Player Matchup

Kukulkan
Kukulkan
Armand000
Kukulkan
Level 67
God Stats
2W - 0L
1,699 SR
Queue Stats
3W - 0L
1,730 Elo+
Solo
Set
Set
Dark1220
Set
Level 63
God Stats
19W - 7L
1,704 SR
Queue Stats
100W - 77L
1,572 Elo+
Party 1
Athena
Athena
TheHabakiri
Athena
Level 78
God Stats
4W - 3L
1,740 SR
Queue Stats
165W - 122L
1,568 Elo+
Party 1
Artemis
Artemis
andrecumber
Artemis
Level 83
God Stats
2W - 3L
1,376 SR
Queue Stats
34W - 21L
1,556 Elo+
Party 1
Nox
Nox
strugglesrealYT
Nox
Level 124
God Stats
5W - 4L
1,669 SR
Queue Stats
126W - 115L
1,549 Elo+
Party 1
Team Averages
Level 83
1,638 SR
1,595 Elo+

VS

Team Averages
Level 113
1,499 SR
1,428 Elo+
Chiron
Chiron
AndyB110
Chiron
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,415 Elo+
Party 2
Vulcan
Vulcan
C-More-Gunz
Vulcan
Level 89
God Stats
368W - 386L
1,487 SR
Queue Stats
810W - 852L
1,446 Elo+
Solo
Atlas
Atlas
Titopear
Atlas
Level 65
God Stats
1W - 3L
1,440 SR
Queue Stats
43W - 62L
1,417 Elo+
Party 2
Scylla
Scylla
Xilak00
Scylla
Level 157
God Stats
4W - 5L
1,485 SR
Queue Stats
507W - 557L
1,400 Elo+
Solo
Fenrir
Fenrir
bloodbath401
Fenrir
Level 160
God Stats
155W - 98L
1,582 SR
Queue Stats
839W - 888L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Armand000
Kukulkan
17
5 / 1 / 10
11,243
1,124
9,793
5,533
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 14
11,464
1,146
21,655
12,787
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
17
3 / 1 / 22
11,763
1,176
9,529
10,478
13,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
andrecumber
Artemis
17
5 / 3 / 13
10,877
1,088
15,425
11,717
5,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 1 / 17
10,934
1,093
15,550
6,562
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

259

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AndyB110
Chiron
15
0 / 8 / 3
9,249
925
8,170
19,701
8,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
2 / 2 / 2
10,191
1,019
8,903
5,287
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Titopear
Atlas
16
0 / 3 / 4
10,634
1,063
6,134
19,066
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Xilak00
Scylla
15
0 / 2 / 2
9,696
970
6,547
8,773
3,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
5 / 11 / 2
10,727
1,073
12,841
23,413
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
26
Kills
7
7
Deaths
26
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
AndyB110
Chiron
0
8
3
0.19
W
Kukulkan
Armand000
Kukulkan
5
1
10
10
L
Vulcan
2
2
2
1.5
W
7
1
14
14
W
Athena
3
1
22
14
L
Atlas
Titopear
Atlas
0
3
4
0.67
L
Scylla
Xilak00
Scylla
0
2
2
0.5
W
Artemis
andrecumber
Artemis
5
3
13
3.83
L
Fenrir
5
11
2
0.55
W
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,952
Damage
42,595
47,077
Taken
76,240
33,091
Mitigated
45,361
11,101
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AndyB110
Chiron
8,170
3,080
677
1,339
19,701
8,982
0
9,201
10,194
0
21,483
W
Kukulkan
Armand000
Kukulkan
9,793
1,728
213
306
5,533
2,267
0
2,011
3,389
40,298
0
L
Vulcan
8,903
2,195
0
0
5,287
2,210
0
1,510
3,687
27,283
0
W
21,655
10,005
0
5,026
12,787
8,491
0
5,414
7,145
0
35,908
W
Athena
9,529
2,181
0
1,524
10,478
13,766
0
5,416
5,013
15,031
0
L
Atlas
Titopear
Atlas
6,134
2,424
0
1,594
19,066
18,386
0
10,525
8,231
20,464
0
L
Scylla
Xilak00
Scylla
6,547
472
103
933
8,773
3,356
0
1,910
6,772
36,143
0
W
Artemis
andrecumber
Artemis
15,425
10,530
0
3,433
11,717
5,299
0
5,107
6,465
0
33,166
L
Fenrir
12,841
3,025
0
1,038
23,413
12,427
0
11,706
11,159
0
15,418
W
15,550
1,037
0
599
6,562
3,268
0
3,636
2,753
24,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,281
Gold Earned
50,497
205
Minions Killed
171
8
Camps Cleared
2
984,477
Distance Traveled
817,490
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,249
925
46
5
0
151,206
0
W
Kukulkan
11,243
1,124
98
10
1
184,586
0
L
Vulcan
10,191
1,019
43
4
0
147,318
0
W
Set
11,464
1,146
38
4
3
200,602
0
W
Athena
11,763
1,176
13
1
0
215,037
0
L
Atlas
10,634
1,063
16
2
0
179,657
0
L
Scylla
9,696
970
60
6
1
153,979
2
W
Artemis
10,877
1,088
38
4
4
185,948
0
L
Fenrir
10,727
1,073
6
1
1
185,330
0
W
Nox
10,934
1,093
18
2
0
198,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role