Player Matchup

Hercules
Hercules
BigB2Hammah
Hercules
Level 25
God Stats
1W - 1L
1,223 SR
Queue Stats
9W - 22L
1,136 Elo+
Party 1
Osiris
Osiris
Hust1e_4K
Osiris
Level 11
God Stats
1W - 2L
1,133 SR
Queue Stats
2W - 17L
951 Elo+
Party 1
Anubis
Anubis
SPIDERSLOTH808
Anubis
Level 42
God Stats
3W - 6L
1,184 SR
Queue Stats
15W - 45L
1,046 Elo+
Party 1
Thanatos
Thanatos
XjerseyprodigyX
Thanatos
Level 59
God Stats
5W - 3L
1,439 SR
Queue Stats
83W - 85L
1,319 Elo+
Solo
Danzaburou
Danzaburou
waveryderr
Danzaburou
Level 14
God Stats
1W - 14L
1,115 SR
Queue Stats
2W - 21L
855 Elo+
Party 1
Team Averages
Level 30
1,219 SR
1,061 Elo+

VS

Team Averages
Level 79
1,481 SR
1,310 Elo+
Thoth
Thoth
Angel12Nene
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,267 Elo+
Solo
Bacchus
Bacchus
Carlosernesto17
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,335 Elo+
Solo
Cernunnos
Cernunnos
Level_Up23
Cernunnos
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 53L
1,248 Elo+
Solo
Pele
Pele
Mini-Wolf13
Pele
Level 67
God Stats
2W - 5L
1,478 SR
Queue Stats
105W - 172L
1,297 Elo+
Solo
Atlas
Atlas
TheCartographer0
Atlas
Level 116
God Stats
8W - 7L
1,430 SR
Queue Stats
113W - 111L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigB2Hammah
Hercules
16
6 / 4 / 1
10,250
488
14,891
25,025
17,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Hust1e_4K
Osiris
15
2 / 7 / 10
9,407
448
6,455
20,376
16,907
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 8 / 3
10,052
479
16,746
17,559
7,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
3 / 4 / 5
9,182
437
6,382
11,962
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
waveryderr
Danzaburou
16
3 / 5 / 1
9,825
468
8,190
19,885
7,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,631
459
12,567
18,658
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 2 / 0
6,469
308
655
3,993
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Level_Up23
Cernunnos
16
10 / 4 / 5
10,718
510
17,800
19,135
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
12 / 8 / 2
10,208
486
22,435
25,824
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 8
10,067
479
16,211
15,903
14,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
22
Kills
27
28
Deaths
23
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Hercules
BigB2Hammah
Hercules
6
4
1
1.63
L
0
2
0
0
W
Osiris
Hust1e_4K
Osiris
2
7
10
1
L
Cernunnos
Level_Up23
Cernunnos
10
4
5
3.13
L
12
8
2
1.63
W
8
8
3
1.19
L
4
2
8
4
W
Thanatos
3
4
5
1.38
W
Danzaburou
waveryderr
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,664
Damage
69,668
94,807
Taken
83,513
53,919
Mitigated
39,382
22,497
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,567
1,946
222
3,177
18,658
6,265
161
2,816
15,842
83,201
0
W
Hercules
BigB2Hammah
Hercules
14,891
6,038
0
3,712
25,025
17,525
271
8,879
15,334
0
47,323
L
655
191
268
782
3,993
2,402
50
1,160
2,833
6,815
0
W
Osiris
Hust1e_4K
Osiris
6,455
2,060
0
2,536
20,376
16,907
286
7,852
12,266
0
34,891
L
Cernunnos
Level_Up23
Cernunnos
17,800
10,294
0
8,001
19,135
7,198
1,090
4,046
15,089
0
65,749
L
22,435
7,229
0
6,890
25,824
8,935
266
5,637
20,187
0
69,179
W
16,746
347
0
4,867
17,559
7,120
0
3,871
13,515
54,904
0
L
16,211
4,362
0
2,380
15,903
14,582
528
3,087
12,816
58,804
0
W
Thanatos
6,382
1,582
0
6,239
11,962
5,060
0
1,616
10,262
0
34,603
W
Danzaburou
waveryderr
Danzaburou
8,190
4,537
0
5,143
19,885
7,307
704
5,580
13,997
0
79,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
47,093
333
Minions Killed
401
0
Camps Cleared
0
1,835,296
Distance Traveled
1,489,579
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,631
459
120
6
0
335,566
2
W
Hercules
10,250
488
67
3
0
397,747
0
L
Bacchus
6,469
308
13
1
0
86,822
0
W
Osiris
9,407
448
43
2
0
336,191
0
L
Cernunnos
10,718
510
101
5
0
348,759
5
L
Pele
10,208
486
84
4
0
366,261
0
W
Anubis
10,052
479
63
3
0
342,400
0
L
Atlas
10,067
479
83
4
0
352,171
1
W
Thanatos
9,182
437
40
2
0
391,341
0
W
Danzaburou
9,825
468
120
6
0
367,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role