Player Matchup

Neith
Neith
Bobanweave
Neith
Level 160
God Stats
8W - 7L
1,653 SR
Queue Stats
285W - 246L
1,605 Elo+
Party 2
Anubis
Anubis
MrKirk
Anubis
Level 160
God Stats
12W - 10L
1,561 SR
Queue Stats
712W - 626L
1,562 Elo+
Party 2
Ishtar
Ishtar
SazelZa
Ishtar
Level 160
God Stats
3W - 5L
1,469 SR
Queue Stats
641W - 562L
1,580 Elo+
Party 2
Jormungandr
Jormungandr
SoloOrSolo
Jormungandr
Level 154
God Stats
3W - 1L
1,968 SR
Queue Stats
171W - 168L
1,471 Elo+
Solo
Terra
Terra
vh4garrr
Terra
Level 121
God Stats
5W - 3L
1,783 SR
Queue Stats
664W - 660L
1,562 Elo+
Solo
Team Averages
Level 151
1,687 SR
1,556 Elo+

VS

Team Averages
Level 120
1,553 SR
1,479 Elo+
Fenrir
Fenrir
Arnisius
Fenrir
Level 160
God Stats
9W - 8L
1,540 SR
Queue Stats
669W - 660L
1,482 Elo+
Party 1
Ganesha
Ganesha
DaniBot94
Ganesha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,756 Elo+
Party 3
Janus
Janus
KittyTR
Janus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,178 Elo+
Solo
Guan Yu
Guan Yu
Korelis
Guan Yu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Persephone
Persephone
XanderZosky
Persephone
Level 119
God Stats
9W - 3L
1,726 SR
Queue Stats
430W - 411L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 5 / 8
9,046
646
22,231
17,275
9,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
MrKirk
Anubis
14
2 / 7 / 5
9,457
676
10,770
14,434
8,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
SazelZa
Ishtar
14
2 / 8 / 8
8,971
641
14,832
18,195
8,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
SoloOrSolo
Jormungandr
19
7 / 4 / 5
11,037
788
22,393
20,845
21,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
vh4garrr
Terra
17
0 / 4 / 8
9,534
681
10,573
21,406
27,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arnisius
Fenrir
16
6 / 7 / 10
10,547
753
16,473
20,154
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
DaniBot94
Ganesha
18
0 / 1 / 22
11,199
800
11,541
25,027
34,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
KittyTR
Janus
20
7 / 2 / 16
11,791
842
27,446
13,191
7,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Korelis
Guan Yu
19
7 / 1 / 13
11,269
805
8,397
21,127
22,138
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
XanderZosky
Persephone
19
8 / 2 / 11
11,954
854
20,256
12,221
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
100
13
Kills
28
28
Deaths
13
34
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arnisius
Fenrir
6
7
10
1.57
L
Neith
2
5
8
1.2
W
Ganesha
DaniBot94
Ganesha
0
1
22
11
W
Janus
KittyTR
Janus
7
2
16
7.5
W
Guan Yu
Korelis
Guan Yu
7
1
13
13.5
L
Anubis
MrKirk
Anubis
2
7
5
0.64
L
Ishtar
SazelZa
Ishtar
2
8
8
0.75
L
Jormungandr
SoloOrSolo
Jormungandr
7
4
5
2.38
W
Persephone
XanderZosky
Persephone
8
2
11
6.75
L
Terra
vh4garrr
Terra
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,799
Damage
84,113
92,155
Taken
91,720
76,102
Mitigated
86,301
31,725
Healing
48,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arnisius
Fenrir
16,473
1,789
2,113
2,893
20,154
15,706
311
8,414
11,740
0
19,225
L
Neith
22,231
5,172
804
4,912
17,275
9,405
0
12,275
4,875
0
34,632
W
Ganesha
DaniBot94
Ganesha
11,541
445
5,910
6,686
25,027
34,797
122
11,395
13,632
26,345
0
W
Janus
KittyTR
Janus
27,446
1,574
1,686
2,773
13,191
7,055
1,665
7,878
5,313
56,172
0
W
Guan Yu
Korelis
Guan Yu
8,397
533
13,758
8,578
21,127
22,138
635
8,617
12,510
251
12,415
L
Anubis
MrKirk
Anubis
10,770
478
2,051
2,126
14,434
8,562
0
9,703
4,535
23,336
0
L
Ishtar
SazelZa
Ishtar
14,832
4,563
125
1,283
18,195
8,849
0
11,055
6,872
0
25,270
L
Jormungandr
SoloOrSolo
Jormungandr
22,393
6,025
1,075
3,184
20,845
21,882
7
13,197
7,456
47,352
0
W
Persephone
XanderZosky
Persephone
20,256
1,802
1,724
2,742
12,221
6,605
1,645
7,430
4,789
38,324
0
L
Terra
vh4garrr
Terra
10,573
274
8,937
7,228
21,406
27,404
0
13,234
7,800
18,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
56,760
148
Minions Killed
162
0
Camps Cleared
0
1,169,982
Distance Traveled
1,415,445
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,547
753
10
1
0
270,259
1
L
Neith
9,046
646
28
2
0
247,443
1
W
Ganesha
11,199
800
0
0
0
281,115
5
W
Janus
11,791
842
85
6
0
292,021
0
W
Guan Yu
11,269
805
13
1
0
331,742
2
L
Anubis
9,457
676
29
2
0
203,477
5
L
Ishtar
8,971
641
29
2
0
219,951
1
L
Jormungandr
11,037
788
41
3
0
240,935
1
W
Persephone
11,954
854
54
4
0
240,308
0
L
Terra
9,534
681
21
2
0
258,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role