Player Matchup

Zhong Kui
Zhong Kui
Dubstomper69
Zhong Kui
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 91L
1,464 Elo+
Party 2
Ullr
Ullr
FailingWumbology
Ullr
Level 125
God Stats
1W - 3L
1,504 SR
Queue Stats
17W - 21L
1,386 Elo+
Party 1
Rama
Rama
Malkb22
Rama
Level 66
God Stats
1W - 0L
1,288 SR
Queue Stats
63W - 92L
1,345 Elo+
Solo
He Bo
He Bo
RRRSJ
He Bo
Level 61
God Stats
2W - 1L
1,524 SR
Queue Stats
47W - 43L
1,470 Elo+
Party 2
Arachne
Arachne
lunarweed
Arachne
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,371 Elo+
Party 1
Team Averages
Level 95
1,463 SR
1,407 Elo+

VS

Team Averages
Level 72
1,419 SR
1,375 Elo+
Hercules
Hercules
Bi9bOy94
Hercules
Level 59
God Stats
0W - 2L
1,273 SR
Queue Stats
53W - 62L
1,389 Elo+
Party 3
Ullr
Ullr
Chainbreaker696
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 77L
1,372 Elo+
Party 3
Hades
Hades
DrDisaster
Hades
Level 43
God Stats
0W - 2L
1,321 SR
Queue Stats
70W - 87L
1,398 Elo+
Solo
Heimdallr
Heimdallr
Sir Fooshiznitz
Heimdallr
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 119L
1,398 Elo+
Party 3
Tyr
Tyr
SoloJesusOnly
Tyr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dubstomper69
Zhong Kui
20
5 / 10 / 14
14,112
706
35,548
30,998
29,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 3 / 19
16,288
814
35,553
22,510
14,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Malkb22
Rama
20
3 / 10 / 20
13,775
689
24,574
21,023
11,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
RRRSJ
He Bo
20
8 / 12 / 12
14,280
714
24,442
25,846
12,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
lunarweed
Arachne
20
6 / 7 / 16
14,970
749
14,946
35,763
38,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bi9bOy94
Hercules
20
9 / 6 / 28
14,149
707
20,440
42,647
47,981
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 5 / 24
15,207
760
27,280
23,389
12,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
18
5 / 8 / 26
12,938
647
24,334
26,436
20,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Sir Fooshiznitz
Heimdallr
20
8 / 5 / 27
14,814
741
31,002
25,415
14,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 7 / 27
12,848
642
16,250
33,963
48,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
173
31
Kills
41
42
Deaths
31
81
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bi9bOy94
Hercules
9
6
28
3.83
L
13
5
24
5
L
Hades
5
8
26
2.25
W
Zhong Kui
Dubstomper69
Zhong Kui
5
10
14
1.2
W
9
3
19
6.17
W
Rama
Malkb22
Rama
3
10
20
1.3
W
He Bo
RRRSJ
He Bo
8
12
12
1.17
L
Heimdallr
Sir Fooshiznitz
Heimdallr
8
5
27
4.3
L
6
7
27
2.79
W
Arachne
lunarweed
Arachne
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,063
Damage
119,306
136,140
Taken
151,850
105,281
Mitigated
143,801
47,429
Healing
52,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bi9bOy94
Hercules
20,440
3,394
3,642
14,875
42,647
47,981
753
15,287
27,360
66
36,869
L
27,280
15,788
2,438
4,571
23,389
12,727
3,614
8,638
14,751
0
52,175
L
Hades
24,334
1,931
3,704
6,974
26,436
20,013
1,010
12,762
13,674
39,028
0
W
Zhong Kui
Dubstomper69
Zhong Kui
35,548
1,400
1,633
9,728
30,998
29,669
1,592
5,678
25,320
54,868
0
W
35,553
19,496
1,266
8,187
22,510
14,031
4,007
4,125
18,385
0
72,293
W
Rama
Malkb22
Rama
24,574
13,493
648
2,748
21,023
11,051
2,391
3,644
17,376
0
47,134
W
He Bo
RRRSJ
He Bo
24,442
2,879
2,732
3,827
25,846
12,173
408
6,581
19,265
50,240
0
L
Heimdallr
Sir Fooshiznitz
Heimdallr
31,002
19,363
3,398
8,015
25,415
14,099
3,837
9,178
16,237
0
87,455
L
16,250
2,658
1,709
3,433
33,963
48,981
570
14,125
19,838
246
23,866
W
Arachne
lunarweed
Arachne
14,946
9,122
4,843
11,817
35,763
38,357
1,742
4,618
31,145
0
24,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,425
Gold Earned
69,956
215
Minions Killed
255
0
Camps Cleared
0
1,865,605
Distance Traveled
1,765,654
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,149
707
34
2
0
387,545
0
L
Ullr
15,207
760
58
3
0
328,720
0
L
Hades
12,938
647
36
2
0
320,606
1
W
Zhong Kui
14,112
706
41
2
0
382,805
0
W
Ullr
16,288
814
73
4
0
376,145
1
W
Rama
13,775
689
39
2
0
373,451
0
W
He Bo
14,280
714
43
2
0
340,030
1
L
Heimdallr
14,814
741
105
5
0
355,342
1
L
Tyr
12,848
642
22
1
0
373,441
3
W
Arachne
14,970
749
19
1
0
393,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role