Player Matchup

Cupid
Cupid
Fawwkjoebidn
Cupid
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,513 Elo+
Party 1
Shiva
Shiva
L3GO Design
Shiva
Level 124
God Stats
2W - 1L
1,529 SR
Queue Stats
22W - 21L
1,496 Elo+
Party 1
Vulcan
Vulcan
l3gotunee
Vulcan
Level 157
God Stats
1W - 0L
1,724 SR
Queue Stats
14W - 9L
1,682 Elo+
Party 1
Team Averages
Level 98
1,584 SR
1,564 Elo+

VS

Team Averages
Level 35
1,395 SR
1,381 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ProMaster0522
Achilles
Level 29
God Stats
0W - 3L
1,185 SR
Queue Stats
11W - 19L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
Slimeezz
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 49L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
9,066
756
5,972
3,659
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 8
9,408
784
9,646
11,870
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
l3gotunee
Vulcan
16
9 / 0 / 6
10,287
857
22,711
4,098
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 7 / 2
7,260
605
3,956
10,171
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
ProMaster0522
Achilles
13
2 / 2 / 0
8,107
676
6,527
12,097
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Slimeezz
Cabrakan
12
0 / 6 / 2
7,830
653
3,136
21,820
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
2
0.14
W
1
1
14
8
W
5
1
8
9
L
Achilles
ProMaster0522
Achilles
2
2
0
1
L
Cabrakan
Slimeezz
Cabrakan
0
6
2
0.17
W
Vulcan
l3gotunee
Vulcan
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
13,619
19,627
Taken
44,088
13,552
Mitigated
35,365
7,706
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,956
672
949
894
10,171
4,445
0
5,572
4,461
28,269
0
W
5,972
3,041
387
1,319
3,659
1,667
1,401
2,143
1,430
0
22,213
W
9,646
1,196
0
3,846
11,870
9,932
126
3,614
7,843
0
42,725
L
Achilles
ProMaster0522
Achilles
6,527
1,408
655
3,439
12,097
9,577
0
5,760
6,123
0
18,531
L
Cabrakan
Slimeezz
Cabrakan
3,136
397
384
3,659
21,820
21,343
0
11,421
10,143
19,886
0
W
Vulcan
l3gotunee
Vulcan
22,711
10,879
0
2,154
4,098
1,953
1,465
1,593
2,287
66,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
23,197
162
Minions Killed
119
0
Camps Cleared
0
680,578
Distance Traveled
535,167
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,260
605
39
3
0
136,136
0
W
Cupid
9,066
756
35
3
0
213,001
0
W
Shiva
9,408
784
57
5
0
221,707
4
L
Achilles
8,107
676
33
3
0
222,791
2
L
Cabrakan
7,830
653
47
4
0
176,240
0
W
Vulcan
10,287
857
70
6
0
245,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role