Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Masters
JohnsJohnson12
Bakasura
Masters
Level 77
God Stats
54W - 8L
2,020 SR
Queue Stats
118W - 51L
3,076 MMR
Party 1
Agni
Agni
Masters
ƎGENESISƎ
Agni
Masters
Level 148
God Stats
11W - 2L
1,964 SR
Queue Stats
147W - 25L
3,224 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 98
1,828 SR
2,600 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,780 SR
2,430 MMR
Kumbhakarna
Kumbhakarna
Diamond V
HugeLose
Kumbhakarna
Diamond V
Level 158
God Stats
3W - 4L
1,605 SR
Queue Stats
239W - 218L
2,007 MMR
Party 2
Anubis
Anubis
Masters
HugeMmrDiff
Anubis
Masters
Level 159
God Stats
2W - 1L
1,746 SR
Queue Stats
244W - 135L
2,668 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
Xernoq
Ah Muzen Cab
Masters
Level 104
God Stats
19W - 5L
1,988 SR
Queue Stats
82W - 50L
2,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 0 / 4
7,895
718
6,219
8,781
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
13
2 / 0 / 3
8,889
808
9,277
10,542
5,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 1 / 4
7,963
724
10,593
4,832
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasAchilles

VS

Bans
Ne ZhaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HugeLose
Kumbhakarna
12
0 / 1 / 1
7,536
685
2,921
13,280
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
1 / 2 / 0
7,122
647
4,591
7,331
3,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Xernoq
Ah Muzen Cab
11
0 / 3 / 1
6,919
629
8,435
9,131
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
4
4
L
Kumbhakarna
HugeLose
Kumbhakarna
0
1
1
0.5
L
Anubis
1
2
0
0.5
W
Bakasura
2
0
3
3.5
L
Ah Muzen Cab
Xernoq
Ah Muzen Cab
0
3
1
0.17
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
15,947
24,155
Taken
29,742
13,959
Mitigated
19,501
11,500
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
6,219
827
0
3,891
8,781
7,249
528
3,053
5,145
189
15,539
L
Kumbhakarna
HugeLose
Kumbhakarna
2,921
831
0
3,363
13,280
12,232
0
6,067
5,933
9,932
0
L
Anubis
4,591
405
0
2,802
7,331
3,121
0
1,418
4,786
23,091
0
W
Bakasura
9,277
6,418
1,646
5,463
10,542
5,041
454
3,237
6,866
0
38,953
L
Ah Muzen Cab
Xernoq
Ah Muzen Cab
8,435
1,697
0
2,136
9,131
4,148
0
3,319
4,966
0
39,099
W
10,593
1,235
0
500
4,832
1,669
400
1,283
3,263
41,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
21,577
204
Minions Killed
139
0
Camps Cleared
0
698,134
Distance Traveled
625,088
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,895
718
27
2
0
241,288
1
L
Kumbhakarna
7,536
685
12
1
0
213,013
4
L
Anubis
7,122
647
54
5
0
193,235
2
W
Bakasura
8,889
808
81
7
0
260,890
4
L
Ah Muzen Cab
6,919
629
73
7
0
218,840
6
W
Agni
7,963
724
96
9
0
195,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role