Player Matchup

Ah Puch
Ah Puch
HardlyDeaf
Ah Puch
Level 157
God Stats
1W - 1L
1,947 SR
Queue Stats
121W - 107L
1,577 Elo+
Solo
Hachiman
Hachiman
JointedRumble60
Hachiman
Level 124
God Stats
21W - 15L
1,688 SR
Queue Stats
406W - 346L
1,674 Elo+
Solo
Arachne
Arachne
RagingAmoeba
Arachne
Level 159
God Stats
58W - 37L
1,683 SR
Queue Stats
291W - 293L
1,558 Elo+
Solo
Fafnir
Fafnir
Steezin406
Fafnir
Level 160
God Stats
4W - 2L
1,446 SR
Queue Stats
385W - 392L
1,567 Elo+
Solo
Bellona
Bellona
Switch_Void
Bellona
Level 158
God Stats
5W - 4L
1,607 SR
Queue Stats
154W - 168L
1,493 Elo+
Solo
Team Averages
Level 152
1,674 SR
1,574 Elo+

VS

Team Averages
Level 138
1,623 SR
1,593 Elo+
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LightskinEra_
Medusa
Level 122
God Stats
4W - 4L
1,619 SR
Queue Stats
343W - 326L
1,535 Elo+
Solo
Odin
Odin
iBeDonovan
Odin
Level 149
God Stats
3W - 5L
1,804 SR
Queue Stats
109W - 81L
1,742 Elo+
Solo
Zeus
Zeus
nlycan
Zeus
Level 129
God Stats
11W - 8L
1,477 SR
Queue Stats
632W - 585L
1,588 Elo+
Solo
Cabrakan
Cabrakan
可可可可可可可可可可可可可可可爱
Cabrakan
Level 160
God Stats
13W - 6L
1,713 SR
Queue Stats
481W - 413L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HardlyDeaf
Ah Puch
10
1 / 3 / 1
5,934
539
5,958
8,728
3,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
12
0 / 1 / 1
6,343
577
5,659
6,288
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
RagingAmoeba
Arachne
9
2 / 3 / 2
5,795
527
3,999
8,698
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Steezin406
Fafnir
9
1 / 3 / 0
5,763
524
2,541
9,661
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Switch_Void
Bellona
11
0 / 1 / 0
6,489
590
3,968
6,927
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 5
6,253
568
5,967
5,827
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 1
6,906
628
3,649
7,619
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 0 / 2
7,144
649
4,270
6,383
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
nlycan
Zeus
11
5 / 4 / 1
6,590
599
6,569
6,112
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 0 / 9
6,387
581
5,544
10,331
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
5
4.5
L
Ah Puch
HardlyDeaf
Ah Puch
1
3
1
0.5
L
Hachiman
0
1
1
0.5
W
2
0
1
2.5
L
Arachne
RagingAmoeba
Arachne
2
3
2
1
L
Fafnir
Steezin406
Fafnir
1
3
0
0.33
L
Bellona
Switch_Void
Bellona
0
1
0
0
W
1
0
2
2
W
Zeus
nlycan
Zeus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
25,999
40,302
Taken
36,272
23,877
Mitigated
22,923
14,944
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,967
1,817
0
1,166
5,827
2,550
0
1,185
4,642
0
49,274
L
Ah Puch
HardlyDeaf
Ah Puch
5,958
368
0
4,328
8,728
3,400
0
4,422
4,306
38,871
0
L
Hachiman
5,659
3,215
0
3,107
6,288
1,817
0
398
5,890
0
49,726
W
3,649
1,950
0
5,445
7,619
2,867
0
542
7,077
0
53,128
L
Arachne
RagingAmoeba
Arachne
3,999
2,822
0
1,877
8,698
4,070
0
2,760
5,813
0
30,421
L
Fafnir
Steezin406
Fafnir
2,541
676
0
2,480
9,661
8,668
0
2,250
7,411
20,128
0
L
Bellona
Switch_Void
Bellona
3,968
1,877
0
3,152
6,927
5,922
0
1,540
4,882
0
46,615
W
4,270
869
0
2,329
6,383
5,210
0
109
6,274
0
51,949
W
Zeus
nlycan
Zeus
6,569
1,175
0
695
6,112
2,527
0
3,119
2,993
40,197
0
W
5,544
839
0
3,450
10,331
9,769
0
3,544
6,787
20,395
4,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
33,280
364
Minions Killed
436
0
Camps Cleared
0
1,076,899
Distance Traveled
1,139,057
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,253
568
80
7
0
269,350
2
L
Ah Puch
5,934
539
64
6
0
210,606
3
L
Hachiman
6,343
577
100
9
0
209,785
6
W
Medusa
6,906
628
110
10
0
205,286
3
L
Arachne
5,795
527
65
6
0
252,485
1
L
Fafnir
5,763
524
25
2
0
175,210
3
L
Bellona
6,489
590
110
10
0
228,813
3
W
Odin
7,144
649
121
11
0
256,347
4
W
Zeus
6,590
599
87
8
0
204,637
1
W
Cabrakan
6,387
581
38
3
0
203,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role