Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Raave
Ah Puch
Level 158
God Stats
4W - 0L
1,587 SR
Queue Stats
98W - 96L
1,530 Elo+
Party 1
Rama
Rama
SenhorFreitas
Rama
Level 148
God Stats
2W - 3L
1,278 SR
Queue Stats
295W - 337L
1,482 Elo+
Party 1
Vulcan
Vulcan
USSWolf
Vulcan
Level 104
God Stats
3W - 0L
1,506 SR
Queue Stats
147W - 119L
1,559 Elo+
Party 1
Team Averages
Level 135
1,474 SR
1,514 Elo+

VS

Team Averages
Level 137
1,474 SR
1,492 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Lentkiler
Freya
Level 158
God Stats
1W - 4L
1,392 SR
Queue Stats
250W - 263L
1,486 Elo+
Solo
Ishtar
Ishtar
Santy01Prado
Ishtar
Level 89
God Stats
1W - 1L
1,480 SR
Queue Stats
47W - 45L
1,510 Elo+
Solo
Chernobog
Chernobog
Soadzin
Chernobog
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 2 / 6
6,137
1,023
2,745
6,839
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
 
Hades
9
1 / 2 / 5
5,783
964
2,547
6,141
3,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
Raave
Ah Puch
13
3 / 0 / 7
6,601
1,100
5,570
4,026
1,587
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 7
6,351
1,059
4,942
5,121
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
USSWolf
Vulcan
11
3 / 1 / 6
6,698
1,116
9,015
4,414
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 4 / 3
5,734
956
3,187
9,596
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
 
Atlas
6
0 / 2 / 0
4,711
785
996
4,059
1,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Lentkiler
Freya
10
0 / 3 / 2
4,834
806
3,216
5,991
2,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
12
2 / 1 / 3
5,802
967
5,926
4,481
1,741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Soadzin
Chernobog
11
2 / 1 / 1
5,816
969
3,441
2,578
1,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
11
Kills
6
6
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
6
2.5
W
Hades
 
Hades
1
2
5
1.75
L
Maui
 
Maui
2
4
3
0.88
L
Atlas
 
Atlas
0
2
0
0
L
Freya
Lentkiler
Freya
0
3
2
0.33
W
Ah Puch
Raave
Ah Puch
3
0
7
6.5
L
Ishtar
2
1
3
3.5
W
2
1
7
5.5
L
Chernobog
Soadzin
Chernobog
2
1
1
2.5
W
Vulcan
USSWolf
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
16,766
26,541
Taken
26,705
13,936
Mitigated
14,996
14,355
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,745
493
458
1,849
6,839
4,974
184
1,781
5,058
0
5,092
W
Hades
 
Hades
2,547
404
1,613
2,469
6,141
3,100
403
1,392
4,749
7,398
0
L
Maui
 
Maui
3,187
264
41
1,585
9,596
8,018
0
6,764
2,585
6,526
0
L
Atlas
 
Atlas
996
73
466
464
4,059
1,548
0
2,084
1,898
1,962
0
L
Freya
Lentkiler
Freya
3,216
748
212
1,826
5,991
2,425
0
4,008
1,983
5,862
0
W
Ah Puch
Raave
Ah Puch
5,570
153
912
2,730
4,026
1,587
308
664
3,362
8,151
0
L
Ishtar
5,926
2,105
371
246
4,481
1,741
0
2,753
1,690
0
11,525
W
4,942
3,820
960
1,662
5,121
2,263
2,906
2,059
3,062
0
10,627
L
Chernobog
Soadzin
Chernobog
3,441
976
192
873
2,578
1,264
0
1,435
1,107
0
10,530
W
Vulcan
USSWolf
Vulcan
9,015
3,583
808
894
4,414
2,012
74
1,503
2,911
19,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
26,897
62
Minions Killed
42
0
Camps Cleared
0
633,689
Distance Traveled
478,668
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,137
1,023
2
0
0
125,527
0
W
Hades
5,783
964
12
2
0
126,274
0
L
Maui
5,734
956
4
1
0
106,026
0
L
Atlas
4,711
785
0
0
0
48,806
1
L
Freya
4,834
806
3
1
0
115,485
0
W
Ah Puch
6,601
1,100
6
1
0
129,718
2
L
Ishtar
5,802
967
19
3
0
130,802
0
W
Rama
6,351
1,059
16
3
0
97,203
0
L
Chernobog
5,816
969
16
3
0
77,549
0
W
Vulcan
6,698
1,116
26
4
0
154,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role