Player Matchup

Olorun
Olorun
Batteddegree
Olorun
Level 158
God Stats
1W - 1L
2,030 SR
Queue Stats
76W - 94L
1,568 Elo+
Party 2
Chaac
Chaac
Bindels
Chaac
Level 143
God Stats
0W - 2L
1,534 SR
Queue Stats
192W - 143L
1,630 Elo+
Solo
Bastet
Bastet
Ctons17
Bastet
Level 157
God Stats
5W - 4L
1,772 SR
Queue Stats
103W - 110L
1,581 Elo+
Party 2
Shiva
Shiva
KINDATOXICC
Shiva
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 301L
1,539 Elo+
Party 3
Yu Huang
Yu Huang
Stud94
Yu Huang
Level 160
God Stats
14W - 16L
1,527 SR
Queue Stats
783W - 692L
1,567 Elo+
Party 3
Team Averages
Level 137
1,673 SR
1,577 Elo+

VS

Team Averages
Level 142
1,574 SR
1,565 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
FreddyPimpstone
Cupid
Level 128
God Stats
7W - 9L
1,613 SR
Queue Stats
106W - 95L
1,595 Elo+
Solo
Loki
Loki
Garø
Loki
Level 106
God Stats
4W - 2L
1,757 SR
Queue Stats
243W - 132L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 3 / 1
8,858
521
10,626
14,687
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Bindels
Chaac
14
3 / 3 / 3
8,563
504
11,939
20,021
10,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Ctons17
Bastet
14
2 / 3 / 2
8,448
497
10,690
15,270
6,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 0 / 2
7,567
445
9,326
10,631
4,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Stud94
Yu Huang
14
0 / 1 / 3
8,795
517
6,489
6,907
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 2 / 3
9,818
578
12,926
11,574
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
 
Bakasura
14
2 / 1 / 4
8,564
504
8,624
15,596
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
 
Ymir
13
2 / 4 / 3
8,156
480
4,709
17,333
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 0
8,662
510
7,182
13,062
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Garø
Loki
16
2 / 2 / 3
10,114
595
10,826
13,901
11,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
10
Kills
10
10
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
3
1.75
W
Bakasura
 
Bakasura
2
1
4
4
W
Ymir
 
Ymir
2
4
3
0.88
L
Olorun
2
3
1
0.83
L
Chaac
Bindels
Chaac
3
3
3
1.5
L
Bastet
Ctons17
Bastet
2
3
2
1
W
2
1
0
2
W
Loki
Garø
Loki
2
2
3
1.75
L
3
0
2
4
L
Yu Huang
Stud94
Yu Huang
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,070
Damage
44,267
67,516
Taken
71,466
31,249
Mitigated
41,961
22,287
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,926
855
0
2,624
11,574
5,015
0
3,957
7,617
93,140
0
W
Bakasura
 
Bakasura
8,624
5,481
0
4,942
15,596
7,948
84
977
14,619
0
60,043
W
Ymir
 
Ymir
4,709
1,386
654
3,808
17,333
12,540
60
5,883
10,346
27,898
0
L
Olorun
10,626
5,655
145
6,356
14,687
6,539
3,257
3,214
11,217
83,502
0
L
Chaac
Bindels
Chaac
11,939
5,402
0
6,900
20,021
10,664
0
5,419
13,187
0
80,437
L
Bastet
Ctons17
Bastet
10,690
2,306
0
4,789
15,270
6,521
0
2,184
11,804
0
57,965
W
7,182
4,250
135
7,869
13,062
4,972
1,750
5,957
7,105
0
59,493
W
Loki
Garø
Loki
10,826
1,950
0
4,019
13,901
11,486
0
341
13,560
0
73,112
L
9,326
1,770
970
2,208
10,631
4,756
0
3,122
7,376
0
44,192
L
Yu Huang
Stud94
Yu Huang
6,489
154
0
919
6,907
2,769
0
3,696
2,946
81,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,231
Gold Earned
45,314
572
Minions Killed
584
0
Camps Cleared
0
1,709,421
Distance Traveled
1,639,076
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,818
578
169
10
0
333,641
4
W
Bakasura
8,564
504
103
6
0
389,953
6
W
Ymir
8,156
480
46
3
0
308,768
4
L
Olorun
8,858
521
130
8
0
264,816
2
L
Chaac
8,563
504
124
7
0
394,908
2
L
Bastet
8,448
497
110
6
0
348,295
4
W
Cupid
8,662
510
107
6
0
292,348
2
W
Loki
10,114
595
159
9
0
314,366
8
L
Shiva
7,567
445
60
4
0
362,738
4
L
Yu Huang
8,795
517
148
9
0
338,664
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role