Player Matchup

Ganesha
Ganesha
Masters
Dax-yf
Ganesha
Masters
Level 160
God Stats
9W - 3L
1,817 SR
Queue Stats
853W - 847L
2,726 MMR
Solo
Shiva
Shiva
Masters
Ezzdien
Shiva
Masters
Level 160
God Stats
11W - 7L
1,870 SR
Queue Stats
295W - 262L
2,778 MMR
Solo
He Bo
He Bo
Diamond II
Jotaro
He Bo
Diamond II
Level 80
God Stats
24W - 6L
1,855 SR
Queue Stats
91W - 59L
2,746 MMR
Party 2
Cliodhna
Cliodhna
Grandmaster
MeatyPariah
Cliodhna
Grandmaster
Level 127
God Stats
6W - 6L
1,510 SR
Queue Stats
658W - 463L
3,500 MMR
Solo
Neith
Neith
Diamond II
ΑIina
Neith
Diamond II
Level 86
God Stats
3W - 1L
1,855 SR
Queue Stats
33W - 12L
2,746 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,781 SR
2,899 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,634 SR
2,541 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Vzft
Fenrir
Masters
Level 147
God Stats
2W - 1L
2,020 SR
Queue Stats
537W - 537L
2,834 MMR
Solo
Janus
Janus
Masters
Vádimká
Janus
Masters
Level 124
God Stats
3W - 6L
1,570 SR
Queue Stats
77W - 54L
2,969 MMR
Solo
Hercules
Hercules
Masters
muriana3
Hercules
Masters
Level 148
God Stats
4W - 5L
1,484 SR
Queue Stats
164W - 139L
2,707 MMR
Party 1
Agni
Agni
Masters
rocco0908
Agni
Masters
Level 158
God Stats
3W - 4L
1,595 SR
Queue Stats
252W - 232L
2,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dax-yf
Ganesha
19
0 / 2 / 19
12,829
513
8,154
20,486
23,501
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Ezzdien
Shiva
20
5 / 4 / 9
13,311
532
22,857
26,952
17,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
Jotaro
He Bo
20
13 / 2 / 6
14,549
582
33,802
17,461
13,508
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
MeatyPariah
Cliodhna
20
9 / 2 / 10
14,817
593
29,409
25,115
12,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ΑIina
Neith
20
7 / 3 / 12
14,250
570
33,115
18,674
11,061
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
KhepriSusanoHadesAo Kuang

VS

Bans
Ne ZhaThorDa JiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 6 / 2
12,939
518
16,201
32,206
47,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Vzft
Fenrir
19
2 / 7 / 5
11,929
477
14,361
27,580
12,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Vádimká
Janus
17
1 / 8 / 2
11,122
445
12,640
20,824
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
muriana3
Hercules
18
3 / 4 / 5
12,233
489
11,589
46,049
57,107
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mace

Mace

+10
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
17
3 / 9 / 2
11,485
459
17,564
22,015
8,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
34
Kills
13
13
Deaths
34
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
6
2
0.83
W
Ganesha
Dax-yf
Ganesha
0
2
19
4.75
W
Shiva
Ezzdien
Shiva
5
4
9
2.38
W
He Bo
Jotaro
He Bo
13
2
6
8
W
Cliodhna
MeatyPariah
Cliodhna
9
2
10
7
L
Fenrir
Vzft
Fenrir
2
7
5
0.64
L
Janus
Vádimká
Janus
1
8
2
0.25
L
Hercules
muriana3
Hercules
3
4
5
1.38
L
Agni
3
9
2
0.44
W
Neith
ΑIina
Neith
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,337
Damage
72,355
108,688
Taken
148,674
78,342
Mitigated
134,254
48,535
Healing
40,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
16,201
2,106
1,018
10,887
32,206
47,484
0
7,515
24,411
0
96,451
W
Ganesha
Dax-yf
Ganesha
8,154
1,085
0
5,532
20,486
23,501
0
4,271
16,107
37,249
1,003
W
Shiva
Ezzdien
Shiva
22,857
4,518
0
12,647
26,952
17,614
1,047
6,378
19,797
0
103,220
W
He Bo
Jotaro
He Bo
33,802
2,808
774
8,791
17,461
13,508
319
5,022
12,187
149,666
2,136
W
Cliodhna
MeatyPariah
Cliodhna
29,409
3,695
0
13,050
25,115
12,658
0
8,590
16,261
0
172,721
L
Fenrir
Vzft
Fenrir
14,361
2,764
0
3,551
27,580
12,955
0
6,959
20,481
0
111,464
L
Janus
Vádimká
Janus
12,640
399
0
1,591
20,824
8,563
0
4,813
16,011
106,986
0
L
Hercules
muriana3
Hercules
11,589
2,577
0
20,513
46,049
57,107
0
14,499
30,844
0
49,964
L
Agni
17,564
657
103
2,913
22,015
8,145
0
5,932
16,013
94,592
413
W
Neith
ΑIina
Neith
33,115
12,581
0
7,741
18,674
11,061
1,747
6,644
11,816
0
149,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,756
Gold Earned
59,708
795
Minions Killed
724
0
Camps Cleared
0
2,597,596
Distance Traveled
2,407,462
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,939
518
165
7
0
465,742
3
W
Ganesha
12,829
513
11
0
0
527,501
13
W
Shiva
13,311
532
136
5
0
517,016
5
W
He Bo
14,549
582
192
8
0
549,141
3
W
Cliodhna
14,817
593
245
10
0
542,711
2
L
Fenrir
11,929
477
148
6
0
508,781
5
L
Janus
11,122
445
196
8
0
468,353
11
L
Hercules
12,233
489
66
3
0
527,566
2
L
Agni
11,485
459
149
6
0
437,020
10
W
Neith
14,250
570
211
8
0
461,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role