Player Matchup

He Bo
He Bo
Diamond V
 
He Bo
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond I
Hundos4Lyfee
Chronos
Diamond I
Level 156
God Stats
8W - 3L
2,031 SR
Queue Stats
60W - 34L
2,631 MMR
Solo
Shiva
Shiva
Masters
Lieshis
Shiva
Masters
Level 149
God Stats
36W - 25L
1,775 SR
Queue Stats
408W - 388L
2,478 MMR
Solo
Rama
Rama
Masters
OMGSTEPBRO0
Rama
Masters
Level 147
God Stats
58W - 39L
1,696 SR
Queue Stats
379W - 372L
2,547 MMR
Solo
Sun Wukong
Sun Wukong
Masters
aBoltofHavoc
Sun Wukong
Masters
Level 155
God Stats
28W - 16L
1,740 SR
Queue Stats
460W - 423L
2,798 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,748 SR
2,391 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,715 SR
2,524 MMR
Janus
Janus
Masters
Astrò
Janus
Masters
Level 160
God Stats
57W - 45L
1,724 SR
Queue Stats
722W - 633L
3,051 MMR
Solo
Athena
Athena
Masters
DarkShadow-Z-Z
Athena
Masters
Level 144
God Stats
40W - 30L
1,748 SR
Queue Stats
711W - 708L
2,447 MMR
Solo
Bellona
Bellona
Platinum III
DynoDan24
Bellona
Platinum III
Level 156
God Stats
8W - 7L
1,637 SR
Queue Stats
46W - 35L
2,165 MMR
Solo
Cernunnos
Cernunnos
Masters
OIorun
Cernunnos
Masters
Level 160
God Stats
2W - 2L
1,723 SR
Queue Stats
109W - 96L
2,684 MMR
Solo
Pele
Pele
Diamond III
Paralyszd
Pele
Diamond III
Level 160
God Stats
12W - 6L
1,744 SR
Queue Stats
335W - 326L
2,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 6 / 8
14,476
629
23,206
22,841
10,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Hundos4Lyfee
Chronos
20
5 / 3 / 7
15,272
664
21,526
16,371
8,192
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Lieshis
Shiva
18
6 / 3 / 16
13,327
579
16,440
21,974
30,195
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 5 / 8
13,788
599
13,232
18,865
9,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
aBoltofHavoc
Sun Wukong
20
6 / 2 / 12
14,195
617
23,987
33,289
31,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ThorSusanoChang'e

VS

Bans
HadesGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astrò
Janus
19
6 / 5 / 6
12,734
554
16,474
17,765
10,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 9
11,445
498
7,686
23,148
31,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
DynoDan24
Bellona
17
1 / 7 / 8
11,033
480
16,239
31,656
41,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
OIorun
Cernunnos
18
3 / 7 / 4
11,626
505
18,014
27,112
13,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
18
4 / 7 / 6
11,976
521
17,688
25,965
13,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
52
29
Kills
19
19
Deaths
29
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
6
8
2
L
Janus
Astrò
Janus
6
5
6
1.8
L
5
3
9
3.17
L
Bellona
DynoDan24
Bellona
1
7
8
0.71
W
Chronos
Hundos4Lyfee
Chronos
5
3
7
2.83
W
Shiva
Lieshis
Shiva
6
3
16
4.67
L
Cernunnos
OIorun
Cernunnos
3
7
4
0.71
W
4
5
8
1.6
L
Pele
4
7
6
1
W
Sun Wukong
aBoltofHavoc
Sun Wukong
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,391
Damage
76,101
113,340
Taken
125,646
89,990
Mitigated
110,564
37,169
Healing
29,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
23,206
2,032
460
8,514
22,841
10,816
390
6,536
16,305
130,061
0
L
Janus
Astrò
Janus
16,474
1,217
0
1,090
17,765
10,105
0
5,362
12,403
138,539
0
L
7,686
1,721
0
2,108
23,148
31,911
0
7,357
15,791
24,393
0
L
Bellona
DynoDan24
Bellona
16,239
5,967
0
8,899
31,656
41,217
0
9,889
21,767
0
75,494
W
Chronos
Hundos4Lyfee
Chronos
21,526
8,460
0
4,827
16,371
8,192
15,307
3,292
13,079
182,289
8,584
W
Shiva
Lieshis
Shiva
16,440
2,989
1,796
4,689
21,974
30,195
122
6,728
15,246
0
46,258
L
Cernunnos
OIorun
Cernunnos
18,014
11,028
0
9,607
27,112
13,461
0
13,448
13,664
0
107,462
W
13,232
12,150
0
7,740
18,865
9,100
1,256
5,228
13,637
0
102,232
L
Pele
17,688
3,489
0
7,430
25,965
13,870
0
8,020
17,945
0
103,470
W
Sun Wukong
aBoltofHavoc
Sun Wukong
23,987
4,151
0
9,143
33,289
31,687
412
3,736
28,086
0
103,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,058
Gold Earned
58,814
817
Minions Killed
685
0
Camps Cleared
0
2,310,758
Distance Traveled
2,268,805
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,476
629
157
7
0
462,545
0
L
Janus
12,734
554
209
9
0
481,737
5
L
Athena
11,445
498
22
1
0
469,579
6
L
Bellona
11,033
480
139
6
0
429,312
4
W
Chronos
15,272
664
265
12
0
450,100
2
W
Shiva
13,327
579
41
2
0
518,838
8
L
Cernunnos
11,626
505
169
7
0
406,699
2
W
Rama
13,788
599
190
8
0
404,743
0
L
Pele
11,976
521
146
6
0
481,478
1
W
Sun Wukong
14,195
617
164
7
0
474,532
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role