Player Matchup

Thor
Thor
Shmidt16
Thor
Level 112
God Stats
6W - 3L
1,698 SR
Queue Stats
139W - 146L
1,423 Elo+
Party 1
Chaac
Chaac
VladosVR
Chaac
Level 107
God Stats
1W - 1L
1,232 SR
Queue Stats
224W - 259L
1,436 Elo+
Party 1
Ymir
Ymir
poseidonn1233
Ymir
Level 123
God Stats
6W - 9L
1,431 SR
Queue Stats
1,121W - 1,163L
1,455 Elo+
Solo
Anubis
Anubis
uaDimaS
Anubis
Level 101
God Stats
2W - 3L
1,291 SR
Queue Stats
322W - 360L
1,436 Elo+
Party 1
Rama
Rama
uakostan
Rama
Level 139
God Stats
3W - 3L
1,547 SR
Queue Stats
227W - 264L
1,434 Elo+
Party 1
Team Averages
Level 116
1,440 SR
1,437 Elo+

VS

Team Averages
Level 43
1,508 SR
1,469 Elo+
Artemis
Artemis
Animelin
Artemis
Level 47
God Stats
7W - 4L
1,667 SR
Queue Stats
105W - 91L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
Bahnhofsbläser
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,535 Elo+
Party 2
Thanatos
Thanatos
Im Akon1931
Thanatos
Level 33
God Stats
5W - 7L
1,401 SR
Queue Stats
26W - 36L
1,335 Elo+
Party 3
Kukulkan
Kukulkan
MitSahne
Kukulkan
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 3
Neith
Neith
marcosazcona
Neith
Level 102
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 5 / 2
13,021
543
14,906
22,762
9,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
VladosVR
Chaac
20
7 / 1 / 2
14,080
587
14,816
20,099
19,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 9 / 8
10,269
428
5,880
27,141
23,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
uaDimaS
Anubis
19
3 / 4 / 8
12,713
530
20,841
20,371
10,730
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
20
10 / 6 / 4
13,282
553
24,879
26,258
10,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Animelin
Artemis
17
9 / 8 / 6
12,017
501
23,085
23,271
9,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
17
2 / 1 / 14
11,396
475
17,237
25,688
37,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Im Akon1931
Thanatos
16
4 / 6 / 4
10,638
443
9,626
23,719
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
MitSahne
Kukulkan
17
8 / 7 / 6
11,122
463
23,071
17,429
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 6 / 1
10,792
450
14,507
18,957
11,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
28
Kills
24
25
Deaths
28
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Animelin
Artemis
9
8
6
1.5
L
Sylvanus
2
1
14
9
L
Thanatos
Im Akon1931
Thanatos
4
6
4
1
L
Kukulkan
MitSahne
Kukulkan
8
7
6
1.57
W
Thor
7
5
2
1.6
W
Chaac
VladosVR
Chaac
7
1
2
8
L
1
6
1
0.25
W
1
9
8
0.56
W
Anubis
uaDimaS
Anubis
3
4
8
1.75
W
Rama
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,322
Damage
87,526
116,631
Taken
109,064
73,387
Mitigated
77,839
44,219
Healing
43,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Animelin
Artemis
23,085
13,142
0
5,871
23,271
9,587
505
5,261
18,010
0
74,264
L
Sylvanus
17,237
5,078
3,296
8,488
25,688
37,498
0
11,718
13,970
51,532
1,690
L
Thanatos
Im Akon1931
Thanatos
9,626
2,740
0
18,340
23,719
11,136
0
4,367
19,352
0
84,119
L
Kukulkan
MitSahne
Kukulkan
23,071
2,466
0
1,240
17,429
7,799
0
5,054
12,375
75,608
0
W
Thor
14,906
2,495
0
7,142
22,762
9,720
0
8,950
13,812
0
115,941
W
Chaac
VladosVR
Chaac
14,816
3,967
0
8,645
20,099
19,018
34
1,909
18,190
0
104,969
L
14,507
8,302
0
6,191
18,957
11,819
0
411
18,546
0
98,474
W
5,880
1,507
0
3,421
27,141
23,420
0
13,059
14,082
28,238
319
W
Anubis
uaDimaS
Anubis
20,841
1,599
0
12,428
20,371
10,730
697
10,959
9,412
121,934
0
W
Rama
24,879
21,763
0
12,583
26,258
10,499
4,165
5,314
20,944
0
115,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,365
Gold Earned
55,965
724
Minions Killed
512
0
Camps Cleared
0
2,053,403
Distance Traveled
1,997,237
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,017
501
87
4
0
359,462
1
L
Sylvanus
11,396
475
55
2
0
427,425
3
L
Thanatos
10,638
443
110
5
0
473,181
9
L
Kukulkan
11,122
463
110
5
0
378,645
6
W
Thor
13,021
543
155
6
0
448,736
2
W
Chaac
14,080
587
198
8
0
462,500
3
L
Neith
10,792
450
150
6
0
358,524
3
W
Ymir
10,269
428
32
1
0
332,547
1
W
Anubis
12,713
530
184
8
0
417,750
1
W
Rama
13,282
553
155
6
0
391,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role