Player Matchup

Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Cobracon07
Osiris
Level 160
God Stats
3W - 4L
1,411 SR
Queue Stats
141W - 156L
1,485 Elo+
Solo
Discordia
Discordia
KilllerFlame9856
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,580 Elo+
Solo
Danzaburou
Danzaburou
TheRealSnoFlake
Danzaburou
Level 156
God Stats
1W - 0L
1,434 SR
Queue Stats
40W - 43L
1,475 Elo+
Party 3
Thoth
Thoth
WhoSticky
Thoth
Level 144
God Stats
3W - 1L
1,661 SR
Queue Stats
39W - 41L
1,480 Elo+
Party 3
Team Averages
Level 152
1,501 SR
1,504 Elo+

VS

Team Averages
Level 96
1,571 SR
1,506 Elo+
Kali
Kali
 
Kali
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
D0CTORJEKYLL
Vamana
Level 123
God Stats
14W - 5L
1,610 SR
Queue Stats
668W - 703L
1,400 Elo+
Party 1
Hachiman
Hachiman
IroncladTrain
Hachiman
Level 114
God Stats
2W - 1L
1,713 SR
Queue Stats
106W - 63L
1,613 Elo+
Party 2
Xing Tian
Xing Tian
PumpkinClamp847
Xing Tian
Level 66
God Stats
2W - 1L
1,611 SR
Queue Stats
61W - 33L
1,616 Elo+
Party 2
Nox
Nox
Spartanking5595
Nox
Level 114
God Stats
9W - 16L
1,420 SR
Queue Stats
774W - 833L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 7
7,765
777
3,544
7,835
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Cobracon07
Osiris
13
0 / 3 / 12
7,252
725
7,572
10,166
15,059
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
15
3 / 2 / 11
8,612
861
15,836
9,230
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TheRealSnoFlake
Danzaburou
16
5 / 2 / 7
8,699
870
11,162
9,510
5,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
WhoSticky
Thoth
16
7 / 5 / 6
9,142
914
13,269
10,876
5,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 4 / 5
7,215
722
5,176
10,987
4,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
15
1 / 2 / 5
8,077
808
7,454
14,502
12,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
IroncladTrain
Hachiman
16
5 / 4 / 3
8,665
867
12,547
9,575
3,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PumpkinClamp847
Xing Tian
13
2 / 3 / 4
7,809
781
6,980
17,426
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 5
7,632
763
4,425
6,551
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
16
Kills
10
13
Deaths
16
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
7
4.5
L
Kali
 
Kali
1
4
5
0.88
W
Osiris
Cobracon07
Osiris
0
3
12
2
L
Vamana
1
2
5
1.75
L
Hachiman
IroncladTrain
Hachiman
5
4
3
1.63
W
Discordia
3
2
11
4.25
L
Xing Tian
PumpkinClamp847
Xing Tian
2
3
4
1.33
L
1
3
5
1.17
W
Danzaburou
TheRealSnoFlake
Danzaburou
5
2
7
4.25
W
Thoth
WhoSticky
Thoth
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,383
Damage
36,582
47,617
Taken
59,041
38,509
Mitigated
41,601
15,804
Healing
22,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,544
288
1,654
1,970
7,835
8,619
96
1,510
6,325
5,931
0
L
Kali
 
Kali
5,176
2,036
352
3,247
10,987
4,629
0
5,982
4,799
0
11,016
W
Osiris
Cobracon07
Osiris
7,572
2,182
1,124
2,120
10,166
15,059
367
3,143
7,023
0
7,990
L
Vamana
7,454
2,328
2,522
6,630
14,502
12,237
0
6,555
7,611
0
16,869
L
Hachiman
IroncladTrain
Hachiman
12,547
4,859
123
1,717
9,575
3,672
0
7,442
2,001
0
23,432
W
Discordia
15,836
533
1,527
2,294
9,230
4,419
994
1,373
7,857
28,830
0
L
Xing Tian
PumpkinClamp847
Xing Tian
6,980
596
1,716
4,944
17,426
18,104
0
8,804
8,049
10,121
0
L
4,425
168
774
249
6,551
2,959
0
3,866
2,685
13,565
0
W
Danzaburou
TheRealSnoFlake
Danzaburou
11,162
4,763
1,124
2,648
9,510
5,322
2,147
2,962
6,548
0
19,490
W
Thoth
WhoSticky
Thoth
13,269
352
695
648
10,876
5,090
972
2,417
8,459
28,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
39,398
90
Minions Killed
86
0
Camps Cleared
0
917,172
Distance Traveled
956,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,765
777
2
0
0
123,367
0
L
Kali
7,215
722
14
1
0
191,152
0
W
Osiris
7,252
725
5
1
0
207,654
1
L
Vamana
8,077
808
25
3
0
243,951
3
L
Hachiman
8,665
867
22
2
0
164,652
0
W
Discordia
8,612
861
36
4
0
217,031
1
L
Xing Tian
7,809
781
5
1
0
199,583
0
L
Nox
7,632
763
20
2
0
157,399
1
W
Danzaburou
8,699
870
15
2
0
191,258
0
W
Thoth
9,142
914
32
3
0
177,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role