Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Chrispey
Arachne
Level 126
God Stats
10W - 3L
1,853 SR
Queue Stats
96W - 98L
1,552 Elo+
Solo
Heimdallr
Heimdallr
PrototypeJ
Heimdallr
Level 124
God Stats
4W - 2L
1,650 SR
Queue Stats
336W - 348L
1,536 Elo+
Solo
Achilles
Achilles
dbwillis1
Achilles
Level 64
God Stats
1W - 4L
1,300 SR
Queue Stats
121W - 121L
1,551 Elo+
Party 1
Janus
Janus
jpraffen
Janus
Level 116
God Stats
7W - 11L
1,415 SR
Queue Stats
64W - 56L
1,560 Elo+
Party 1
Team Averages
Level 118
1,544 SR
1,540 Elo+

VS

Team Averages
Level 107
1,557 SR
1,503 Elo+
Chaac
Chaac
BaronGeek98
Chaac
Level 109
God Stats
13W - 10L
1,569 SR
Queue Stats
279W - 284L
1,590 Elo+
Solo
Atlas
Atlas
Nomad336
Atlas
Level 90
God Stats
28W - 21L
1,611 SR
Queue Stats
256W - 253L
1,570 Elo+
Solo
Ishtar
Ishtar
Raluos
Ishtar
Level 160
God Stats
1W - 3L
1,598 SR
Queue Stats
16W - 31L
1,511 Elo+
Solo
Nemesis
Nemesis
vkim0002
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,322 Elo+
Solo
Anubis
Anubis
zuret219
Anubis
Level 143
God Stats
4W - 6L
1,506 SR
Queue Stats
67W - 81L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 0 / 4
7,571
505
3,950
13,233
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Chrispey
Arachne
15
2 / 0 / 1
8,230
549
4,025
14,996
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
PrototypeJ
Heimdallr
16
3 / 0 / 1
8,837
589
8,866
13,255
5,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
dbwillis1
Achilles
15
4 / 0 / 1
8,275
552
7,205
10,760
10,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
jpraffen
Janus
12
0 / 3 / 0
7,481
499
1,808
7,280
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,205
547
8,689
10,258
9,211
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Nomad336
Atlas
4
0 / 0 / 0
5,278
352
1,580
3,309
1,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Raluos
Ishtar
12
0 / 4 / 0
7,306
487
8,525
10,719
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
vkim0002
Nemesis
12
0 / 3 / 0
6,880
459
4,668
11,388
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
zuret219
Anubis
15
3 / 1 / 0
9,222
615
8,273
8,121
4,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
3
3
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
4
2
L
0
1
0
0
W
Arachne
Chrispey
Arachne
2
0
1
2.5
L
Atlas
Nomad336
Atlas
0
0
0
0
W
Heimdallr
PrototypeJ
Heimdallr
3
0
1
3.5
L
Ishtar
Raluos
Ishtar
0
4
0
0
W
Achilles
dbwillis1
Achilles
4
0
1
4.5
W
Janus
jpraffen
Janus
0
3
0
0
L
Nemesis
vkim0002
Nemesis
0
3
0
0
L
Anubis
zuret219
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
31,735
59,524
Taken
43,795
35,895
Mitigated
23,131
27,392
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,950
654
606
4,529
13,233
10,540
87
2,763
10,470
28,813
2,841
L
8,689
803
0
4,506
10,258
9,211
0
1,629
8,629
0
69,398
W
Arachne
Chrispey
Arachne
4,025
2,472
0
8,198
14,996
7,013
338
1,690
13,306
0
71,456
L
Atlas
Nomad336
Atlas
1,580
673
0
1,915
3,309
1,314
0
248
3,061
5,981
2,006
W
Heimdallr
PrototypeJ
Heimdallr
8,866
3,634
0
6,948
13,255
5,773
826
245
13,010
0
82,384
L
Ishtar
Raluos
Ishtar
8,525
5,528
0
3,125
10,719
4,065
118
568
10,151
0
59,187
W
Achilles
dbwillis1
Achilles
7,205
1,705
0
6,054
10,760
10,260
1,057
0
10,760
0
48,464
W
Janus
jpraffen
Janus
1,808
0
0
1,057
7,280
2,309
0
4,819
2,461
61,807
0
L
Nemesis
vkim0002
Nemesis
4,668
2,329
0
1,115
11,388
4,476
47
929
10,459
0
57,813
L
Anubis
zuret219
Anubis
8,273
79
0
4,595
8,121
4,065
0
2,208
5,913
84,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,394
Gold Earned
36,891
510
Minions Killed
510
0
Camps Cleared
0
1,484,359
Distance Traveled
1,247,599
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,571
505
56
4
0
313,799
7
L
Chaac
8,205
547
142
9
0
271,250
7
W
Arachne
8,230
549
109
7
0
365,441
5
L
Atlas
5,278
352
7
0
0
81,122
1
W
Heimdallr
8,837
589
131
9
0
279,602
1
L
Ishtar
7,306
487
115
8
0
263,195
5
W
Achilles
8,275
552
96
6
0
272,499
1
W
Janus
7,481
499
118
8
0
253,018
4
L
Nemesis
6,880
459
97
6
0
328,014
1
L
Anubis
9,222
615
149
10
0
304,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role