Player Matchup

Sun Wukong
Sun Wukong
BetweenOurSouls
Sun Wukong
Level 17
God Stats
0W - 2L
1,723 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hel
Hel
SenpaiHealsAll
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ishtar
Ishtar
othu
Ishtar
Level 142
God Stats
0W - 2L
1,154 SR
Queue Stats
112W - 150L
1,446 Elo+
Solo
Team Averages
Level 96
1,459 SR
1,482 Elo+

VS

Team Averages
Level 54
1,376 SR
1,382 Elo+
Artio
Artio
MatCG
Artio
Level 27
God Stats
13W - 16L
1,455 SR
Queue Stats
17W - 36L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
Sonaltes
Danzaburou
Level 66
God Stats
1W - 1L
1,192 SR
Queue Stats
33W - 39L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Whispy23
Ne Zha
Level 69
God Stats
6W - 7L
1,481 SR
Queue Stats
25W - 39L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BetweenOurSouls
Sun Wukong
13
0 / 3 / 1
8,356
643
9,005
17,741
11,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 1
8,021
617
7,972
11,075
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
othu
Ishtar
15
1 / 4 / 0
9,172
706
14,688
16,985
6,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MatCG
Artio
15
1 / 0 / 8
9,758
751
7,300
15,212
19,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Sonaltes
Danzaburou
15
1 / 0 / 6
9,542
734
15,865
11,204
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Whispy23
Ne Zha
16
7 / 1 / 2
10,049
773
14,989
13,123
10,302

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BetweenOurSouls
Sun Wukong
0
3
1
0.17
W
Artio
MatCG
Artio
1
0
8
5
L
0
2
1
0.25
W
Danzaburou
Sonaltes
Danzaburou
1
0
6
4
W
Ne Zha
Whispy23
Ne Zha
7
1
2
8
L
Ishtar
othu
Ishtar
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
38,154
45,801
Taken
39,539
22,200
Mitigated
34,946
19,376
Healing
11,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BetweenOurSouls
Sun Wukong
9,005
1,779
0
4,243
17,741
11,729
254
3,322
14,419
0
26,944
W
Artio
MatCG
Artio
7,300
887
937
4,246
15,212
19,683
208
3,553
11,659
19,578
0
L
7,972
439
7,258
6,545
11,075
4,015
0
1,849
9,226
25,939
0
W
Danzaburou
Sonaltes
Danzaburou
15,865
7,162
0
3,488
11,204
4,961
869
2,201
9,003
0
54,805
W
Ne Zha
Whispy23
Ne Zha
14,989
4,734
0
2,864
13,123
10,302
79
2,307
10,816
36
44,846
L
Ishtar
othu
Ishtar
14,688
7,642
0
1,330
16,985
6,456
710
2,261
14,724
0
49,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,549
Gold Earned
29,349
167
Minions Killed
164
0
Camps Cleared
0
703,519
Distance Traveled
791,279
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,356
643
46
4
0
242,417
2
W
Artio
9,758
751
17
1
0
281,538
1
L
Hel
8,021
617
44
3
0
242,299
0
W
Danzaburou
9,542
734
101
8
0
226,968
1
W
Ne Zha
10,049
773
46
4
0
282,773
3
L
Ishtar
9,172
706
77
6
0
218,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role