Player Matchup

Khepri
Khepri
Ashen Jar
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,458 Elo+
Solo
Hades
Hades
Darth Fenrir923
Hades
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,584 Elo+
Solo
Ah Puch
Ah Puch
Foe5 Trap
Ah Puch
Level 159
God Stats
2W - 3L
1,341 SR
Queue Stats
190W - 196L
1,502 Elo+
Solo
Thor
Thor
Nidaclasar
Thor
Level 129
God Stats
13W - 21L
1,441 SR
Queue Stats
46W - 69L
1,434 Elo+
Solo
Achilles
Achilles
ZCorvoZ
Achilles
Level 158
God Stats
0W - 2L
1,480 SR
Queue Stats
27W - 28L
1,485 Elo+
Solo
Team Averages
Level 128
1,452 SR
1,493 Elo+

VS

Team Averages
Level 122
1,663 SR
1,507 Elo+
Kukulkan
Kukulkan
DeliRosa
Kukulkan
Level 127
God Stats
18W - 12L
1,798 SR
Queue Stats
144W - 132L
1,513 Elo+
Solo
Medusa
Medusa
IrishboyWRX
Medusa
Level 124
God Stats
5W - 5L
1,553 SR
Queue Stats
25W - 26L
1,485 Elo+
Solo
Merlin
Merlin
JD75000
Merlin
Level 115
God Stats
5W - 0L
1,756 SR
Queue Stats
120W - 130L
1,461 Elo+
Solo
Thor
Thor
mrevil4994
Thor
Level 140
God Stats
4W - 0L
1,730 SR
Queue Stats
39W - 30L
1,591 Elo+
Solo
Ganesha
Ganesha
ooAhsta
Ganesha
Level 104
God Stats
15W - 22L
1,477 SR
Queue Stats
95W - 108L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ashen Jar
Khepri
15
0 / 2 / 1
9,078
648
4,540
10,318
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 3 / 1
8,877
634
4,867
13,191
7,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Foe5 Trap
Ah Puch
18
1 / 2 / 0
10,110
722
8,184
9,354
4,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 3 / 1
9,118
651
5,708
12,496
5,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
ZCorvoZ
Achilles
15
0 / 2 / 1
8,716
623
7,162
12,078
9,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeliRosa
Kukulkan
18
0 / 0 / 8
10,296
735
9,394
6,114
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
18
3 / 1 / 4
10,222
730
6,637
8,044
4,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JD75000
Merlin
18
5 / 0 / 4
10,474
748
13,150
7,897
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 6
9,849
704
13,299
7,346
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
ooAhsta
Ganesha
16
0 / 0 / 10
10,242
732
6,537
10,589
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
12
12
Deaths
1
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ashen Jar
Khepri
0
2
1
0.25
L
0
3
1
0.17
W
Kukulkan
DeliRosa
Kukulkan
0
0
8
4
L
Ah Puch
Foe5 Trap
Ah Puch
1
2
0
0.5
W
Medusa
3
1
4
5
W
Merlin
JD75000
Merlin
5
0
4
7
L
0
3
1
0.17
L
Achilles
ZCorvoZ
Achilles
0
2
1
0.25
W
4
0
6
7
W
Ganesha
ooAhsta
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,461
Damage
49,017
57,437
Taken
39,990
40,489
Mitigated
28,196
9,185
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ashen Jar
Khepri
4,540
58
0
1,475
10,318
14,019
0
5,561
4,757
13,524
0
L
4,867
231
150
2,423
13,191
7,159
170
7,349
5,842
29,985
0
W
Kukulkan
DeliRosa
Kukulkan
9,394
721
0
1,200
6,114
3,316
540
2,504
3,610
56,505
0
L
Ah Puch
Foe5 Trap
Ah Puch
8,184
107
0
1,277
9,354
4,333
183
2,889
6,465
50,642
0
W
Medusa
6,637
2,336
0
0
8,044
4,213
1,964
3,692
4,352
0
35,650
W
Merlin
JD75000
Merlin
13,150
384
0
250
7,897
3,963
171
3,746
4,151
44,452
0
L
5,708
0
0
1,676
12,496
5,426
145
7,392
5,104
0
39,778
L
Achilles
ZCorvoZ
Achilles
7,162
905
0
2,184
12,078
9,552
1,103
5,890
6,188
0
25,702
W
13,299
1,798
0
151
7,346
3,898
556
2,690
4,656
0
29,004
W
Ganesha
ooAhsta
Ganesha
6,537
412
0
3,643
10,589
12,806
141
4,959
5,630
17,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
51,083
297
Minions Killed
325
0
Camps Cleared
0
1,378,590
Distance Traveled
1,453,934
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,078
648
15
1
0
298,977
2
L
Hades
8,877
634
64
5
0
291,409
2
W
Kukulkan
10,296
735
119
9
0
270,832
5
L
Ah Puch
10,110
722
106
8
0
234,848
1
W
Medusa
10,222
730
77
6
0
299,115
3
W
Merlin
10,474
748
86
6
0
305,356
1
L
Thor
9,118
651
71
5
0
276,724
2
L
Achilles
8,716
623
41
3
0
276,632
0
W
Thor
9,849
704
37
3
0
299,669
5
W
Ganesha
10,242
732
6
0
0
278,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role