Player Matchup

Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GoBu25
Guan Yu
Level 80
God Stats
1W - 2L
1,425 SR
Queue Stats
278W - 308L
1,419 Elo+
Solo
Cerberus
Cerberus
J-RHYD12
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1
Anubis
Anubis
Repelia
Anubis
Level 35
God Stats
5W - 11L
1,488 SR
Queue Stats
9W - 17L
1,602 Elo+
Solo
Danzaburou
Danzaburou
XSpectic5392
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,506 Elo+
Solo
Team Averages
Level 77
1,483 SR
1,436 Elo+

VS

Team Averages
Level 86
1,504 SR
1,570 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BTXSuki
Ne Zha
Level 80
God Stats
18W - 15L
1,568 SR
Queue Stats
564W - 419L
1,608 Elo+
Party 2
Nu Wa
Nu Wa
HardRodDaddy
Nu Wa
Level 44
God Stats
4W - 8L
1,373 SR
Queue Stats
335W - 198L
1,671 Elo+
Party 2
Shiva
Shiva
HokageLight
Shiva
Level 46
God Stats
8W - 5L
1,646 SR
Queue Stats
316W - 187L
1,659 Elo+
Party 2
Yemoja
Yemoja
MucinexMax
Yemoja
Level 103
God Stats
62W - 84L
1,431 SR
Queue Stats
385W - 434L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
0 / 5 / 1
8,760
876
3,970
11,159
5,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
GoBu25
Guan Yu
14
0 / 2 / 0
8,894
889
4,395
15,542
13,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
J-RHYD12
Cerberus
14
1 / 6 / 0
10,016
1,002
6,342
28,493
37,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Repelia
Anubis
14
0 / 5 / 1
9,219
922
4,654
14,177
6,941
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
XSpectic5392
Danzaburou
14
0 / 8 / 0
9,101
910
8,023
25,936
10,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

120

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
8 / 0 / 15
11,878
1,188
35,461
4,896
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
BTXSuki
Ne Zha
17
13 / 1 / 11
11,519
1,152
16,476
5,655
3,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 16
10,226
1,023
15,720
3,788
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 0 / 22
10,370
1,037
14,629
10,532
11,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
MucinexMax
Yemoja
17
2 / 0 / 17
11,602
1,160
7,948
8,713
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
107
1
Kills
26
26
Deaths
1
2
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
1
0.1
W
Vulcan
 
Vulcan
8
0
15
15.5
W
Ne Zha
BTXSuki
Ne Zha
13
1
11
18.5
L
Guan Yu
GoBu25
Guan Yu
0
2
0
0
W
1
0
16
9
W
2
0
22
13
L
Cerberus
J-RHYD12
Cerberus
1
6
0
0.17
W
Yemoja
MucinexMax
Yemoja
2
0
17
10.5
L
Anubis
Repelia
Anubis
0
5
1
0.1
L
Danzaburou
XSpectic5392
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,384
Damage
90,234
95,307
Taken
33,584
74,121
Mitigated
27,906
12,224
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,970
267
35
1,993
11,159
5,621
0
6,225
4,934
13,620
0
W
Vulcan
 
Vulcan
35,461
7,896
0
473
4,896
2,673
0
1,333
3,512
59,288
0
W
Ne Zha
BTXSuki
Ne Zha
16,476
3,462
0
1,795
5,655
3,234
0
2,236
3,370
0
35,526
L
Guan Yu
GoBu25
Guan Yu
4,395
581
1,617
2,478
15,542
13,327
0
10,090
5,452
0
17,942
W
15,720
5,957
0
0
3,788
1,820
0
1,478
2,310
32,056
0
W
14,629
3,320
453
825
10,532
11,550
0
5,036
5,122
279
20,443
L
Cerberus
J-RHYD12
Cerberus
6,342
187
0
2,778
28,493
37,959
0
17,448
11,045
22,257
0
W
Yemoja
MucinexMax
Yemoja
7,948
1,657
3,111
3,572
8,713
8,629
0
4,883
3,695
22,606
0
L
Anubis
Repelia
Anubis
4,654
241
0
1,494
14,177
6,941
0
8,176
6,001
29,317
0
L
Danzaburou
XSpectic5392
Danzaburou
8,023
3,293
0
1,829
25,936
10,273
0
17,469
8,467
0
36,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,990
Gold Earned
55,595
204
Minions Killed
188
6
Camps Cleared
9
819,683
Distance Traveled
1,051,079
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,760
876
31
3
2
114,530
0
W
Vulcan
11,878
1,188
73
7
2
239,080
0
W
Ne Zha
11,519
1,152
26
3
2
214,819
0
L
Guan Yu
8,894
889
27
3
1
196,885
2
W
Nu Wa
10,226
1,023
41
4
3
206,143
0
W
Shiva
10,370
1,037
20
2
0
216,143
0
L
Cerberus
10,016
1,002
30
3
1
196,930
0
W
Yemoja
11,602
1,160
28
3
2
174,894
0
L
Anubis
9,219
922
56
6
0
159,665
0
L
Danzaburou
9,101
910
60
6
2
151,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role