Player Matchup

Ymir
Ymir
DIRAWYR
Ymir
Level 90
God Stats
1W - 1L
1,363 SR
Queue Stats
35W - 21L
1,579 Elo+
Party 1
Ullr
Ullr
DeadNox33
Ullr
Level 138
God Stats
5W - 1L
1,618 SR
Queue Stats
328W - 228L
1,635 Elo+
Party 1
Tiamat
Tiamat
TheSpectrun
Tiamat
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 57L
1,617 Elo+
Solo
Team Averages
Level 99
1,566 SR
1,610 Elo+

VS

Team Averages
Level 71
1,541 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Kawesh2
Baron Samedi
Level 89
God Stats
7W - 3L
1,622 SR
Queue Stats
199W - 166L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
MitsuKaz3
Kuzenbo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 51L
1,654 Elo+
Party 2
Ishtar
Ishtar
RoPw
Ishtar
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DIRAWYR
Ymir
12
1 / 2 / 6
7,911
791
3,740
8,309
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
13
3 / 1 / 3
7,714
771
9,734
6,945
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
13
4 / 1 / 1
7,870
787
11,345
8,749
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kawesh2
Baron Samedi
13
1 / 1 / 3
7,191
719
8,819
8,462
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
MitsuKaz3
Kuzenbo
12
3 / 0 / 1
8,203
820
5,805
10,110
12,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
RoPw
Ishtar
9
0 / 7 / 2
6,422
642
3,101
12,222
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
4
4
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
DIRAWYR
Ymir
1
2
6
2
W
Ullr
3
1
3
4.5
L
Baron Samedi
Kawesh2
Baron Samedi
1
1
3
2.5
L
Kuzenbo
MitsuKaz3
Kuzenbo
3
0
1
3.5
L
Ishtar
RoPw
Ishtar
0
7
2
0.14
W
Tiamat
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
17,725
24,003
Taken
30,794
18,064
Mitigated
22,765
4,123
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DIRAWYR
Ymir
3,740
582
0
1,627
8,309
7,467
130
4,484
3,825
10,086
0
W
Ullr
9,734
4,307
0
230
6,945
3,432
0
4,046
2,899
0
37,448
L
Baron Samedi
Kawesh2
Baron Samedi
8,819
492
1,995
4,554
8,462
4,859
0
4,602
3,860
38,137
0
L
Kuzenbo
MitsuKaz3
Kuzenbo
5,805
2,911
0
2,950
10,110
12,833
0
5,646
4,464
10,099
0
L
Ishtar
RoPw
Ishtar
3,101
1,544
0
1,223
12,222
5,073
0
5,132
7,090
0
13,485
W
Tiamat
11,345
1,020
0
2,266
8,749
7,165
0
6,122
2,627
40,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,495
Gold Earned
21,816
138
Minions Killed
121
0
Camps Cleared
0
586,833
Distance Traveled
557,991
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,911
791
13
1
0
194,307
3
W
Ullr
7,714
771
58
6
0
195,211
4
L
Baron Samedi
7,191
719
73
7
0
194,771
3
L
Kuzenbo
8,203
820
7
1
0
194,938
0
L
Ishtar
6,422
642
41
4
0
168,282
0
W
Tiamat
7,870
787
67
7
0
197,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role