868
141
0
2,034
7,703
2,468
0
1,244
6,413
50,105
0
W
Hades
Arnorki
Hades
7,104
638
0
5,985
8,339
6,642
674
92
8,247
79,827
0
W
Chronos
FadeyCouric
Chronos
9,810
2,208
0
4,977
13,644
9,148
3,704
1,389
12,255
89,483
0
L
6,198
2,159
151
3,863
9,639
3,065
876
6,352
2,997
0
52,431
L
9,241
2,523
0
4,112
17,645
10,520
868
8,975
8,590
0
61,350
W
6,533
41
1,451
6,618
14,016
5,190
414
2,362
11,654
60,564
0
L
Arachne
WeaselMalone
Arachne
11,490
7,469
0
7,847
22,020
9,804
753
9,142
12,752
0
64,350
L
4,812
449
0
3,664
13,251
8,446
0
4,882
8,135
24,609
0
W
Anubis
YaKuPerez
Anubis
7,924
492
0
2,851
8,365
3,680
651
1,647
6,718
36,790
0
W
Artemis
uhyasureok
Artemis
8,915
5,416
285
6,583
15,079
6,218
1,172
190
14,889
0
58,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
47,684
368
Minions Killed
520
0
Camps Cleared
0
1,662,139
Distance Traveled
1,810,914
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,946
397
85
4
0
393,089
1
W
Hades
11,114
556
148
7
0
389,447
4
W
Chronos
9,568
478
142
7
0
355,417
3
L
Neith
9,247
462
81
4
0
345,010
9
L
Chaac
8,320
416
79
4
0
341,648
0
W
Hel
8,897
445
64
3
0
377,425
2
L
Arachne
9,127
456
92
5
0
349,431
1
L
Cthulhu
7,341
367
31
2
0
232,961
0
W
Anubis
9,218
461
76
4
0
317,819
0
W
Artemis
8,887
444
90
5
0
370,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role