Player Matchup

Mulan
Mulan
AlexandreArrudaX
Mulan
Level 25
God Stats
5W - 7L
1,431 SR
Queue Stats
29W - 52L
1,290 Elo+
Party 2
Thor
Thor
BryanGamerXL
Thor
Level 96
God Stats
10W - 13L
1,397 SR
Queue Stats
99W - 135L
1,360 Elo+
Party 2
Scylla
Scylla
M-chanzo
Scylla
Level 36
God Stats
9W - 8L
1,430 SR
Queue Stats
79W - 111L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
MAXIROCCIA
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,349 Elo+
Solo
Neith
Neith
zoembiefied
Neith
Level 6
God Stats
1W - 2L
1,705 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 2
Team Averages
Level 40
1,493 SR
1,403 Elo+

VS

Team Averages
Level 79
1,526 SR
1,486 Elo+
Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JPC2209
Da Ji
Level 107
God Stats
16W - 7L
1,616 SR
Queue Stats
439W - 425L
1,474 Elo+
Party 1
Apollo
Apollo
Warrior Warrick
Apollo
Level 74
God Stats
9W - 8L
1,489 SR
Queue Stats
337W - 300L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
allisonyone
Ao Kuang
Level 65
God Stats
24W - 18L
1,523 SR
Queue Stats
193W - 185L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,059
392
3,096
14,625
10,220
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 3 / 0
9,864
548
9,366
16,454
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
M-chanzo
Scylla
12
1 / 7 / 2
7,893
439
7,046
12,158
5,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MAXIROCCIA
Cthulhu
11
0 / 8 / 1
6,985
388
5,204
18,652
16,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 12 / 2
6,639
369
3,629
14,461
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 1 / 22
10,411
578
11,500
12,534
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
 
Poseidon
15
3 / 3 / 11
9,677
538
8,095
8,301
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
JPC2209
Da Ji
19
6 / 0 / 1
12,323
685
8,931
7,996
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
16 / 3 / 9
11,173
621
24,418
13,748
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
allisonyone
Ao Kuang
15
9 / 3 / 6
9,836
546
8,237
17,611
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
9
Kills
36
36
Deaths
10
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
22
13
W
Poseidon
 
Poseidon
3
3
11
2.83
L
0
6
1
0.08
L
8
3
0
2.67
W
Da Ji
JPC2209
Da Ji
6
0
1
6.5
L
Scylla
M-chanzo
Scylla
1
7
2
0.29
L
Cthulhu
MAXIROCCIA
Cthulhu
0
8
1
0.06
W
16
3
9
6.83
W
Ao Kuang
allisonyone
Ao Kuang
9
3
6
4
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
61,181
76,350
Taken
60,190
45,124
Mitigated
39,006
5,196
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,500
4,350
940
3,923
12,534
14,507
500
3,712
8,822
281
39,182
W
Poseidon
 
Poseidon
8,095
1,151
0
381
8,301
3,252
277
1,656
6,645
70,796
0
L
3,096
76
0
2,019
14,625
10,220
0
1,614
12,388
0
39,208
L
9,366
2,689
0
0
16,454
7,135
0
4,333
12,031
0
70,555
W
Da Ji
JPC2209
Da Ji
8,931
1,981
0
1,976
7,996
7,231
458
1,057
6,939
0
94,732
L
Scylla
M-chanzo
Scylla
7,046
380
0
1,946
12,158
5,005
0
6,516
5,538
47,171
0
L
Cthulhu
MAXIROCCIA
Cthulhu
5,204
706
0
1,152
18,652
16,987
0
2,933
15,719
24,433
0
W
24,418
18,347
0
3,553
13,748
7,027
4,870
2,718
11,030
0
86,787
W
Ao Kuang
allisonyone
Ao Kuang
8,237
1,632
0
6,401
17,611
6,989
309
3,107
14,504
63,382
0
L
3,629
1,542
0
79
14,461
5,777
270
1,217
13,244
0
28,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
53,420
324
Minions Killed
538
0
Camps Cleared
0
1,526,399
Distance Traveled
1,781,306
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,411
578
55
3
0
382,165
2
W
Poseidon
9,677
538
103
6
0
355,858
14
L
Mulan
7,059
392
67
4
0
298,069
1
L
Thor
9,864
548
110
6
0
357,394
1
W
Da Ji
12,323
685
192
11
0
331,217
6
L
Scylla
7,893
439
72
4
0
274,622
1
L
Cthulhu
6,985
388
31
2
0
304,465
0
W
Apollo
11,173
621
106
6
0
344,528
2
W
Ao Kuang
9,836
546
82
5
0
367,538
0
L
Neith
6,639
369
44
2
0
291,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role