Player Matchup

Kali
Kali
Gold II
BIuxrrr
Kali
Gold II
Level 126
God Stats
3W - 2L
1,612 SR
Queue Stats
328W - 335L
1,548 MMR
Solo
Medusa
Medusa
Gold III
RGBVinyl
Medusa
Gold III
Level 41
God Stats
5W - 1L
1,808 SR
Queue Stats
45W - 40L
1,738 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Roginoo
Cu Chulainn
Platinum V
Level 128
God Stats
0W - 2L
1,378 SR
Queue Stats
41W - 36L
1,774 MMR
Solo
Merlin
Merlin
Platinum V
Snackz789
Merlin
Platinum V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,789 MMR
Solo
Apollo
Apollo
Gold IV
maurystreet690
Apollo
Gold IV
Level 160
God Stats
0W - 1L
1,707 SR
Queue Stats
42W - 48L
1,577 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,601 SR
1,685 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,562 SR
1,604 MMR
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold I
GiveKappaCrit
Achilles
Gold I
Level 109
God Stats
2W - 0L
1,571 SR
Queue Stats
70W - 66L
1,585 MMR
Party 2
Cerberus
Cerberus
Platinum I
TheThirdRеich
Cerberus
Platinum I
Level 108
God Stats
4W - 4L
1,496 SR
Queue Stats
87W - 78L
1,720 MMR
Party 1
Izanami
Izanami
Gold II
Wrabbits
Izanami
Gold II
Level 128
God Stats
23W - 13L
1,741 SR
Queue Stats
66W - 63L
1,503 MMR
Party 2
Loki
Loki
Gold I
muereCAGADA
Loki
Gold I
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
BIuxrrr
Kali
13
3 / 2 / 1
8,303
488
7,435
20,554
9,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
RGBVinyl
Medusa
13
1 / 5 / 3
8,457
497
9,650
14,412
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Roginoo
Cu Chulainn
16
1 / 2 / 0
9,508
559
8,963
18,006
12,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Snackz789
Merlin
14
3 / 6 / 2
8,942
526
8,365
13,859
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 8 / 6
8,161
480
9,396
18,700
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ao KuangThorIshtarHades

VS

Bans
NemesisAthenaTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 5 / 5
9,272
545
12,345
12,855
10,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
GiveKappaCrit
Achilles
17
2 / 1 / 0
9,619
566
14,243
15,608
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
13
5 / 1 / 10
9,553
562
10,423
13,543
13,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Wrabbits
Izanami
18
7 / 3 / 2
11,190
658
12,006
15,346
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 4
8,950
526
11,883
13,180
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
23
23
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
5
5
1.3
L
Kali
BIuxrrr
Kali
3
2
1
1.75
W
Achilles
GiveKappaCrit
Achilles
2
1
0
2
L
Medusa
RGBVinyl
Medusa
1
5
3
0.5
L
Cu Chulainn
Roginoo
Cu Chulainn
1
2
0
0.5
L
Merlin
Snackz789
Merlin
3
6
2
0.67
W
Cerberus
5
1
10
10
W
Izanami
Wrabbits
Izanami
7
3
2
2.67
L
3
8
6
0.75
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,809
Damage
60,900
85,531
Taken
70,532
39,018
Mitigated
52,064
20,756
Healing
30,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,345
379
609
3,715
12,855
10,257
0
4,324
8,531
64,066
2,733
L
Kali
BIuxrrr
Kali
7,435
3,269
0
9,680
20,554
9,203
0
4,857
15,649
0
60,335
W
Achilles
GiveKappaCrit
Achilles
14,243
2,812
0
6,258
15,608
16,972
0
12
15,596
103
78,958
L
Medusa
RGBVinyl
Medusa
9,650
5,636
0
2,798
14,412
4,512
0
2,066
12,346
0
61,423
L
Cu Chulainn
Roginoo
Cu Chulainn
8,963
1,951
0
3,589
18,006
12,971
0
228
16,329
671
87,501
L
Merlin
Snackz789
Merlin
8,365
477
0
1,166
13,859
5,818
195
7,332
6,527
59,889
0
W
Cerberus
10,423
1,032
158
4,519
13,543
13,400
0
2,062
11,481
30,043
2,129
W
Izanami
Wrabbits
Izanami
12,006
7,938
0
7,930
15,346
6,386
210
473
14,873
0
112,101
L
9,396
5,359
0
3,523
18,700
6,514
0
7,285
11,415
0
37,844
W
11,883
3,302
0
7,126
13,180
5,049
0
1,506
11,674
0
95,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
48,584
517
Minions Killed
614
0
Camps Cleared
0
1,604,766
Distance Traveled
1,703,753
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,272
545
119
7
0
297,667
5
L
Kali
8,303
488
84
5
0
362,029
4
W
Achilles
9,619
566
132
8
0
344,879
0
L
Medusa
8,457
497
100
6
0
316,484
2
L
Cu Chulainn
9,508
559
150
9
0
342,383
3
L
Merlin
8,942
526
122
7
0
291,228
4
W
Cerberus
9,553
562
61
4
0
346,974
6
W
Izanami
11,190
658
182
11
0
309,840
0
L
Apollo
8,161
480
61
4
0
292,642
3
W
Loki
8,950
526
120
7
0
404,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role