Player Matchup

Charybdis
Charybdis
Actãrus
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,437 Elo+
Party 4
Artio
Artio
Andor101
Artio
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 64L
1,403 Elo+
Party 2
Neith
Neith
DankShebz
Neith
Level 89
God Stats
1W - 1L
1,313 SR
Queue Stats
79W - 78L
1,452 Elo+
Party 2
Ravana
Ravana
Thermax58
Ravana
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,456 Elo+
Party 4
Persephone
Persephone
slugina
Persephone
Level 47
God Stats
18W - 34L
1,329 SR
Queue Stats
142W - 157L
1,457 Elo+
Party 2
Team Averages
Level 50
1,428 SR
1,441 Elo+

VS

Team Averages
Level 40
1,452 SR
1,367 Elo+
Ymir
Ymir
Allpha11
Ymir
Level 43
God Stats
14W - 10L
1,426 SR
Queue Stats
68W - 84L
1,404 Elo+
Party 1
Arachne
Arachne
Mocketoo
Arachne
Level 43
God Stats
4W - 3L
1,618 SR
Queue Stats
42W - 58L
1,363 Elo+
Party 3
Merlin
Merlin
SrAdox
Merlin
Level 64
God Stats
3W - 13L
1,358 SR
Queue Stats
105W - 110L
1,444 Elo+
Party 1
Osiris
Osiris
nareêl
Osiris
Level 23
God Stats
11W - 12L
1,409 SR
Queue Stats
29W - 40L
1,345 Elo+
Party 3
Charybdis
Charybdis
vVeert_
Charybdis
Level 29
God Stats
3W - 6L
1,451 SR
Queue Stats
5W - 10L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Actãrus
Charybdis
17
3 / 3 / 4
10,457
550
9,424
16,097
7,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Andor101
Artio
14
3 / 1 / 6
9,434
497
7,260
16,279
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
DankShebz
Neith
14
2 / 2 / 3
8,816
464
16,553
10,077
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Thermax58
Ravana
18
5 / 2 / 6
10,461
551
8,208
10,042
5,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
slugina
Persephone
16
3 / 1 / 2
10,576
557
10,739
7,575
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 4
8,120
427
5,613
16,454
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Mocketoo
Arachne
13
3 / 2 / 2
8,440
444
7,626
14,118
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SrAdox
Merlin
16
3 / 2 / 1
9,485
499
7,845
9,335
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
nareêl
Osiris
14
1 / 6 / 3
8,611
453
12,085
17,841
15,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
vVeert_
Charybdis
12
1 / 5 / 3
7,482
394
8,969
14,649
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
16
Kills
8
9
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Actãrus
Charybdis
3
3
4
1.67
L
Ymir
0
2
4
1
W
Artio
Andor101
Artio
3
1
6
6
W
Neith
DankShebz
Neith
2
2
3
1.75
L
Arachne
Mocketoo
Arachne
3
2
2
2
L
Merlin
SrAdox
Merlin
3
2
1
1.75
W
Ravana
Thermax58
Ravana
5
2
6
4
L
Osiris
nareêl
Osiris
1
6
3
0.42
W
Persephone
slugina
Persephone
3
1
2
4
L
Charybdis
vVeert_
Charybdis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,184
Damage
42,138
60,070
Taken
72,397
39,634
Mitigated
46,004
22,429
Healing
18,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Actãrus
Charybdis
9,424
5,602
0
7,801
16,097
7,431
1,074
243
15,852
0
80,637
L
Ymir
5,613
1,004
955
2,310
16,454
16,333
0
4,283
12,171
36,541
4,238
W
Artio
Andor101
Artio
7,260
1,925
818
6,456
16,279
17,619
234
5,438
10,689
19,929
7,184
W
Neith
DankShebz
Neith
16,553
5,591
0
3,637
10,077
5,193
100
2,859
7,118
0
82,860
L
Arachne
Mocketoo
Arachne
7,626
4,879
0
3,234
14,118
5,241
0
2,752
11,366
0
51,915
L
Merlin
SrAdox
Merlin
7,845
81
0
2,722
9,335
4,210
0
5,448
3,887
71,698
0
W
Ravana
Thermax58
Ravana
8,208
2,025
0
1,847
10,042
5,961
0
906
9,060
0
108,029
L
Osiris
nareêl
Osiris
12,085
3,749
0
5,114
17,841
15,058
180
1,672
16,169
0
60,908
W
Persephone
slugina
Persephone
10,739
811
0
1,870
7,575
3,430
669
3,166
4,274
79,960
0
L
Charybdis
vVeert_
Charybdis
8,969
5,713
0
4,611
14,649
5,162
0
2,803
11,846
0
50,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,744
Gold Earned
42,138
624
Minions Killed
447
0
Camps Cleared
0
1,856,929
Distance Traveled
1,739,484
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,457
550
137
7
0
333,055
3
L
Ymir
8,120
427
52
3
0
323,259
4
W
Artio
9,434
497
34
2
0
389,513
3
W
Neith
8,816
464
143
8
0
335,969
0
L
Arachne
8,440
444
85
4
0
419,016
6
L
Merlin
9,485
499
140
7
0
352,004
2
W
Ravana
10,461
551
168
9
0
433,568
8
L
Osiris
8,611
453
81
4
0
347,677
0
W
Persephone
10,576
557
142
7
0
364,824
5
L
Charybdis
7,482
394
89
5
0
297,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role