Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RUCaaaa
Izanami
Level 63
God Stats
9W - 11L
1,479 SR
Queue Stats
134W - 138L
1,454 Elo+
Party 2
Merlin
Merlin
SPACCAPORTE
Merlin
Level 129
God Stats
0W - 1L
1,182 SR
Queue Stats
260W - 336L
1,436 Elo+
Solo
Thanatos
Thanatos
barbosaaaa
Thanatos
Level 28
God Stats
2W - 4L
1,444 SR
Queue Stats
29W - 57L
1,296 Elo+
Party 2
Nike
Nike
srsilv2407
Nike
Level 74
God Stats
3W - 6L
1,432 SR
Queue Stats
138W - 137L
1,371 Elo+
Party 2
Team Averages
Level 71
1,407 SR
1,412 Elo+

VS

Team Averages
Level 90
1,553 SR
1,524 Elo+
Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
FortniteHype2002
Ganesha
Level 81
God Stats
25W - 17L
1,611 SR
Queue Stats
90W - 72L
1,558 Elo+
Party 3
Ymir
Ymir
Schtonk
Ymir
Level 137
God Stats
3W - 3L
1,562 SR
Queue Stats
297W - 269L
1,616 Elo+
Party 3
Olorun
Olorun
SerqetsLegs
Olorun
Level 47
God Stats
2W - 1L
1,693 SR
Queue Stats
131W - 84L
1,659 Elo+
Party 3
Scylla
Scylla
Ww-CarTiier-wW
Scylla
Level 87
God Stats
23W - 20L
1,398 SR
Queue Stats
244W - 304L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
2
0 / 2 / 0
2,885
481
363
2,514
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
RUCaaaa
Izanami
6
0 / 1 / 1
3,401
567
2,274
4,469
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
6
0 / 1 / 0
3,530
588
1,257
3,274
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
barbosaaaa
Thanatos
4
1 / 2 / 1
3,381
564
1,658
5,106
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
3 / 2 / 0
4,080
680
2,988
4,092
1,860
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
2 / 0 / 0
3,707
618
2,336
4,107
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 2
3,845
641
1,115
3,760
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Schtonk
Ymir
6
2 / 2 / 0
3,997
666
2,591
4,663
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
7
4 / 0 / 0
4,465
744
5,263
3,217
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 1 / 2
3,444
574
1,398
2,356
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
8
8
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Bastet
 
Bastet
2
0
0
2
W
0
1
2
1
L
Izanami
RUCaaaa
Izanami
0
1
1
0.5
L
Merlin
0
1
0
0
W
Ymir
Schtonk
Ymir
2
2
0
1
W
Olorun
4
0
0
4
W
0
1
2
1
L
Thanatos
barbosaaaa
Thanatos
1
2
1
0.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,540
Damage
12,703
19,455
Taken
18,103
7,546
Mitigated
6,372
5,460
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
363
241
0
186
2,514
1,036
0
1,906
608
1,571
0
W
Bastet
 
Bastet
2,336
925
0
2,176
4,107
1,121
0
558
3,549
0
11,957
W
1,115
127
32
1,338
3,760
1,690
0
257
3,503
7,546
0
L
Izanami
RUCaaaa
Izanami
2,274
1,534
0
1,260
4,469
1,637
0
3,213
1,256
0
18,801
L
Merlin
1,257
39
0
1,090
3,274
1,013
0
1,020
2,254
16,150
0
W
Ymir
Schtonk
Ymir
2,591
1,451
0
1,183
4,663
2,118
0
0
4,663
17,466
0
W
Olorun
5,263
3,679
79
1,907
3,217
861
0
106
3,111
27,328
915
W
1,398
227
0
125
2,356
582
0
699
1,657
12,485
0
L
Thanatos
barbosaaaa
Thanatos
1,658
751
0
2,344
5,106
2,000
0
1,774
3,332
0
12,453
L
2,988
553
0
580
4,092
1,860
0
2,314
1,706
0
14,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,277
Gold Earned
19,458
102
Minions Killed
149
0
Camps Cleared
0
476,800
Distance Traveled
569,576
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,885
481
4
1
0
35,795
0
W
Bastet
3,707
618
28
5
0
144,715
0
W
Ganesha
3,845
641
0
0
0
107,738
1
L
Izanami
3,401
567
29
5
0
106,435
1
L
Merlin
3,530
588
27
5
0
103,397
0
W
Ymir
3,997
666
35
6
0
106,866
1
W
Olorun
4,465
744
61
10
0
110,571
0
W
Scylla
3,444
574
25
4
0
99,686
1
L
Thanatos
3,381
564
20
3
0
115,739
0
L
Nike
4,080
680
22
4
0
115,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role