Player Matchup

Nu Wa
Nu Wa
Bronze I
Dayanbrd
Nu Wa
Bronze I
Level 127
God Stats
14W - 13L
1,498 SR
Queue Stats
105W - 143L
160 MMR
Solo
Medusa
Medusa
Silver III
OMGitsDirtyDan69
Medusa
Silver III
Level 127
God Stats
14W - 19L
1,433 SR
Queue Stats
59W - 81L
815 MMR
Solo
Yemoja
Yemoja
Bronze I
SaintSnyder
Yemoja
Bronze I
Level 124
God Stats
1W - 0L
1,191 SR
Queue Stats
14W - 25L
824 MMR
Solo
Ne Zha
Ne Zha
Silver V
SupremeJ777
Ne Zha
Silver V
Level 109
God Stats
3W - 2L
1,386 SR
Queue Stats
179W - 208L
430 MMR
Solo
Kukulkan
Kukulkan
Silver IV
supercrowley75
Kukulkan
Silver IV
Level 155
God Stats
15W - 25L
1,479 SR
Queue Stats
361W - 393L
813 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,397 SR
608 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,503 SR
708 MMR
Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver IV
DeeIsPressed
Da Ji
Silver IV
Level 84
God Stats
1W - 3L
1,425 SR
Queue Stats
48W - 60L
841 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Friskies024
Kumbhakarna
Silver V
Level 58
God Stats
6W - 6L
1,583 SR
Queue Stats
48W - 78L
433 MMR
Solo
Aphrodite
Aphrodite
Bronze II
Superjos12
Aphrodite
Bronze II
Level 160
God Stats
16W - 21L
1,496 SR
Queue Stats
138W - 179L
-74 MMR
Solo
Neith
Neith
Silver IV
catnipmelody
Neith
Silver IV
Level 109
God Stats
54W - 65L
1,511 SR
Queue Stats
245W - 262L
841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dayanbrd
Nu Wa
17
2 / 0 / 1
10,449
522
9,221
7,752
5,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 3
9,962
498
15,037
21,958
9,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
14
3 / 0 / 1
9,855
493
8,096
9,452
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
18
5 / 2 / 7
10,597
530
13,616
17,689
8,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
3 / 5 / 2
10,140
507
10,226
11,700
5,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
IzanamiMauiKaliChaac

VS

Bans
VulcanArachneTsukuyomiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 4 / 2
10,463
523
7,860
12,240
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 6 / 1
10,181
509
13,262
18,601
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Friskies024
Kumbhakarna
13
1 / 2 / 2
8,954
448
4,760
19,197
18,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Superjos12
Aphrodite
17
0 / 1 / 0
10,543
527
5,518
13,315
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 2
9,349
467
13,892
18,112
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
9
9
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
2
0.75
W
Nu Wa
Dayanbrd
Nu Wa
2
0
1
2.5
L
6
6
1
1.08
L
Kumbhakarna
Friskies024
Kumbhakarna
1
2
2
1
W
4
2
3
2.75
W
Yemoja
3
0
1
3.5
L
Aphrodite
Superjos12
Aphrodite
0
1
0
0
W
Ne Zha
5
2
7
4.25
L
0
4
2
0.25
W
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,196
Damage
45,292
68,551
Taken
81,465
37,839
Mitigated
42,505
22,373
Healing
29,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,860
614
190
3,620
12,240
6,218
1,179
3,053
9,187
78,818
0
W
Nu Wa
Dayanbrd
Nu Wa
9,221
4,797
0
2,333
7,752
5,943
3,918
5,103
2,649
74,286
0
L
13,262
4,225
0
3,898
18,601
7,479
0
6,155
12,446
0
62,524
L
Kumbhakarna
Friskies024
Kumbhakarna
4,760
512
459
3,996
19,197
18,211
0
8,336
10,861
20,834
0
W
15,037
9,130
136
8,450
21,958
9,610
508
3,399
18,559
0
87,388
W
Yemoja
8,096
1,636
5,797
2,135
9,452
8,133
140
1,613
7,839
40,582
4,392
L
Aphrodite
Superjos12
Aphrodite
5,518
113
749
8,749
13,315
4,285
576
6,768
6,547
100,077
0
W
Ne Zha
13,616
4,377
0
3,083
17,689
8,534
2,567
4,570
13,119
0
89,368
L
13,892
6,070
0
8,216
18,112
6,312
1,219
2,167
15,945
0
96,532
W
Kukulkan
10,226
997
0
439
11,700
5,619
444
3,453
8,247
76,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,003
Gold Earned
49,490
576
Minions Killed
610
0
Camps Cleared
0
1,881,660
Distance Traveled
1,765,238
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,463
523
145
7
0
367,162
3
W
Nu Wa
10,449
522
126
6
0
361,222
4
L
Da Ji
10,181
509
95
5
0
363,615
3
L
Kumbhakarna
8,954
448
19
1
0
377,904
4
W
Medusa
9,962
498
124
6
0
365,682
0
W
Yemoja
9,855
493
74
4
0
348,875
7
L
Aphrodite
10,543
527
204
10
0
334,177
4
W
Ne Zha
10,597
530
107
5
0
430,162
0
L
Neith
9,349
467
147
7
0
322,380
6
W
Kukulkan
10,140
507
145
7
0
375,719
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role