Player Matchup

Tsukuyomi
Tsukuyomi
FearfulFajita
Tsukuyomi
Level 93
God Stats
2W - 0L
1,665 SR
Queue Stats
28W - 21L
1,479 Elo+
Party 1
Thanatos
Thanatos
KidKsino
Thanatos
Level 88
God Stats
3W - 4L
1,431 SR
Queue Stats
50W - 60L
1,384 Elo+
Party 1
Bellona
Bellona
OhSoBanji
Bellona
Level 92
God Stats
1W - 1L
1,438 SR
Queue Stats
129W - 115L
1,516 Elo+
Party 1
Cerberus
Cerberus
nicecaiber321
Cerberus
Level 48
God Stats
4W - 2L
1,560 SR
Queue Stats
42W - 38L
1,386 Elo+
Party 1
Merlin
Merlin
qwikybaby
Merlin
Level 25
God Stats
2W - 0L
1,275 SR
Queue Stats
8W - 3L
1,212 Elo+
Party 1
Team Averages
Level 69
1,474 SR
1,396 Elo+

VS

Team Averages
Level 70
1,413 SR
1,451 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KadenMarz
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
UrMumsLeggings
Loki
Level 44
God Stats
2W - 3L
1,387 SR
Queue Stats
44W - 48L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
WizKauliflower
Jing Wei
Level 10
God Stats
0W - 3L
1,179 SR
Queue Stats
6W - 14L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FearfulFajita
Tsukuyomi
12
3 / 2 / 1
7,968
531
6,242
10,388
7,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
KidKsino
Thanatos
13
3 / 0 / 0
7,602
507
4,617
12,899
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
OhSoBanji
Bellona
14
3 / 1 / 3
8,444
563
7,315
9,762
7,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
nicecaiber321
Cerberus
11
0 / 2 / 0
6,744
450
3,497
13,721
11,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
qwikybaby
Merlin
12
0 / 5 / 2
7,167
478
3,916
11,599
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 1
8,599
573
10,380
8,971
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
 
Morgan Le Fay
14
5 / 3 / 2
8,450
563
11,902
10,338
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
KadenMarz
Atlas
3
0 / 1 / 0
4,927
328
591
2,393
912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 2
7,676
512
3,577
11,594
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
11
1 / 2 / 3
6,796
453
3,004
7,332
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
9
Kills
10
10
Deaths
9
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
5
3
2
2
W
Tsukuyomi
FearfulFajita
Tsukuyomi
3
2
1
1.75
L
Atlas
KadenMarz
Atlas
0
1
0
0
W
Thanatos
KidKsino
Thanatos
3
0
0
3
W
Bellona
OhSoBanji
Bellona
3
1
3
4.5
L
3
2
2
2
L
Jing Wei
1
2
3
1.25
W
Cerberus
nicecaiber321
Cerberus
0
2
0
0
W
Merlin
qwikybaby
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,587
Damage
29,454
58,369
Taken
40,628
37,098
Mitigated
14,538
26,257
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,380
2,631
0
5,016
8,971
3,995
1,140
3,176
5,491
66,320
0
L
Morgan Le Fay
 
Morgan Le Fay
11,902
1,555
0
3,501
10,338
4,405
0
2,506
7,832
56,987
0
W
Tsukuyomi
FearfulFajita
Tsukuyomi
6,242
1,395
1,914
1,432
10,388
7,387
228
3,028
7,311
1,976
26,155
L
Atlas
KadenMarz
Atlas
591
286
2
787
2,393
912
0
0
2,393
4,314
0
W
Thanatos
KidKsino
Thanatos
4,617
555
0
14,372
12,899
5,459
552
3,301
9,467
0
53,286
W
Bellona
OhSoBanji
Bellona
7,315
2,386
0
930
9,762
7,008
0
1,435
8,282
0
69,640
L
3,577
625
0
4,788
11,594
3,477
0
1,002
10,566
0
50,362
L
Jing Wei
3,004
2,203
0
1,303
7,332
1,749
220
726
6,604
0
24,672
W
Cerberus
nicecaiber321
Cerberus
3,497
112
0
3,056
13,721
11,866
171
5,995
6,869
35,867
0
W
Merlin
qwikybaby
Merlin
3,916
203
96
4,457
11,599
5,378
690
7,983
3,567
48,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
36,448
402
Minions Killed
351
0
Camps Cleared
0
1,506,053
Distance Traveled
1,201,293
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,599
573
118
8
0
254,197
4
L
Morgan Le Fay
8,450
563
91
6
0
294,953
5
W
Tsukuyomi
7,968
531
29
2
0
310,562
3
L
Atlas
4,927
328
9
1
0
46,800
0
W
Thanatos
7,602
507
100
7
0
329,154
3
W
Bellona
8,444
563
128
9
0
310,972
5
L
Loki
7,676
512
88
6
0
318,785
1
L
Jing Wei
6,796
453
45
3
0
286,558
1
W
Cerberus
6,744
450
70
5
0
274,173
6
W
Merlin
7,167
478
75
5
0
281,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role