Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AngelicKing93
Morgan Le Fay
Level 126
God Stats
7W - 14L
1,491 SR
Queue Stats
378W - 459L
1,406 Elo+
Solo
Achilles
Achilles
AnimeLuna
Achilles
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 375L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordyGold
Tsukuyomi
Level 88
God Stats
3W - 4L
1,413 SR
Queue Stats
53W - 57L
1,407 Elo+
Party 1
Odin
Odin
Razhagal2105
Odin
Level 119
God Stats
2W - 6L
1,288 SR
Queue Stats
533W - 574L
1,448 Elo+
Solo
Team Averages
Level 105
1,439 SR
1,456 Elo+

VS

Team Averages
Level 99
1,585 SR
1,462 Elo+
Scylla
Scylla
Aldebaran014
Scylla
Level 101
God Stats
18W - 26L
1,503 SR
Queue Stats
414W - 451L
1,378 Elo+
Solo
Cabrakan
Cabrakan
CyBeRzDRE
Cabrakan
Level 107
God Stats
21W - 12L
1,603 SR
Queue Stats
109W - 127L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Mr_Marafi_Q8
Danzaburou
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 286L
1,464 Elo+
Solo
Bastet
Bastet
SuperJuanMamey
Bastet
Level 68
God Stats
4W - 0L
1,843 SR
Queue Stats
11W - 6L
1,596 Elo+
Solo
Olorun
Olorun
Wavy Ceeze
Olorun
Level 125
God Stats
7W - 8L
1,476 SR
Queue Stats
258W - 288L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 6 / 3
10,306
1,031
15,763
14,189
6,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
AngelicKing93
Morgan Le Fay
15
1 / 2 / 1
9,680
968
10,598
9,341
4,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
AnimeLuna
Achilles
15
0 / 0 / 3
9,477
948
7,886
11,948
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
LordyGold
Tsukuyomi
15
3 / 8 / 2
10,339
1,034
11,798
14,852
7,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
1 / 2 / 2
9,886
989
10,551
21,319
16,742
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

179

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 2 / 10
11,637
1,164
12,673
9,283
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
CyBeRzDRE
Cabrakan
17
3 / 0 / 12
10,880
1,088
9,670
10,192
17,552
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Mr_Marafi_Q8
Danzaburou
16
2 / 2 / 8
10,861
1,086
11,391
13,284
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 8
10,820
1,082
13,257
16,155
7,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Wavy Ceeze
Olorun
18
6 / 0 / 8
11,704
1,170
16,821
11,352
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
6
Kills
18
18
Deaths
6
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
3
0.42
W
Scylla
3
2
10
4
L
Morgan Le Fay
AngelicKing93
Morgan Le Fay
1
2
1
0.75
L
Achilles
AnimeLuna
Achilles
0
0
3
1.5
W
Cabrakan
CyBeRzDRE
Cabrakan
3
0
12
9
L
Tsukuyomi
LordyGold
Tsukuyomi
3
8
2
0.5
W
Danzaburou
Mr_Marafi_Q8
Danzaburou
2
2
8
3
L
1
2
2
1
W
4
2
8
4
W
Olorun
Wavy Ceeze
Olorun
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,596
Damage
63,812
71,649
Taken
60,266
47,750
Mitigated
40,379
2,906
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,763
1,060
0
570
14,189
6,450
0
8,587
5,518
48,921
0
W
Scylla
12,673
1,590
0
1,934
9,283
3,492
0
3,714
5,447
37,808
0
L
Morgan Le Fay
AngelicKing93
Morgan Le Fay
10,598
1,587
112
622
9,341
4,257
0
3,550
5,783
25,247
0
L
Achilles
AnimeLuna
Achilles
7,886
820
0
1,464
11,948
13,205
0
5,089
6,631
0
12,852
W
Cabrakan
CyBeRzDRE
Cabrakan
9,670
1,714
135
183
10,192
17,552
0
5,480
4,490
14,704
0
L
Tsukuyomi
LordyGold
Tsukuyomi
11,798
3,360
0
138
14,852
7,096
0
6,920
7,830
0
25,617
W
Danzaburou
Mr_Marafi_Q8
Danzaburou
11,391
5,783
0
2,880
13,284
5,871
0
6,796
6,320
0
35,852
L
10,551
1,045
0
0
21,319
16,742
0
14,354
6,723
0
23,938
W
13,257
4,360
0
1,694
16,155
7,120
0
5,949
9,827
0
26,663
W
Olorun
Wavy Ceeze
Olorun
16,821
11,455
1,986
6,782
11,352
6,344
0
4,422
6,796
38,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
55,902
202
Minions Killed
222
4
Camps Cleared
13
946,531
Distance Traveled
947,988
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,306
1,031
90
9
1
185,448
0
W
Scylla
11,637
1,164
64
6
6
194,231
4
L
Morgan Le Fay
9,680
968
32
3
2
158,387
0
L
Achilles
9,477
948
15
2
0
220,294
2
W
Cabrakan
10,880
1,088
11
1
0
196,536
1
L
Tsukuyomi
10,339
1,034
32
3
0
168,693
0
W
Danzaburou
10,861
1,086
58
6
0
170,094
3
L
Odin
9,886
989
33
3
1
213,709
1
W
Bastet
10,820
1,082
21
2
7
221,185
1
W
Olorun
11,704
1,170
68
7
0
165,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role