Player Matchup

Bellona
Bellona
King Flare9440
Bellona
Level 126
God Stats
6W - 6L
1,490 SR
Queue Stats
285W - 319L
1,448 Elo+
Party 3
Scylla
Scylla
POLAR OPTIXS
Scylla
Level 63
God Stats
2W - 1L
1,527 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Charybdis
Charybdis
kookid4life
Charybdis
Level 103
God Stats
12W - 11L
1,547 SR
Queue Stats
228W - 252L
1,434 Elo+
Solo
Yemoja
Yemoja
thenephew
Yemoja
Level 68
God Stats
25W - 15L
1,538 SR
Queue Stats
204W - 229L
1,442 Elo+
Party 3
Thanatos
Thanatos
thood
Thanatos
Level 129
God Stats
1W - 0L
1,383 SR
Queue Stats
12W - 11L
1,502 Elo+
Party 1
Team Averages
Level 98
1,497 SR
1,457 Elo+

VS

Team Averages
Level 86
1,378 SR
1,411 Elo+
Vulcan
Vulcan
C0MANDERXANDER
Vulcan
Level 66
God Stats
1W - 2L
1,439 SR
Queue Stats
32W - 52L
1,351 Elo+
Party 2
Danzaburou
Danzaburou
DrTNT1
Danzaburou
Level 69
God Stats
12W - 13L
1,489 SR
Queue Stats
192W - 191L
1,452 Elo+
Solo
Cthulhu
Cthulhu
MrMojoJojo44
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 282L
1,407 Elo+
Solo
King Arthur
King Arthur
TAT3R19
King Arthur
Level 159
God Stats
0W - 7L
1,072 SR
Queue Stats
380W - 419L
1,416 Elo+
Solo
Thanatos
Thanatos
TheGoodCorndog
Thanatos
Level 68
God Stats
5W - 9L
1,392 SR
Queue Stats
35W - 42L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,378
577
14,075
17,664
19,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
1 / 2 / 6
8,452
470
7,906
10,007
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
kookid4life
Charybdis
16
2 / 3 / 2
9,825
546
7,149
13,696
4,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
thenephew
Yemoja
13
0 / 1 / 9
8,414
467
5,271
12,158
11,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
thood
Thanatos
17
10 / 1 / 5
10,750
597
13,857
17,297
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,167
454
8,896
10,670
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
DrTNT1
Danzaburou
16
4 / 2 / 2
10,388
577
8,915
12,896
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrMojoJojo44
Cthulhu
13
1 / 2 / 2
8,107
450
10,882
15,285
13,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
TAT3R19
King Arthur
14
1 / 4 / 2
8,261
459
9,269
20,396
12,732
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
12
1 / 7 / 2
7,614
423
3,889
16,065
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
20
Kills
8
8
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Danzaburou
DrTNT1
Danzaburou
4
2
2
2.5
W
7
1
5
9.5
L
Cthulhu
MrMojoJojo44
Cthulhu
1
2
2
1
W
Scylla
1
2
6
2
L
King Arthur
TAT3R19
King Arthur
1
4
2
0.5
L
Thanatos
1
7
2
0.29
W
Charybdis
kookid4life
Charybdis
2
3
2
1
W
Yemoja
thenephew
Yemoja
0
1
9
4.5
W
Thanatos
thood
Thanatos
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,258
Damage
41,851
70,822
Taken
75,312
48,514
Mitigated
41,325
40,446
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,896
2,786
85
983
10,670
4,030
150
4,328
6,342
47,784
0
L
Danzaburou
DrTNT1
Danzaburou
8,915
4,056
0
5,444
12,896
5,499
993
407
12,489
0
87,472
W
14,075
5,207
0
5,753
17,664
19,721
351
2,274
15,390
0
75,070
L
Cthulhu
MrMojoJojo44
Cthulhu
10,882
641
504
2,752
15,285
13,245
0
6,055
9,230
50,265
0
W
Scylla
7,906
469
316
1,715
10,007
4,192
323
5,426
4,581
54,871
0
L
King Arthur
TAT3R19
King Arthur
9,269
1,279
0
625
20,396
12,732
704
726
19,670
0
65,988
L
Thanatos
3,889
616
0
10,314
16,065
5,819
0
1,661
14,404
0
51,808
W
Charybdis
kookid4life
Charybdis
7,149
3,046
55
4,559
13,696
4,927
0
1,677
12,019
0
82,071
W
Yemoja
thenephew
Yemoja
5,271
854
5,176
3,713
12,158
11,285
140
7,003
5,155
23,652
0
W
Thanatos
thood
Thanatos
13,857
3,507
0
19,159
17,297
8,389
353
3,398
13,899
0
94,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,819
Gold Earned
42,537
578
Minions Killed
480
0
Camps Cleared
0
1,662,066
Distance Traveled
1,635,385
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,167
454
60
3
0
304,792
3
L
Danzaburou
10,388
577
149
8
0
310,975
4
W
Bellona
10,378
577
135
8
0
385,224
3
L
Cthulhu
8,107
450
77
4
0
344,404
7
W
Scylla
8,452
470
121
7
0
319,002
2
L
King Arthur
8,261
459
97
5
0
340,434
3
L
Thanatos
7,614
423
97
5
0
334,780
2
W
Charybdis
9,825
546
158
9
0
298,134
2
W
Yemoja
8,414
467
31
2
0
307,462
4
W
Thanatos
10,750
597
133
7
0
352,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role