Player Matchup

Horus
Horus
Kapton
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,362 Elo+
Party 1
Tiamat
Tiamat
Lordmercsalot
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,350 Elo+
Party 1
Cliodhna
Cliodhna
PimpDaddySnuggle
Cliodhna
Level 38
God Stats
7W - 10L
1,363 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 1
Team Averages
Level 36
1,454 SR
1,356 Elo+

VS

Team Averages
Level 152
1,442 SR
1,477 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
elvaivas
Merlin
Level 151
God Stats
84W - 99L
1,325 SR
Queue Stats
289W - 348L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kapton
Horus
11
1 / 4 / 0
7,185
719
2,245
10,693
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 1
6,580
658
3,218
8,580
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
6,307
631
5,778
10,448
4,073
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 0 / 5
9,099
910
9,469
8,466
3,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
 
Artemis
13
5 / 0 / 5
8,427
843
8,957
5,497
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
elvaivas
Merlin
14
0 / 1 / 10
8,034
803
6,050
4,325
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
5
8.5
W
Artemis
 
Artemis
5
0
5
7.5
L
Horus
Kapton
Horus
1
4
0
0.25
L
0
3
1
0.17
L
0
4
0
0
W
Merlin
elvaivas
Merlin
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
24,476
29,721
Taken
18,288
17,449
Mitigated
7,317
5,005
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,469
3,179
0
3,211
8,466
3,603
1,284
2,164
6,302
0
42,188
W
Artemis
 
Artemis
8,957
3,581
0
2,471
5,497
2,100
1,558
604
4,893
0
31,714
L
Horus
Kapton
Horus
2,245
1,151
1,326
2,045
10,693
8,758
0
2,657
7,730
0
6,482
L
3,218
515
0
659
8,580
4,618
0
1,172
7,271
17,192
0
L
5,778
448
0
975
10,448
4,073
0
1,542
8,670
0
22,129
W
Merlin
elvaivas
Merlin
6,050
527
0
1,090
4,325
1,614
436
531
3,794
32,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,072
Gold Earned
25,560
79
Minions Killed
174
0
Camps Cleared
0
543,948
Distance Traveled
611,577
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,099
910
61
6
0
204,172
2
W
Artemis
8,427
843
43
4
0
206,382
3
L
Horus
7,185
719
9
1
0
165,916
2
L
Tiamat
6,580
658
39
4
0
175,623
0
L
Cliodhna
6,307
631
31
3
0
202,409
3
W
Merlin
8,034
803
70
7
0
201,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role