Player Matchup

Zeus
Zeus
Popitsa86
Zeus
Level 107
God Stats
235W - 219L
1,471 SR
Queue Stats
1,048W - 1,305L
1,447 Elo+
Solo
Danzaburou
Danzaburou
SilvaDrgn
Danzaburou
Level 147
God Stats
21W - 18L
1,594 SR
Queue Stats
251W - 265L
1,511 Elo+
Solo
Nu Wa
Nu Wa
TheNegotiator85
Nu Wa
Level 128
God Stats
2W - 3L
1,532 SR
Queue Stats
94W - 107L
1,440 Elo+
Solo
Team Averages
Level 127
1,532 SR
1,466 Elo+

VS

Team Averages
Level 58
1,519 SR
1,669 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Chaoticthreats
Tiamat
Level 26
God Stats
3W - 0L
1,556 SR
Queue Stats
32W - 7L
1,733 Elo+
Party 1
Da Ji
Da Ji
TeamGoodLeader
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 9 / 0
10,747
566
13,556
17,526
7,157
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SilvaDrgn
Danzaburou
17
1 / 4 / 2
11,751
618
13,327
17,252
8,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 2 / 2
11,169
588
13,557
12,085
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
9 / 0 / 5
14,533
765
16,572
18,139
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 6
13,137
691
14,109
16,215
23,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 3 / 11
12,182
641
13,107
19,550
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
15
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
5
11.5
W
5
0
6
8
L
Zeus
1
9
0
0.11
L
Danzaburou
SilvaDrgn
Danzaburou
1
4
2
0.5
W
1
3
11
2.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
43,788
46,863
Taken
53,904
20,445
Mitigated
44,891
7,009
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,572
3,767
0
8,732
18,139
8,353
2,233
10,393
7,276
0
99,454
W
14,109
749
0
4,047
16,215
23,770
98
7,477
8,271
58,933
0
L
Zeus
13,556
523
0
482
17,526
7,157
0
5,534
10,674
39,432
0
L
Danzaburou
SilvaDrgn
Danzaburou
13,327
4,838
0
5,322
17,252
8,018
0
3,501
13,019
0
53,501
W
13,107
2,895
0
1,384
19,550
12,768
390
8,011
11,111
0
50,500
L
13,557
4,767
0
1,205
12,085
5,270
0
3,508
8,059
45,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
39,852
248
Minions Killed
310
0
Camps Cleared
0
857,389
Distance Traveled
998,413
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,533
765
149
8
0
348,149
6
W
Tiamat
13,137
691
98
5
0
336,060
3
L
Zeus
10,747
566
72
4
0
262,516
2
L
Danzaburou
11,751
618
104
5
0
296,959
3
W
Da Ji
12,182
641
63
3
0
314,204
1
L
Nu Wa
11,169
588
72
4
0
297,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role