Player Matchup

Artemis
Artemis
Don Tajmi
Artemis
Level 64
God Stats
10W - 8L
1,673 SR
Queue Stats
69W - 50L
1,581 Elo+
Party 1
Ares
Ares
Hirover4
Ares
Level 35
God Stats
8W - 2L
1,839 SR
Queue Stats
37W - 22L
1,629 Elo+
Party 1
Nox
Nox
NaggingInk22270
Nox
Level 125
God Stats
1W - 0L
1,860 SR
Queue Stats
41W - 26L
1,652 Elo+
Party 1
Athena
Athena
Yongva
Athena
Level 149
God Stats
4W - 1L
1,478 SR
Queue Stats
162W - 107L
1,646 Elo+
Party 1
Bellona
Bellona
flared10
Bellona
Level 142
God Stats
2W - 0L
1,755 SR
Queue Stats
128W - 68L
1,689 Elo+
Party 1
Team Averages
Level 103
1,721 SR
1,639 Elo+

VS

Team Averages
Level 106
1,530 SR
1,426 Elo+
Ganesha
Ganesha
Bozo263
Ganesha
Level 57
God Stats
1W - 2L
1,318 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 2
Sol
Sol
FallenXAngel495
Sol
Level 125
God Stats
18W - 21L
1,388 SR
Queue Stats
529W - 573L
1,417 Elo+
Solo
Awilix
Awilix
Gyarodos36219
Awilix
Level 119
God Stats
35W - 40L
1,513 SR
Queue Stats
377W - 403L
1,394 Elo+
Solo
Hachiman
Hachiman
Opportunitysoap
Hachiman
Level 86
God Stats
2W - 1L
1,714 SR
Queue Stats
29W - 28L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
firax8
Sun Wukong
Level 144
God Stats
2W - 1L
1,717 SR
Queue Stats
53W - 46L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Don Tajmi
Artemis
8
2 / 0 / 1
4,814
602
2,796
2,373
658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
2 / 1 / 1
5,065
633
2,030
6,024
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 2
4,768
596
3,689
2,350
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Yongva
Athena
8
2 / 0 / 1
4,754
594
1,493
6,306
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
flared10
Bellona
9
2 / 0 / 1
5,412
677
5,974
5,960
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bozo263
Ganesha
7
1 / 2 / 0
4,069
509
1,068
7,202
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 1 / 0
3,322
415
594
1,448
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 0
3,428
429
120
2,336
649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
7
1 / 2 / 0
3,971
496
2,291
5,696
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
firax8
Sun Wukong
7
0 / 2 / 0
4,081
510
2,336
8,146
3,887
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Bozo263
Ganesha
1
2
0
0.5
W
Artemis
Don Tajmi
Artemis
2
0
1
2.5
L
0
1
0
0
L
0
1
0
0
W
Ares
2
1
1
2.5
W
0
1
2
1
L
Hachiman
1
2
0
0.5
W
Athena
Yongva
Athena
2
0
1
2.5
L
Sun Wukong
firax8
Sun Wukong
0
2
0
0
W
Bellona
flared10
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
6,409
23,013
Taken
24,828
12,474
Mitigated
10,773
9,325
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Bozo263
Ganesha
1,068
202
0
544
7,202
4,125
0
3,893
3,309
8,994
0
W
Artemis
Don Tajmi
Artemis
2,796
1,811
0
1,098
2,373
658
175
72
2,301
0
26,391
L
594
354
0
606
1,448
550
315
1,012
436
5,441
1,427
L
120
33
0
0
2,336
649
0
0
2,336
0
8,725
W
Ares
2,030
132
0
1,734
6,024
3,172
0
307
5,717
15,761
0
W
3,689
1,014
0
500
2,350
942
372
826
1,524
29,948
0
L
Hachiman
2,291
1,270
0
1,905
5,696
1,562
0
1,662
4,034
0
20,744
W
Athena
Yongva
Athena
1,493
559
0
3,022
6,306
2,695
0
391
5,915
27,421
0
L
Sun Wukong
firax8
Sun Wukong
2,336
606
0
1,936
8,146
3,887
0
645
7,501
0
27,222
W
Bellona
flared10
Bellona
5,974
1,890
0
2,971
5,960
5,007
0
0
5,960
0
39,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,813
Gold Earned
18,871
264
Minions Killed
129
0
Camps Cleared
0
795,408
Distance Traveled
506,892
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,069
509
7
1
0
139,308
1
W
Artemis
4,814
602
52
7
0
156,837
4
L
Sol
3,322
415
14
2
0
34,650
0
L
Awilix
3,428
429
25
3
0
49,316
0
W
Ares
5,065
633
25
3
0
158,532
0
W
Nox
4,768
596
54
7
0
134,621
1
L
Hachiman
3,971
496
41
5
0
133,774
1
W
Athena
4,754
594
59
7
0
169,414
0
L
Sun Wukong
4,081
510
42
5
0
149,844
2
W
Bellona
5,412
677
74
9
0
176,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role