Player Matchup

Scylla
Scylla
Cellschock
Scylla
Level 136
God Stats
4W - 0L
1,814 SR
Queue Stats
94W - 89L
1,557 Elo+
Solo
Tiamat
Tiamat
Esvahanna
Tiamat
Level 160
God Stats
2W - 0L
1,743 SR
Queue Stats
259W - 250L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Happi_shot
Kumbhakarna
Level 99
God Stats
3W - 2L
1,505 SR
Queue Stats
279W - 265L
1,468 Elo+
Party 2
Hachiman
Hachiman
PsyKlame_FR
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 2
Vamana
Vamana
mndcdk
Vamana
Level 157
God Stats
1W - 2L
1,217 SR
Queue Stats
291W - 296L
1,508 Elo+
Solo
Team Averages
Level 114
1,556 SR
1,494 Elo+

VS

Team Averages
Level 130
1,520 SR
1,504 Elo+
Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AdamsCorleone
Gilgamesh
Level 129
God Stats
2W - 3L
1,662 SR
Queue Stats
203W - 174L
1,509 Elo+
Party 1
Thor
Thor
ChR1sT0pH3r72
Thor
Level 149
God Stats
2W - 2L
1,447 SR
Queue Stats
96W - 81L
1,516 Elo+
Party 1
Nox
Nox
ToXicFarM3r
Nox
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 90L
1,526 Elo+
Party 1
Thoth
Thoth
sSaaphire
Thoth
Level 131
God Stats
1W - 5L
1,493 SR
Queue Stats
186W - 141L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cellschock
Scylla
20
5 / 4 / 14
12,434
829
20,734
11,318
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Esvahanna
Tiamat
18
6 / 4 / 10
11,144
743
17,156
14,577
10,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Happi_shot
Kumbhakarna
16
0 / 5 / 8
10,599
707
4,644
21,962
25,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
PsyKlame_FR
Hachiman
20
8 / 4 / 10
11,704
780
11,925
15,497
8,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
mndcdk
Vamana
18
5 / 4 / 9
12,017
801
14,665
27,098
15,835
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 6 / 6
8,446
563
2,822
10,499
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AdamsCorleone
Gilgamesh
18
6 / 5 / 12
11,621
775
16,409
25,219
33,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 5 / 10
10,833
722
21,841
15,174
7,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 13
10,180
679
10,437
12,964
6,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
sSaaphire
Thoth
18
5 / 4 / 11
10,367
691
20,735
13,834
6,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
73
24
Kills
21
21
Deaths
25
51
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
6
6
0.83
L
Gilgamesh
AdamsCorleone
Gilgamesh
6
5
12
2.4
W
Scylla
Cellschock
Scylla
5
4
14
3
L
6
5
10
2.2
W
Tiamat
Esvahanna
Tiamat
6
4
10
2.75
W
Kumbhakarna
Happi_shot
Kumbhakarna
0
5
8
0.8
W
Hachiman
PsyKlame_FR
Hachiman
8
4
10
3.25
L
2
5
13
1.7
W
Vamana
mndcdk
Vamana
5
4
9
2.38
L
Thoth
sSaaphire
Thoth
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,124
Damage
72,244
90,452
Taken
77,690
64,331
Mitigated
58,349
33,207
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,822
74
1,503
758
10,499
4,375
0
5,132
5,367
7,901
0
L
Gilgamesh
AdamsCorleone
Gilgamesh
16,409
2,859
4,956
6,590
25,219
33,490
0
11,666
13,553
3,376
25,025
W
Scylla
Cellschock
Scylla
20,734
841
1,619
2,899
11,318
4,727
1,725
7,296
4,022
41,877
0
L
21,841
3,131
1,272
792
15,174
7,292
0
9,382
5,792
0
31,439
W
Tiamat
Esvahanna
Tiamat
17,156
219
375
3,116
14,577
10,347
2,217
6,350
8,227
26,703
0
W
Kumbhakarna
Happi_shot
Kumbhakarna
4,644
178
1,422
4,270
21,962
25,209
368
6,272
15,690
12,898
0
W
Hachiman
PsyKlame_FR
Hachiman
11,925
8,822
0
3,050
15,497
8,213
3,319
8,028
7,469
0
30,999
L
10,437
306
758
1,075
12,964
6,635
0
8,505
4,459
21,324
0
W
Vamana
mndcdk
Vamana
14,665
6,178
4,154
12,302
27,098
15,835
713
8,755
18,343
2,280
29,322
L
Thoth
sSaaphire
Thoth
20,735
345
1,515
1,999
13,834
6,557
0
8,584
5,250
36,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,898
Gold Earned
51,447
138
Minions Killed
123
0
Camps Cleared
0
1,407,679
Distance Traveled
1,271,073
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,446
563
11
1
0
155,181
0
L
Gilgamesh
11,621
775
22
1
0
303,243
0
W
Scylla
12,434
829
47
3
0
288,945
1
L
Thor
10,833
722
20
1
0
270,727
0
W
Tiamat
11,144
743
31
2
0
266,606
7
W
Kumbhakarna
10,599
707
8
1
0
282,566
0
W
Hachiman
11,704
780
40
3
0
238,875
0
L
Nox
10,180
679
31
2
0
288,501
0
W
Vamana
12,017
801
12
1
0
330,687
1
L
Thoth
10,367
691
39
3
0
253,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role