Player Matchup

Athena
Athena
Ducktruck27
Athena
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,434 Elo+
Solo
Medusa
Medusa
IllegalHugs92
Medusa
Level 160
God Stats
58W - 59L
1,516 SR
Queue Stats
264W - 287L
1,436 Elo+
Solo
Vulcan
Vulcan
SAUCY E MAN5498
Vulcan
Level 52
God Stats
0W - 4L
1,159 SR
Queue Stats
187W - 209L
1,506 Elo+
Solo
Arachne
Arachne
aGhostsNightmare
Arachne
Level 141
God Stats
2W - 5L
1,404 SR
Queue Stats
53W - 45L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
dopeypanda22
Cu Chulainn
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,777 Elo+
Solo
Team Averages
Level 84
1,416 SR
1,541 Elo+

VS

Team Averages
Level 89
1,611 SR
1,519 Elo+
Mulan
Mulan
Kyoct
Mulan
Level 125
God Stats
5W - 2L
1,793 SR
Queue Stats
81W - 60L
1,541 Elo+
Party 2
Agni
Agni
Mal0Blanc0
Agni
Level 44
God Stats
3W - 1L
1,736 SR
Queue Stats
85W - 92L
1,467 Elo+
Solo
Arachne
Arachne
NevaQuits
Arachne
Level 145
God Stats
23W - 11L
1,550 SR
Queue Stats
120W - 113L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
TheBouncingBanan
Cernunnos
Level 27
God Stats
1W - 1L
1,346 SR
Queue Stats
70W - 55L
1,553 Elo+
Party 2
Horus
Horus
twinmike92
Horus
Level 106
God Stats
3W - 1L
1,628 SR
Queue Stats
35W - 24L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 3 / 2
7,518
470
6,230
16,835
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 2
7,172
448
6,683
9,582
3,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
7,588
474
4,686
9,628
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 0
7,526
470
3,392
16,396
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
dopeypanda22
Cu Chulainn
12
1 / 6 / 0
7,680
480
6,165
10,924
8,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kyoct
Mulan
12
1 / 3 / 9
7,516
470
6,595
10,316
9,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 6
9,145
572
14,575
8,646
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
NevaQuits
Arachne
15
7 / 0 / 3
9,134
571
7,349
14,275
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
13
1 / 0 / 7
7,802
488
8,676
8,933
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
15
6 / 1 / 0
9,533
596
6,691
10,780
9,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
21
21
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
2
0.67
L
1
2
2
1
W
Mulan
Kyoct
Mulan
1
3
9
1.83
W
6
2
6
4.5
W
Arachne
NevaQuits
Arachne
7
0
3
8.5
L
1
5
1
0.3
W
Cernunnos
1
0
7
4.5
L
2
5
0
0.4
L
Cu Chulainn
dopeypanda22
Cu Chulainn
1
6
0
0.17
W
Horus
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,156
Damage
43,886
63,365
Taken
52,950
39,430
Mitigated
33,155
11,441
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,230
879
113
4,752
16,835
15,417
322
3,207
13,628
28,653
6,138
L
6,683
2,399
0
2,198
9,582
3,654
285
880
8,702
0
61,358
W
Mulan
Kyoct
Mulan
6,595
1,280
405
2,591
10,316
9,727
0
3,115
7,201
0
26,756
W
14,575
1,154
0
1,192
8,646
3,678
68
3,634
5,012
71,798
0
W
Arachne
NevaQuits
Arachne
7,349
4,785
0
6,711
14,275
7,337
252
1,831
12,444
0
75,543
L
4,686
1,327
0
1,814
9,628
5,187
0
5,619
4,009
54,208
0
W
Cernunnos
8,676
4,651
0
4,875
8,933
3,282
2,048
1,458
7,199
0
57,996
L
3,392
2,367
0
2,086
16,396
6,591
0
4,869
11,527
0
55,837
L
Cu Chulainn
dopeypanda22
Cu Chulainn
6,165
1,307
0
478
10,924
8,581
0
0
10,924
0
57,071
W
Horus
6,691
3,970
164
5,958
10,780
9,131
750
0
10,780
0
59,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
43,130
458
Minions Killed
466
0
Camps Cleared
0
1,477,146
Distance Traveled
1,509,529
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,518
470
68
4
0
318,910
3
L
Medusa
7,172
448
98
6
0
280,273
6
W
Mulan
7,516
470
35
2
0
264,201
2
W
Agni
9,145
572
120
8
0
330,680
9
W
Arachne
9,134
571
119
7
0
343,752
4
L
Vulcan
7,588
474
114
7
0
290,125
1
W
Cernunnos
7,802
488
92
6
0
286,327
3
L
Arachne
7,526
470
92
6
0
329,038
3
L
Cu Chulainn
7,680
480
86
5
0
258,800
3
W
Horus
9,533
596
100
6
0
284,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role