Player Matchup

Danzaburou
Danzaburou
ElchoriReturn
Danzaburou
Level 155
God Stats
12W - 7L
1,689 SR
Queue Stats
487W - 462L
1,539 Elo+
Solo
Sylvanus
Sylvanus
MurkyPK0
Sylvanus
Level 148
God Stats
2W - 2L
1,810 SR
Queue Stats
32W - 38L
1,478 Elo+
Solo
Awilix
Awilix
SugaryMeat67
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,572 Elo+
Solo
Vulcan
Vulcan
Verrattik
Vulcan
Level 160
God Stats
0W - 2L
1,524 SR
Queue Stats
56W - 46L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
exäusto
Cu Chulainn
Level 71
God Stats
19W - 10L
1,710 SR
Queue Stats
123W - 119L
1,572 Elo+
Solo
Team Averages
Level 135
1,646 SR
1,551 Elo+

VS

Team Averages
Level 119
1,479 SR
1,568 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Pi0lhadas
Baron Samedi
Level 160
God Stats
14W - 5L
1,631 SR
Queue Stats
356W - 314L
1,635 Elo+
Party 1
Mercury
Mercury
TFBugha
Mercury
Level 64
God Stats
4W - 6L
1,491 SR
Queue Stats
139W - 143L
1,503 Elo+
Solo
Scylla
Scylla
Y--STRYKER--Y
Scylla
Level 108
God Stats
1W - 4L
1,102 SR
Queue Stats
416W - 413L
1,505 Elo+
Solo
Thor
Thor
zRαyleigh
Thor
Level 158
God Stats
16W - 8L
1,670 SR
Queue Stats
186W - 91L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElchoriReturn
Danzaburou
14
1 / 2 / 0
8,573
572
8,974
12,326
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MurkyPK0
Sylvanus
9
0 / 5 / 3
6,651
443
4,318
13,176
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
13
5 / 1 / 1
8,113
541
5,809
9,988
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Verrattik
Vulcan
14
2 / 1 / 2
8,526
568
10,210
5,061
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
exäusto
Cu Chulainn
14
0 / 2 / 2
8,463
564
3,862
8,573
9,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 1 / 3
7,625
508
9,460
15,012
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Pi0lhadas
Baron Samedi
11
2 / 1 / 6
7,071
471
5,871
10,260
10,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TFBugha
Mercury
13
0 / 2 / 3
7,554
504
1,659
8,387
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 4
7,516
501
3,442
7,858
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 1 / 5
8,270
551
12,060
12,478
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
11
11
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
3
2.5
L
Danzaburou
ElchoriReturn
Danzaburou
1
2
0
0.5
L
Sylvanus
MurkyPK0
Sylvanus
0
5
3
0.3
W
Baron Samedi
Pi0lhadas
Baron Samedi
2
1
6
5
L
Awilix
5
1
1
5.5
W
Mercury
TFBugha
Mercury
0
2
3
0.75
L
Vulcan
Verrattik
Vulcan
2
1
2
3
W
3
3
4
1.67
L
Cu Chulainn
exäusto
Cu Chulainn
0
2
2
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,173
Damage
32,492
49,124
Taken
53,995
28,714
Mitigated
29,198
17,460
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,460
8,132
0
8,760
15,012
5,283
0
1,852
13,160
0
70,272
L
Danzaburou
ElchoriReturn
Danzaburou
8,974
3,598
0
5,430
12,326
4,810
1,509
1,360
10,966
0
71,651
L
Sylvanus
MurkyPK0
Sylvanus
4,318
982
746
2,896
13,176
8,803
0
3,741
9,347
11,010
1,362
W
Baron Samedi
Pi0lhadas
Baron Samedi
5,871
696
2,373
4,163
10,260
10,539
0
3,211
7,049
24,241
1,513
L
Awilix
5,809
2,104
0
5,502
9,988
3,823
427
1,742
8,246
0
55,948
W
Mercury
TFBugha
Mercury
1,659
536
0
2,240
8,387
4,907
575
835
7,552
0
52,317
L
Vulcan
Verrattik
Vulcan
10,210
2,213
0
739
5,061
2,061
0
1,068
3,993
86,626
0
W
3,442
1,115
0
318
7,858
3,101
0
4,820
3,038
47,390
0
L
Cu Chulainn
exäusto
Cu Chulainn
3,862
989
0
2,147
8,573
9,217
113
1,283
7,096
0
62,650
W
12,060
3,295
0
1,169
12,478
5,368
0
4,103
8,375
0
64,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,326
Gold Earned
38,036
487
Minions Killed
424
0
Camps Cleared
0
1,444,264
Distance Traveled
1,471,164
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,625
508
106
7
0
266,232
4
L
Danzaburou
8,573
572
125
8
0
270,009
3
L
Sylvanus
6,651
443
11
1
0
227,045
4
W
Baron Samedi
7,071
471
36
2
0
269,167
4
L
Awilix
8,113
541
95
6
0
355,961
4
W
Mercury
7,554
504
91
6
0
324,495
4
L
Vulcan
8,526
568
133
9
0
329,546
6
W
Scylla
7,516
501
100
7
0
282,806
5
L
Cu Chulainn
8,463
564
123
8
0
261,703
5
W
Thor
8,270
551
91
6
0
328,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role