Player Matchup

Xing Tian
Xing Tian
Gold IV
Ballcadeias
Xing Tian
Gold IV
Level 160
God Stats
4W - 3L
1,519 SR
Queue Stats
157W - 150L
1,324 MMR
Solo
Achilles
Achilles
Gold V
CuriousTaste
Achilles
Gold V
Level 129
God Stats
10W - 14L
1,515 SR
Queue Stats
95W - 103L
1,296 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
EternalMiser
Tsukuyomi
Gold I
Level 129
God Stats
7W - 6L
1,534 SR
Queue Stats
793W - 788L
1,338 MMR
Solo
Chiron
Chiron
Gold IV
TheEmble
Chiron
Gold IV
Level 123
God Stats
6W - 7L
1,575 SR
Queue Stats
63W - 73L
1,291 MMR
Solo
Hades
Hades
Gold IV
ZombiePlayz
Hades
Gold IV
Level 120
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 72L
1,358 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,529 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,497 SR
1,090 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
Balance55
Neith
Gold V
Level 156
God Stats
1W - 1L
1,784 SR
Queue Stats
75W - 80L
1,404 MMR
Solo
Nox
Nox
Bronze IV
Joseph0606
Nox
Bronze IV
Level 103
God Stats
0W - 1L
1,070 SR
Queue Stats
254W - 304L
-265 MMR
Solo
Bacchus
Bacchus
Silver IV
Sαori
Bacchus
Silver IV
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,402 MMR
Solo
Awilix
Awilix
Gold IV
sa1ko21
Awilix
Gold IV
Level 153
God Stats
5W - 4L
1,630 SR
Queue Stats
68W - 67L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ballcadeias
Xing Tian
8
1 / 0 / 8
6,076
506
2,210
4,705
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
CuriousTaste
Achilles
13
3 / 0 / 1
7,584
632
5,360
7,243
6,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
EternalMiser
Tsukuyomi
11
3 / 1 / 7
6,845
570
5,076
8,457
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
TheEmble
Chiron
12
2 / 0 / 4
7,298
608
5,322
6,666
2,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 0 / 5
7,986
666
8,154
5,250
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AgniMulanArachneAthena

VS

Bans
AtlasChronosThorMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 3 / 0
6,564
547
4,745
10,030
4,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Balance55
Neith
10
1 / 3 / 0
5,827
486
3,852
7,069
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
5,803
484
2,021
5,913
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Sαori
Bacchus
8
0 / 3 / 1
5,466
456
3,472
8,709
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
sa1ko21
Awilix
10
0 / 1 / 0
5,743
479
1,397
8,645
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
L
Neith
Balance55
Neith
1
3
0
0.33
W
Xing Tian
Ballcadeias
Xing Tian
1
0
8
5
W
Achilles
CuriousTaste
Achilles
3
0
1
3.5
W
Tsukuyomi
EternalMiser
Tsukuyomi
3
1
7
6.5
L
0
5
1
0.1
L
Bacchus
Sαori
Bacchus
0
3
1
0.17
W
Chiron
TheEmble
Chiron
2
0
4
4
W
6
0
5
8.5
L
Awilix
sa1ko21
Awilix
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,122
Damage
15,487
32,321
Taken
40,366
18,168
Mitigated
18,843
14,923
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,745
673
0
2,832
10,030
4,910
0
935
9,095
0
58,407
L
Neith
Balance55
Neith
3,852
1,534
0
1,436
7,069
2,717
0
1,271
5,798
0
38,599
W
Xing Tian
Ballcadeias
Xing Tian
2,210
275
0
1,496
4,705
3,040
0
1,388
3,317
9,980
1,089
W
Achilles
CuriousTaste
Achilles
5,360
1,008
0
1,596
7,243
6,237
0
483
6,760
0
49,304
W
Tsukuyomi
EternalMiser
Tsukuyomi
5,076
1,509
0
4,440
8,457
3,541
0
1,730
6,727
32
47,953
L
2,021
499
0
480
5,913
2,411
0
2,614
3,299
34,196
0
L
Bacchus
Sαori
Bacchus
3,472
98
197
1,722
8,709
5,844
0
4,192
4,517
14,249
0
W
Chiron
TheEmble
Chiron
5,322
2,035
380
3,169
6,666
2,327
189
182
6,484
0
59,821
W
8,154
895
628
3,214
5,250
3,023
762
2,076
3,174
56,650
0
L
Awilix
sa1ko21
Awilix
1,397
426
0
750
8,645
2,961
0
1,321
7,324
0
44,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
29,403
416
Minions Killed
349
0
Camps Cleared
0
1,121,175
Distance Traveled
1,116,048
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,564
547
107
9
0
195,236
5
L
Neith
5,827
486
77
6
0
203,501
2
W
Xing Tian
6,076
506
15
1
0
192,585
3
W
Achilles
7,584
632
99
8
0
219,875
6
W
Tsukuyomi
6,845
570
87
7
0
269,500
4
L
Nox
5,803
484
74
6
0
200,963
2
L
Bacchus
5,466
456
18
2
0
226,033
7
W
Chiron
7,298
608
100
8
0
213,744
1
W
Hades
7,986
666
115
10
0
225,471
1
L
Awilix
5,743
479
73
6
0
290,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role