Player Matchup

Cthulhu
Cthulhu
ChrueKAOS
Cthulhu
Level 160
God Stats
2W - 5L
1,448 SR
Queue Stats
85W - 111L
1,534 Elo+
Solo
Neith
Neith
Ggaabbee55
Neith
Level 60
God Stats
1W - 3L
1,541 SR
Queue Stats
4W - 5L
1,516 Elo+
Solo
Lancelot
Lancelot
I Ieroin
Lancelot
Level 123
God Stats
1W - 2L
1,482 SR
Queue Stats
216W - 221L
1,528 Elo+
Solo
Horus
Horus
Nosoku
Horus
Level 134
God Stats
112W - 124L
1,583 SR
Queue Stats
1,069W - 1,023L
1,630 Elo+
Solo
Ah Puch
Ah Puch
ZPorkchop
Ah Puch
Level 124
God Stats
2W - 3L
1,523 SR
Queue Stats
340W - 340L
1,604 Elo+
Solo
Team Averages
Level 120
1,516 SR
1,562 Elo+

VS

Team Averages
Level 121
1,538 SR
1,531 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Clutch_wicked559
Thanatos
Level 87
God Stats
31W - 26L
1,530 SR
Queue Stats
130W - 111L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
HaywireSine2
Kumbhakarna
Level 113
God Stats
5W - 6L
1,342 SR
Queue Stats
42W - 49L
1,572 Elo+
Solo
Bellona
Bellona
Warden_OwO
Bellona
Level 138
God Stats
3W - 2L
1,605 SR
Queue Stats
320W - 281L
1,565 Elo+
Solo
Izanami
Izanami
mattiej
Izanami
Level 109
God Stats
4W - 2L
1,713 SR
Queue Stats
190W - 177L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChrueKAOS
Cthulhu
15
1 / 5 / 0
8,710
484
8,902
18,147
11,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
1 / 4 / 2
8,796
489
11,954
12,526
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
I Ieroin
Lancelot
12
1 / 4 / 0
7,528
418
4,004
13,526
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Nosoku
Horus
12
3 / 2 / 1
7,710
428
6,459
14,509
11,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ZPorkchop
Ah Puch
15
0 / 6 / 0
8,527
474
8,270
15,214
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 1 / 8
10,718
595
13,763
11,079
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 1 / 1
11,427
635
10,184
11,631
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
HaywireSine2
Kumbhakarna
13
1 / 2 / 7
8,616
479
2,995
15,234
13,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Warden_OwO
Bellona
16
0 / 1 / 10
10,427
579
11,122
14,914
13,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
mattiej
Izanami
17
4 / 1 / 5
10,534
585
14,429
15,589
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
21
21
Deaths
6
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
8
7
L
Cthulhu
ChrueKAOS
Cthulhu
1
5
0
0.2
W
13
1
1
13.5
L
Neith
1
4
2
0.5
W
Kumbhakarna
HaywireSine2
Kumbhakarna
1
2
7
2.25
L
Lancelot
I Ieroin
Lancelot
1
4
0
0.25
L
Horus
Nosoku
Horus
3
2
1
1.75
W
Bellona
Warden_OwO
Bellona
0
1
10
5
L
Ah Puch
ZPorkchop
Ah Puch
0
6
0
0
W
Izanami
mattiej
Izanami
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,589
Damage
52,493
73,922
Taken
68,447
39,415
Mitigated
43,062
19,125
Healing
35,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,763
988
0
2,445
11,079
4,526
0
5,071
5,742
98,494
1,717
L
Cthulhu
ChrueKAOS
Cthulhu
8,902
896
0
5,079
18,147
11,590
0
1,326
16,721
70,226
0
W
10,184
3,361
0
14,386
11,631
5,854
426
1,916
9,514
0
82,134
L
Neith
11,954
5,600
0
3,085
12,526
5,256
0
1,662
10,864
0
77,932
W
Kumbhakarna
HaywireSine2
Kumbhakarna
2,995
808
0
1,682
15,234
13,394
93
2,328
12,317
12,204
149
L
Lancelot
I Ieroin
Lancelot
4,004
312
0
4,096
13,526
5,074
0
2,715
10,811
0
46,486
L
Horus
Nosoku
Horus
6,459
2,511
569
2,900
14,509
11,487
0
4,470
10,039
0
21,846
W
Bellona
Warden_OwO
Bellona
11,122
4,985
0
7,446
14,914
13,589
1,463
6,004
8,124
0
74,494
L
Ah Puch
ZPorkchop
Ah Puch
8,270
193
0
3,396
15,214
6,008
0
6,343
8,871
84,158
0
W
Izanami
mattiej
Izanami
14,429
10,230
0
9,492
15,589
5,699
4,057
1,469
13,995
0
105,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
51,722
538
Minions Killed
601
0
Camps Cleared
0
1,569,274
Distance Traveled
1,801,536
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,718
595
181
10
0
347,249
3
L
Cthulhu
8,710
484
135
8
0
310,389
2
W
Thanatos
11,427
635
107
6
0
399,686
5
L
Neith
8,796
489
133
7
0
304,062
4
W
Kumbhakarna
8,616
479
19
1
0
371,776
11
L
Lancelot
7,528
418
96
5
0
326,467
2
L
Horus
7,710
428
23
1
0
325,894
1
W
Bellona
10,427
579
136
8
0
368,771
5
L
Ah Puch
8,527
474
151
8
0
302,462
4
W
Izanami
10,534
585
158
9
0
314,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role