Player Matchup

Bastet
Bastet
Silver III
AmazingKatie123
Bastet
Silver III
Level 77
God Stats
3W - 4L
1,620 SR
Queue Stats
21W - 14L
1,500 MMR
Party 2
Agni
Agni
Gold II
Asap Bulldog
Agni
Gold II
Level 136
God Stats
34W - 21L
1,680 SR
Queue Stats
203W - 180L
1,700 MMR
Party 2
Khepri
Khepri
Gold V
TheEnergyBeing
Khepri
Gold V
Level 125
God Stats
1W - 1L
1,643 SR
Queue Stats
16W - 20L
1,412 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,648 SR
1,537 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,505 SR
1,359 MMR
Neith
Neith
Silver I
ItsGromf
Neith
Silver I
Level 89
God Stats
9W - 7L
1,507 SR
Queue Stats
16W - 13L
1,554 MMR
Party 1
Ra
Ra
Silver II
TheDavmaster1
Ra
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,554 MMR
Party 1
Lancelot
Lancelot
Bronze II
davedeluxe27
Lancelot
Bronze II
Level 148
God Stats
0W - 2L
1,509 SR
Queue Stats
11W - 30L
969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
12,467
733
14,608
21,697
10,141
Mace

Mace

+10
Physical Power

19
6 / 5 / 3
12,613
742
19,774
14,175
7,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 3 / 8
11,300
665
7,671
18,576
24,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bans
ShivaChaacHorusOdin

VS

Bans
AchillesPoseidonArtioAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsGromf
Neith
16
1 / 3 / 6
10,916
642
13,701
14,261
5,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 2 / 3
12,724
748
16,534
13,568
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
davedeluxe27
Lancelot
14
2 / 5 / 5
10,660
627
10,838
20,300
15,278
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
11
11
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
W
6
5
3
1.5
L
Neith
ItsGromf
Neith
1
3
6
1.33
L
8
2
3
4.75
W
0
3
8
1.33
L
Lancelot
davedeluxe27
Lancelot
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,053
Damage
41,073
54,448
Taken
48,129
42,166
Mitigated
27,564
12,154
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,608
2,794
0
3,672
21,697
10,141
1,159
6,413
14,973
0
52,390
W
19,774
769
0
3,685
14,175
7,586
1,728
3,964
9,883
71,153
0
L
Neith
ItsGromf
Neith
13,701
6,065
0
700
14,261
5,858
0
8,245
5,582
0
37,790
L
16,534
1,540
2,172
5,239
13,568
6,428
0
6,554
6,768
56,945
0
W
7,671
607
0
4,797
18,576
24,439
280
6,359
11,970
22,464
0
L
Lancelot
davedeluxe27
Lancelot
10,838
1,480
190
2,354
20,300
15,278
0
11,483
8,313
0
48,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
34,300
190
Minions Killed
218
0
Camps Cleared
0
967,536
Distance Traveled
870,101
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,467
733
55
3
0
362,570
1
W
Agni
12,613
742
118
7
0
308,472
0
L
Neith
10,916
642
64
4
0
272,633
5
L
Ra
12,724
748
95
6
0
287,157
3
W
Khepri
11,300
665
17
1
0
296,494
2
L
Lancelot
10,660
627
59
3
0
310,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role