Player Matchup

Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ET-THE-LEGEND
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,586 Elo+
Solo
Chronos
Chronos
SuperEPF
Chronos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,549 Elo+
Party 2
Tyr
Tyr
martibg
Tyr
Level 120
God Stats
5W - 4L
1,543 SR
Queue Stats
171W - 147L
1,542 Elo+
Solo
Team Averages
Level 133
1,509 SR
1,535 Elo+

VS

Team Averages
Level 143
1,499 SR
1,540 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kyaren
Anubis
Level 155
God Stats
1W - 4L
1,333 SR
Queue Stats
316W - 289L
1,548 Elo+
Party 1
Terra
Terra
Nathyrra
Terra
Level 146
God Stats
1W - 2L
1,512 SR
Queue Stats
496W - 428L
1,564 Elo+
Party 1
Hades
Hades
ObscurePurpleM
Hades
Level 97
God Stats
2W - 2L
1,650 SR
Queue Stats
205W - 112L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 2 / 11
11,052
789
12,954
18,938
20,511
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
 
Guan Yu
17
2 / 1 / 11
10,759
769
11,276
20,200
23,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
16
1 / 4 / 10
9,680
691
26,995
17,733
9,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SuperEPF
Chronos
19
8 / 4 / 9
11,481
820
21,437
22,240
12,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
16
4 / 1 / 11
9,933
710
18,148
22,916
17,483
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 3 / 6
10,179
727
28,828
23,538
17,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
 
Awilix
15
3 / 5 / 9
9,259
661
17,113
26,617
16,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Kyaren
Anubis
14
2 / 2 / 5
9,128
652
7,743
6,844
3,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
Nathyrra
Terra
16
1 / 3 / 11
9,769
698
9,373
18,820
20,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 7
9,773
698
22,860
24,439
19,453
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
50
18
Kills
12
12
Deaths
18
52
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
11
4.25
W
Guan Yu
 
Guan Yu
2
1
11
7.5
L
Chaac
 
Chaac
4
3
6
2.33
L
Awilix
 
Awilix
3
5
9
1.5
W
Izanami
1
4
10
1.5
L
Anubis
Kyaren
Anubis
2
2
5
2.25
L
Terra
Nathyrra
Terra
1
3
11
2.17
L
2
5
7
1.1
W
Chronos
SuperEPF
Chronos
8
4
9
3.13
W
Tyr
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,810
Damage
85,917
102,027
Taken
100,258
83,066
Mitigated
77,720
43,747
Healing
53,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
12,954
1,194
3,791
4,311
18,938
20,511
412
9,100
9,555
15,302
0
W
Guan Yu
 
Guan Yu
11,276
1,372
12,320
10,037
20,200
23,175
750
7,001
12,900
515
19,122
L
Chaac
 
Chaac
28,828
3,982
296
9,103
23,538
17,625
0
7,772
15,234
0
47,010
L
Awilix
 
Awilix
17,113
5,000
892
7,859
26,617
16,546
0
8,100
17,503
0
27,457
W
Izanami
26,995
16,044
1,348
2,825
17,733
9,612
3,542
6,298
11,061
0
53,786
L
Anubis
Kyaren
Anubis
7,743
360
0
2,254
6,844
3,901
1,206
2,003
4,841
20,597
0
L
Terra
Nathyrra
Terra
9,373
723
12,524
8,770
18,820
20,195
0
5,401
12,060
14,185
0
L
22,860
2,210
3,000
8,697
24,439
19,453
0
6,830
15,941
35,572
0
W
Chronos
SuperEPF
Chronos
21,437
8,406
0
4,056
22,240
12,285
2,729
8,610
13,324
48,245
0
W
Tyr
18,148
1,545
908
4,151
22,916
17,483
422
8,967
12,329
0
24,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,905
Gold Earned
48,108
144
Minions Killed
124
0
Camps Cleared
0
1,352,825
Distance Traveled
1,167,637
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,052
789
11
1
0
276,159
0
W
Guan Yu
10,759
769
8
1
0
288,954
1
L
Chaac
10,179
727
48
3
0
265,065
0
L
Awilix
9,259
661
10
1
0
237,870
4
W
Izanami
9,680
691
63
5
0
217,983
2
L
Anubis
9,128
652
24
2
0
179,045
0
L
Terra
9,769
698
7
1
0
250,351
2
L
Hades
9,773
698
35
3
0
235,306
0
W
Chronos
11,481
820
51
4
0
235,858
0
W
Tyr
9,933
710
11
1
0
333,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role