Player Matchup

Ishtar
Ishtar
ItsPCPanda
Ishtar
Level 156
God Stats
0W - 2L
1,471 SR
Queue Stats
155W - 129L
1,577 Elo+
Party 2
Merlin
Merlin
WeatherBoy
Merlin
Level 120
God Stats
1W - 2L
1,432 SR
Queue Stats
112W - 94L
1,505 Elo+
Party 2
King Arthur
King Arthur
xELITEWHITEBOYx
King Arthur
Level 146
God Stats
1W - 1L
1,442 SR
Queue Stats
180W - 163L
1,520 Elo+
Party 2
Team Averages
Level 141
1,448 SR
1,534 Elo+

VS

Team Averages
Level 131
1,416 SR
1,500 Elo+
Hercules
Hercules
AzazelRegime
Hercules
Level 124
God Stats
2W - 2L
1,468 SR
Queue Stats
37W - 40L
1,479 Elo+
Party 1
Anhur
Anhur
DADDYWOLF-w-SAMA
Anhur
Level 160
God Stats
2W - 0L
1,341 SR
Queue Stats
37W - 46L
1,464 Elo+
Party 1
Vulcan
Vulcan
ErnestOlkowski
Vulcan
Level 108
God Stats
8W - 8L
1,438 SR
Queue Stats
34W - 33L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ItsPCPanda
Ishtar
18
3 / 3 / 6
12,781
639
16,367
20,399
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WeatherBoy
Merlin
19
4 / 6 / 5
13,278
664
14,827
15,698
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xELITEWHITEBOYx
King Arthur
19
4 / 1 / 7
13,271
664
22,619
29,397
40,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AzazelRegime
Hercules
20
6 / 3 / 3
14,257
713
14,261
32,083
50,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 8 / 3
12,680
634
12,710
21,593
9,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 0 / 3
14,041
702
27,307
14,694
8,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
10
10
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
AzazelRegime
Hercules
6
3
3
2.5
W
1
8
3
0.31
W
3
0
3
4.5
L
Ishtar
ItsPCPanda
Ishtar
3
3
6
2
L
Merlin
WeatherBoy
Merlin
4
6
5
1.08
L
King Arthur
xELITEWHITEBOYx
King Arthur
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,813
Damage
54,278
65,494
Taken
68,370
56,701
Mitigated
69,003
13,124
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AzazelRegime
Hercules
14,261
4,309
626
10,858
32,083
50,951
1,355
6,485
24,239
0
22,784
W
12,710
5,163
0
4,099
21,593
9,722
843
5,273
15,489
0
71,969
W
27,307
8,822
0
3,389
14,694
8,330
24
3,667
10,731
103,505
0
L
Ishtar
ItsPCPanda
Ishtar
16,367
8,464
0
5,072
20,399
9,311
902
8,195
12,204
0
80,121
L
Merlin
WeatherBoy
Merlin
14,827
189
0
519
15,698
7,259
0
6,632
9,066
70,674
0
L
King Arthur
xELITEWHITEBOYx
King Arthur
22,619
1,272
0
7,533
29,397
40,131
0
12,554
16,843
0
51,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
40,978
272
Minions Killed
245
0
Camps Cleared
0
1,089,602
Distance Traveled
1,093,156
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,257
713
21
1
0
363,011
0
W
Anhur
12,680
634
80
4
0
287,816
4
W
Vulcan
14,041
702
144
7
0
442,329
3
L
Ishtar
12,781
639
115
6
0
352,076
9
L
Merlin
13,278
664
109
5
0
333,708
3
L
King Arthur
13,271
664
48
2
0
403,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role