Player Matchup

Hun Batz
Hun Batz
Egget17
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Terra
Terra
Hakank
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 194L
1,503 Elo+
Solo
Xbalanque
Xbalanque
NanyWaan
Xbalanque
Level 155
God Stats
1W - 1L
1,647 SR
Queue Stats
14W - 24L
1,439 Elo+
Party 2
Freya
Freya
ReTryan
Freya
Level 149
God Stats
2W - 1L
1,750 SR
Queue Stats
19W - 5L
1,885 Elo+
Party 2
Ishtar
Ishtar
ZeroSkilled
Ishtar
Level 146
God Stats
1W - 1L
1,272 SR
Queue Stats
27W - 21L
1,638 Elo+
Party 2
Team Averages
Level 115
1,534 SR
1,593 Elo+

VS

Team Averages
Level 111
1,546 SR
1,505 Elo+
Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Axew222
Hun Batz
Level 19
God Stats
1W - 1L
1,725 SR
Queue Stats
23W - 16L
1,566 Elo+
Solo
Jing Wei
Jing Wei
Ferociousowl
Jing Wei
Level 118
God Stats
1W - 2L
1,474 SR
Queue Stats
74W - 77L
1,518 Elo+
Solo
Guan Yu
Guan Yu
Psyche97x
Guan Yu
Level 155
God Stats
5W - 3L
1,646 SR
Queue Stats
264W - 268L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
yoshimanifesto
Nu Wa
Level 136
God Stats
3W - 6L
1,386 SR
Queue Stats
190W - 212L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Egget17
Hun Batz
17
2 / 8 / 16
10,278
685
7,183
16,234
8,268
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Hakank
Terra
17
0 / 3 / 21
11,062
737
5,442
18,894
21,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
NanyWaan
Xbalanque
17
4 / 6 / 15
10,503
700
17,077
19,710
10,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
ReTryan
Freya
19
11 / 3 / 11
11,847
790
25,060
20,289
12,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
19
8 / 4 / 12
11,808
787
19,715
16,178
8,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
4 / 6 / 10
11,227
748
10,848
23,607
24,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
Axew222
Hun Batz
18
8 / 6 / 8
11,248
750
20,105
19,782
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
Ferociousowl
Jing Wei
18
4 / 5 / 9
11,187
746
10,607
14,605
6,191
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Psyche97x
Guan Yu
17
4 / 5 / 7
11,437
762
6,463
17,627
19,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
2 / 3 / 12
11,463
764
20,717
9,588
3,930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
68
25
Kills
22
24
Deaths
25
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
6
10
1.5
L
Hun Batz
Axew222
Hun Batz
8
6
8
2
W
Hun Batz
Egget17
Hun Batz
2
8
16
1.25
L
Jing Wei
Ferociousowl
Jing Wei
4
5
9
1.7
W
Terra
Hakank
Terra
0
3
21
3.5
W
Xbalanque
NanyWaan
Xbalanque
4
6
15
1.92
L
Guan Yu
Psyche97x
Guan Yu
4
5
7
1.5
W
Freya
ReTryan
Freya
11
3
11
5.5
W
Ishtar
8
4
12
3.5
L
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,477
Damage
68,740
91,305
Taken
85,209
60,780
Mitigated
68,382
26,164
Healing
27,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,848
7,064
2,717
4,574
23,607
24,972
598
4,926
18,681
0
28,865
L
Hun Batz
Axew222
Hun Batz
20,105
3,354
132
2,771
19,782
13,402
92
7,253
12,529
0
28,813
W
Hun Batz
Egget17
Hun Batz
7,183
954
0
462
16,234
8,268
41
2,783
13,287
0
22,833
L
Jing Wei
Ferociousowl
Jing Wei
10,607
8,579
1,886
1,855
14,605
6,191
1,823
6,036
8,569
0
18,934
W
Terra
Hakank
Terra
5,442
1,153
9,000
5,749
18,894
21,166
967
5,138
13,460
16,834
0
W
Xbalanque
NanyWaan
Xbalanque
17,077
8,451
120
2,216
19,710
10,288
2,436
2,991
16,467
0
41,689
L
Guan Yu
Psyche97x
Guan Yu
6,463
210
6,480
5,058
17,627
19,887
706
7,882
9,745
247
11,174
W
Freya
ReTryan
Freya
25,060
7,605
371
6,033
20,289
12,423
2,638
6,026
14,078
60,947
0
W
Ishtar
19,715
9,599
501
1,712
16,178
8,635
2,329
4,026
12,004
0
54,992
L
20,717
7,496
1,194
642
9,588
3,930
2,529
4,405
5,183
47,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,498
Gold Earned
56,562
210
Minions Killed
144
0
Camps Cleared
0
1,236,784
Distance Traveled
1,259,555
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,227
748
39
3
0
231,504
2
L
Hun Batz
11,248
750
25
2
0
254,100
3
W
Hun Batz
10,278
685
35
2
0
253,948
1
L
Jing Wei
11,187
746
20
1
0
241,213
1
W
Terra
11,062
737
16
1
0
252,224
0
W
Xbalanque
10,503
700
49
3
0
233,810
1
L
Guan Yu
11,437
762
19
1
0
286,619
0
W
Freya
11,847
790
39
3
0
274,770
7
W
Ishtar
11,808
787
71
5
0
222,032
1
L
Nu Wa
11,463
764
41
3
0
246,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role