Player Matchup

Neith
Neith
Ali__50_G
Neith
Level 89
God Stats
0W - 2L
1,328 SR
Queue Stats
31W - 29L
1,533 Elo+
Party 3
Fenrir
Fenrir
AsultanO
Fenrir
Level 149
God Stats
0W - 2L
1,221 SR
Queue Stats
5W - 8L
1,425 Elo+
Party 2
Medusa
Medusa
Gaz1604
Medusa
Level 154
God Stats
1W - 1L
1,562 SR
Queue Stats
29W - 25L
1,463 Elo+
Party 3
Yemoja
Yemoja
OR4NG3z
Yemoja
Level 160
God Stats
0W - 1L
1,276 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 2
Ganesha
Ganesha
xChaosKiwi
Ganesha
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,497 Elo+
Party 3
Team Averages
Level 135
1,377 SR
1,478 Elo+

VS

Team Averages
Level 52
1,439 SR
1,501 Elo+
Camazotz
Camazotz
KawaiT
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Shinobuni
Aphrodite
Level 47
God Stats
1W - 0L
1,368 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
SzewADC
Ishtar
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,576 Elo+
Solo
Odin
Odin
maXl0r
Odin
Level 118
God Stats
4W - 5L
1,325 SR
Queue Stats
134W - 151L
1,430 Elo+
Solo
Tyr
Tyr
nzzqD
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ali__50_G
Neith
20
1 / 4 / 5
10,933
607
26,118
20,973
14,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
AsultanO
Fenrir
19
6 / 8 / 5
12,195
678
20,038
25,612
35,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Gaz1604
Medusa
16
2 / 7 / 4
10,101
561
22,780
22,020
16,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
OR4NG3z
Yemoja
19
4 / 4 / 5
10,534
585
4,601
18,983
31,039
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
xChaosKiwi
Ganesha
19
0 / 6 / 8
11,655
648
23,560
34,681
59,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KawaiT
Camazotz
20
8 / 4 / 14
12,633
702
20,686
27,470
15,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Shinobuni
Aphrodite
20
5 / 2 / 20
12,862
715
15,639
21,544
19,609
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ishtar
SzewADC
Ishtar
20
8 / 1 / 16
13,113
729
34,478
21,624
12,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
maXl0r
Odin
19
2 / 2 / 23
11,902
661
12,412
23,133
27,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyr
20
6 / 4 / 17
12,705
706
27,242
38,336
42,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
119
13
Kills
29
29
Deaths
13
27
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
Ali__50_G
Neith
1
4
5
0.88
L
Fenrir
AsultanO
Fenrir
6
8
5
1.06
L
Medusa
Gaz1604
Medusa
2
7
4
0.57
W
Camazotz
KawaiT
Camazotz
8
4
14
3.75
L
Yemoja
OR4NG3z
Yemoja
4
4
5
1.63
W
Aphrodite
Shinobuni
Aphrodite
5
2
20
7.5
W
Ishtar
SzewADC
Ishtar
8
1
16
16
W
Odin
maXl0r
Odin
2
2
23
6.75
W
Tyr
6
4
17
3.63
L
Ganesha
xChaosKiwi
Ganesha
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,097
Damage
110,457
122,269
Taken
132,107
156,407
Mitigated
117,377
37,738
Healing
75,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ali__50_G
Neith
26,118
7,701
139
5,313
20,973
14,488
0
547
20,426
0
57,378
L
Fenrir
AsultanO
Fenrir
20,038
2,952
517
3,933
25,612
35,652
29
3,550
22,062
0
27,160
L
Medusa
Gaz1604
Medusa
22,780
9,645
1,537
1,952
22,020
16,203
0
2,899
19,121
0
39,981
W
Camazotz
KawaiT
Camazotz
20,686
5,379
269
12,491
27,470
15,245
976
5,774
21,253
31
35,244
L
Yemoja
OR4NG3z
Yemoja
4,601
830
12,307
3,464
18,983
31,039
0
2,368
16,615
7,989
0
W
Aphrodite
Shinobuni
Aphrodite
15,639
3,443
14,779
10,794
21,544
19,609
1,205
5,362
15,917
41,374
0
W
Ishtar
SzewADC
Ishtar
34,478
17,635
4,561
10,109
21,624
12,518
3,743
5,208
16,134
0
65,925
W
Odin
maXl0r
Odin
12,412
1,611
3,654
5,108
23,133
27,783
381
4,920
17,910
141
24,111
W
Tyr
27,242
5,988
0
13,800
38,336
42,222
659
6,897
31,307
208
41,162
L
Ganesha
xChaosKiwi
Ganesha
23,560
2,004
1,545
7,031
34,681
59,025
0
6,655
28,026
42,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,418
Gold Earned
63,215
168
Minions Killed
205
0
Camps Cleared
0
1,408,418
Distance Traveled
1,724,842
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,933
607
82
5
0
298,546
2
L
Fenrir
12,195
678
26
1
0
289,843
0
L
Medusa
10,101
561
45
3
0
284,897
2
W
Camazotz
12,633
702
23
1
0
338,692
0
L
Yemoja
10,534
585
13
1
0
244,571
5
W
Aphrodite
12,862
715
68
4
0
333,092
0
W
Ishtar
13,113
729
59
3
0
333,311
0
W
Odin
11,902
661
26
1
0
366,440
0
W
Tyr
12,705
706
29
2
0
353,307
2
L
Ganesha
11,655
648
2
0
0
290,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role