Player Matchup

Ishtar
Ishtar
Chiefchiller
Ishtar
Level 40
God Stats
0W - 1L
1,651 SR
Queue Stats
5W - 8L
1,458 Elo+
Party 4
Bellona
Bellona
Esguzo
Bellona
Level 46
God Stats
2W - 5L
1,344 SR
Queue Stats
30W - 40L
1,373 Elo+
Party 3
Thor
Thor
Madan1123
Thor
Level 41
God Stats
3W - 3L
1,575 SR
Queue Stats
62W - 61L
1,424 Elo+
Party 3
Yemoja
Yemoja
ReaperRosee
Yemoja
Level 8
God Stats
1W - 4L
1,339 SR
Queue Stats
5W - 7L
1,505 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
luisespinosa18
Morgan Le Fay
Level 49
God Stats
6W - 8L
1,500 SR
Queue Stats
74W - 78L
1,395 Elo+
Solo
Team Averages
Level 37
1,482 SR
1,431 Elo+

VS

Team Averages
Level 73
1,483 SR
1,376 Elo+
Medusa
Medusa
GoDogs12
Medusa
Level 121
God Stats
15W - 8L
1,674 SR
Queue Stats
118W - 120L
1,412 Elo+
Party 1
Lancelot
Lancelot
Happytr1gger
Lancelot
Level 39
God Stats
123W - 115L
1,405 SR
Queue Stats
141W - 149L
1,312 Elo+
Party 2
Agni
Agni
Shiho
Agni
Level 148
God Stats
15W - 11L
1,519 SR
Queue Stats
73W - 56L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Snnik941
Tsukuyomi
Level 42
God Stats
2W - 2L
1,316 SR
Queue Stats
56W - 75L
1,346 Elo+
Solo
Sylvanus
Sylvanus
smallpeepeeboi
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 5 / 1
8,355
464
7,282
14,137
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Esguzo
Bellona
15
3 / 5 / 2
9,730
541
9,427
18,400
17,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
14
7 / 6 / 1
9,429
524
5,969
18,493
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
12
1 / 0 / 3
8,051
447
2,195
8,069
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
luisespinosa18
Morgan Le Fay
16
1 / 3 / 4
9,354
520
6,107
13,087
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GoDogs12
Medusa
15
5 / 3 / 3
9,299
517
13,470
12,985
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Happytr1gger
Lancelot
17
7 / 0 / 3
10,944
608
13,203
10,923
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Shiho
Agni
15
4 / 2 / 3
9,930
552
13,257
7,366
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Snnik941
Tsukuyomi
14
3 / 7 / 4
8,826
490
6,893
16,219
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
0 / 3 / 8
8,672
482
4,666
15,385
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
14
Kills
19
19
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
5
1
0.5
L
Bellona
Esguzo
Bellona
3
5
2
0.8
W
Medusa
GoDogs12
Medusa
5
3
3
2.17
W
Lancelot
Happytr1gger
Lancelot
7
0
3
8.5
L
Thor
7
6
1
1.25
L
Yemoja
1
0
3
2.5
W
Agni
Shiho
Agni
4
2
3
2.75
W
Tsukuyomi
Snnik941
Tsukuyomi
3
7
4
0.71
L
Morgan Le Fay
luisespinosa18
Morgan Le Fay
1
3
4
1
W
Sylvanus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
51,489
72,186
Taken
62,878
41,858
Mitigated
35,633
23,856
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
7,282
4,974
0
3,611
14,137
4,318
684
1,676
12,377
0
50,055
L
Bellona
Esguzo
Bellona
9,427
3,372
0
4,733
18,400
17,803
258
2,109
15,336
0
68,756
W
Medusa
GoDogs12
Medusa
13,470
5,989
0
4,468
12,985
4,960
2,340
1,488
11,278
0
70,369
W
Lancelot
Happytr1gger
Lancelot
13,203
2,777
0
2,975
10,923
6,473
278
934
9,989
0
74,394
L
Thor
5,969
1,960
36
5,320
18,493
7,598
0
2,933
15,332
0
59,544
L
Yemoja
2,195
788
4,731
2,680
8,069
6,569
0
2,581
5,358
16,907
0
W
Agni
Shiho
Agni
13,257
1,306
0
731
7,366
2,955
817
2,261
5,105
65,233
0
W
Tsukuyomi
Snnik941
Tsukuyomi
6,893
1,723
0
4,714
16,219
5,844
301
919
15,300
0
58,174
L
Morgan Le Fay
luisespinosa18
Morgan Le Fay
6,107
210
0
2,745
13,087
5,570
0
7,538
5,084
74,863
0
W
Sylvanus
4,666
1,500
669
3,294
15,385
15,401
552
2,700
12,401
29,642
4,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
47,671
469
Minions Killed
488
0
Camps Cleared
0
1,635,263
Distance Traveled
1,659,915
13
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,355
464
87
5
0
323,080
5
L
Bellona
9,730
541
133
7
0
308,132
1
W
Medusa
9,299
517
92
5
0
305,943
6
W
Lancelot
10,944
608
143
8
0
409,935
2
L
Thor
9,429
524
90
5
0
347,306
0
L
Yemoja
8,051
447
27
2
0
312,484
1
W
Agni
9,930
552
119
7
0
337,972
16
W
Tsukuyomi
8,826
490
84
5
0
331,137
1
L
Morgan Le Fay
9,354
520
132
7
0
344,261
6
W
Sylvanus
8,672
482
50
3
0
274,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role