Player Matchup

Xing Tian
Xing Tian
Accid3nts900
Xing Tian
Level 97
God Stats
5W - 5L
1,401 SR
Queue Stats
11W - 12L
1,259 Elo+
Party 1
Cernunnos
Cernunnos
LSC202
Cernunnos
Level 147
God Stats
3W - 2L
1,465 SR
Queue Stats
57W - 71L
1,329 Elo+
Solo
Guan Yu
Guan Yu
MEL K1PER JR JR
Guan Yu
Level 108
God Stats
15W - 11L
1,462 SR
Queue Stats
76W - 82L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
PopperSteve
Tsukuyomi
Level 74
God Stats
4W - 0L
1,749 SR
Queue Stats
8W - 10L
1,179 Elo+
Party 1
Sol
Sol
matheus_fassa
Sol
Level 88
God Stats
9W - 7L
1,542 SR
Queue Stats
235W - 254L
1,339 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,290 Elo+

VS

Team Averages
Level 91
1,550 SR
1,356 Elo+
Apollo
Apollo
BAN1617k
Apollo
Level 120
God Stats
0W - 1L
1,745 SR
Queue Stats
27W - 21L
1,369 Elo+
Solo
Vamana
Vamana
BlissedCarnage
Vamana
Level 66
God Stats
3W - 3L
1,468 SR
Queue Stats
133W - 138L
1,352 Elo+
Solo
Xing Tian
Xing Tian
Shai-HuludH20
Xing Tian
Level 86
God Stats
15W - 13L
1,488 SR
Queue Stats
467W - 542L
1,361 Elo+
Solo
Ganesha
Ganesha
X-Toxic-Cowboy-X
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 253L
1,315 Elo+
Solo
Nemesis
Nemesis
j_escott-beast
Nemesis
Level 120
God Stats
19W - 14L
1,549 SR
Queue Stats
473W - 515L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Accid3nts900
Xing Tian
17
3 / 1 / 12
12,284
491
8,918
18,024
22,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
LSC202
Cernunnos
12
1 / 3 / 2
9,553
382
6,152
12,033
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 1 / 2
11,595
464
12,271
19,962
28,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
PopperSteve
Tsukuyomi
20
10 / 3 / 7
14,262
570
23,438
24,668
12,817
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 6 / 3
12,266
491
20,863
19,150
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BAN1617k
Apollo
14
6 / 5 / 0
10,741
430
10,504
18,151
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 4
12,070
483
18,270
29,686
29,760
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Shai-HuludH20
Xing Tian
18
1 / 4 / 1
11,510
460
3,229
17,886
10,721
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
0 / 6 / 5
10,318
413
8,423
26,798
27,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 5 / 1
10,130
405
6,035
19,552
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
12
14
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Accid3nts900
Xing Tian
3
1
12
9
L
Apollo
BAN1617k
Apollo
6
5
0
1.2
L
3
2
4
2.5
W
Cernunnos
LSC202
Cernunnos
1
3
2
0.67
W
2
1
2
3
W
Tsukuyomi
PopperSteve
Tsukuyomi
10
3
7
4.5
L
Xing Tian
Shai-HuludH20
Xing Tian
1
4
1
0.38
L
0
6
5
0.42
L
2
5
1
0.5
W
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,642
Damage
46,461
93,837
Taken
112,073
74,751
Mitigated
84,795
36,666
Healing
32,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Accid3nts900
Xing Tian
8,918
1,530
0
2,314
18,024
22,019
426
2,625
15,399
29,597
0
L
Apollo
BAN1617k
Apollo
10,504
7,923
0
5,967
18,151
8,587
1,920
3,402
14,685
0
68,913
L
18,270
7,176
0
10,658
29,686
29,760
0
10,854
17,412
0
91,116
W
Cernunnos
LSC202
Cernunnos
6,152
2,501
0
4,893
12,033
3,862
13
1,805
10,228
0
47,025
W
12,271
1,675
1,298
7,287
19,962
28,745
1,102
1,006
18,956
0
82,630
W
Tsukuyomi
PopperSteve
Tsukuyomi
23,438
8,553
449
14,550
24,668
12,817
4,516
3,726
20,892
0
127,272
L
Xing Tian
Shai-HuludH20
Xing Tian
3,229
702
0
2,941
17,886
10,721
1,230
3,654
13,922
94,567
5,642
L
8,423
1,237
636
6,062
26,798
27,267
398
6,848
19,521
34,420
0
L
6,035
2,783
0
5,902
19,552
8,460
0
4,162
15,035
0
72,437
W
20,863
9,110
0
5,875
19,150
7,308
6,239
2,440
15,924
95,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
54,769
535
Minions Killed
536
0
Camps Cleared
0
2,180,432
Distance Traveled
2,048,187
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,284
491
40
2
0
516,749
18
L
Apollo
10,741
430
126
5
0
336,492
2
L
Vamana
12,070
483
154
6
0
485,000
2
W
Cernunnos
9,553
382
68
3
0
209,689
1
W
Guan Yu
11,595
464
118
5
0
483,052
0
W
Tsukuyomi
14,262
570
162
6
0
581,209
0
L
Xing Tian
11,510
460
143
6
0
407,567
4
L
Ganesha
10,318
413
18
1
0
429,585
2
L
Nemesis
10,130
405
95
4
0
389,543
0
W
Sol
12,266
491
147
6
0
389,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role