Player Matchup

Cthulhu
Cthulhu
DarkPit42
Cthulhu
Level 160
God Stats
6W - 2L
1,673 SR
Queue Stats
139W - 146L
1,518 Elo+
Solo
Cliodhna
Cliodhna
SiKAbStraKt
Cliodhna
Level 150
God Stats
9W - 8L
1,481 SR
Queue Stats
449W - 454L
1,531 Elo+
Solo
Medusa
Medusa
Spank000
Medusa
Level 120
God Stats
5W - 6L
1,436 SR
Queue Stats
428W - 436L
1,474 Elo+
Solo
Agni
Agni
Viola Mentes 7
Agni
Level 127
God Stats
2W - 2L
1,231 SR
Queue Stats
109W - 109L
1,468 Elo+
Solo
Horus
Horus
beargodx
Horus
Level 79
God Stats
2W - 1L
1,496 SR
Queue Stats
117W - 145L
1,463 Elo+
Solo
Team Averages
Level 127
1,463 SR
1,491 Elo+

VS

Team Averages
Level 91
1,657 SR
1,511 Elo+
Bacchus
Bacchus
Gungnir1977
Bacchus
Level 99
God Stats
2W - 1L
1,861 SR
Queue Stats
128W - 122L
1,498 Elo+
Party 1
Chang'e
Chang'e
KilllerFlame9856
Chang'e
Level 146
God Stats
1W - 1L
1,718 SR
Queue Stats
41W - 34L
1,559 Elo+
Solo
Neith
Neith
LuvaLuke2damax
Neith
Level 89
God Stats
1W - 1L
1,708 SR
Queue Stats
179W - 205L
1,506 Elo+
Solo
Pele
Pele
Vudew
Pele
Level 89
God Stats
1W - 2L
1,497 SR
Queue Stats
213W - 211L
1,489 Elo+
Party 1
Ganesha
Ganesha
xRisoxuLixxx
Ganesha
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkPit42
Cthulhu
20
7 / 2 / 25
12,693
793
25,658
18,683
19,032
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
SiKAbStraKt
Cliodhna
20
7 / 3 / 24
12,324
770
21,077
23,587
13,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Spank000
Medusa
20
17 / 3 / 14
14,195
887
33,865
19,431
10,816
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

19
6 / 3 / 17
12,021
751
22,712
17,573
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
beargodx
Horus
17
1 / 3 / 29
11,578
724
5,718
27,840
33,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gungnir1977
Bacchus
18
4 / 7 / 5
11,437
715
16,862
24,153
18,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 6 / 5
11,105
694
22,093
25,354
12,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 6 / 4
10,404
650
13,301
19,302
10,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Vudew
Pele
18
4 / 8 / 4
10,592
662
14,667
24,600
12,810
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
xRisoxuLixxx
Ganesha
17
0 / 11 / 8
9,323
583
13,587
25,366
14,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
40
38
Kills
14
14
Deaths
38
109
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkPit42
Cthulhu
7
2
25
9.75
L
Bacchus
Gungnir1977
Bacchus
4
7
5
0.93
L
5
6
5
1.25
L
1
6
4
0.5
W
Cliodhna
SiKAbStraKt
Cliodhna
7
3
24
6.33
W
Medusa
Spank000
Medusa
17
3
14
8
W
6
3
17
4.83
L
Pele
Vudew
Pele
4
8
4
0.75
W
Horus
beargodx
Horus
1
3
29
5.17
L
Ganesha
xRisoxuLixxx
Ganesha
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,030
Damage
80,510
107,114
Taken
118,775
85,450
Mitigated
68,383
55,590
Healing
37,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkPit42
Cthulhu
25,658
144
3,104
2,689
18,683
19,032
710
9,722
8,961
47,840
0
L
Bacchus
Gungnir1977
Bacchus
16,862
1,241
3,129
3,172
24,153
18,114
36
12,090
11,985
23,360
0
L
22,093
409
7,464
10,504
25,354
12,104
36
10,959
14,073
34,939
0
L
13,301
1,954
1,905
6,474
19,302
10,648
336
4,746
14,169
0
32,131
W
Cliodhna
SiKAbStraKt
Cliodhna
21,077
2,879
0
6,086
23,587
13,745
2,580
9,096
14,491
0
35,186
W
Medusa
Spank000
Medusa
33,865
20,147
5,145
5,964
19,431
10,816
4,040
10,482
8,949
0
58,290
W
22,712
1,443
4,686
4,426
17,573
8,338
1,632
10,004
7,569
48,065
0
L
Pele
Vudew
Pele
14,667
2,316
823
890
24,600
12,810
162
9,856
14,487
0
30,399
W
Horus
beargodx
Horus
5,718
3,385
12,913
10,577
27,840
33,519
629
13,238
14,602
0
9,273
L
Ganesha
xRisoxuLixxx
Ganesha
13,587
690
755
1,918
25,366
14,707
58
9,501
15,691
27,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,811
Gold Earned
52,861
186
Minions Killed
143
0
Camps Cleared
0
1,645,895
Distance Traveled
1,436,661
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,693
793
41
3
0
340,978
3
L
Bacchus
11,437
715
14
1
0
311,008
0
L
Chang'e
11,105
694
51
3
0
292,028
0
L
Neith
10,404
650
45
3
0
282,137
1
W
Cliodhna
12,324
770
29
2
0
345,600
1
W
Medusa
14,195
887
62
4
0
326,597
2
W
Agni
12,021
751
50
3
0
300,148
0
L
Pele
10,592
662
32
2
0
294,812
0
W
Horus
11,578
724
4
0
0
332,572
0
L
Ganesha
9,323
583
1
0
0
256,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role