Player Matchup

Baron Samedi
Baron Samedi
Cainnein
Baron Samedi
Level 160
God Stats
13W - 5L
1,729 SR
Queue Stats
945W - 248L
1,967 Elo+
Party 1
Guan Yu
Guan Yu
JusTLippo-
Guan Yu
Level 159
God Stats
11W - 0L
2,085 SR
Queue Stats
778W - 278L
1,757 Elo+
Party 1
Arachne
Arachne
MrLandro
Arachne
Level 158
God Stats
2W - 1L
1,541 SR
Queue Stats
425W - 122L
1,819 Elo+
Party 1
Kukulkan
Kukulkan
gmozz
Kukulkan
Level 86
God Stats
3W - 2L
1,523 SR
Queue Stats
6W - 8L
1,264 Elo+
Solo
Xbalanque
Xbalanque
iamDBami
Xbalanque
Level 160
God Stats
34W - 9L
1,855 SR
Queue Stats
1,067W - 373L
1,727 Elo+
Party 1
Team Averages
Level 145
1,747 SR
1,707 Elo+

VS

Team Averages
Level 130
1,595 SR
1,512 Elo+
Sylvanus
Sylvanus
BozoTheJester
Sylvanus
Level 106
God Stats
0W - 1L
1,497 SR
Queue Stats
5W - 2L
1,709 Elo+
Solo
Yu Huang
Yu Huang
Gerry1991
Yu Huang
Level 138
God Stats
10W - 7L
1,482 SR
Queue Stats
180W - 196L
1,376 Elo+
Solo
Chaac
Chaac
GunGanGing
Chaac
Level 104
God Stats
0W - 1L
1,747 SR
Queue Stats
5W - 7L
1,482 Elo+
Solo
Odin
Odin
Insanity_Trooll
Odin
Level 155
God Stats
29W - 18L
1,672 SR
Queue Stats
517W - 559L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
gRu3n27
Baba Yaga
Level 145
God Stats
0W - 3L
1,575 SR
Queue Stats
56W - 49L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cainnein
Baron Samedi
20
12 / 1 / 25
16,229
1,248
37,500
19,220
11,104
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
JusTLippo-
Guan Yu
20
7 / 3 / 28
15,725
1,210
22,264
36,858
59,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Arachne
MrLandro
Arachne
20
19 / 7 / 14
17,240
1,326
42,514
34,654
21,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
gmozz
Kukulkan
20
0 / 1 / 17
13,044
1,003
14,330
8,805
3,839
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
iamDBami
Xbalanque
20
1 / 1 / 28
13,943
1,073
43,527
17,466
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BozoTheJester
Sylvanus
18
2 / 11 / 9
12,694
976
16,882
34,961
18,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Gerry1991
Yu Huang
18
2 / 6 / 10
13,290
1,022
31,809
26,747
10,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
18
3 / 8 / 9
13,173
1,013
17,394
39,093
46,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 10 / 5
12,965
997
17,430
41,652
49,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
gRu3n27
Baba Yaga
18
2 / 4 / 10
13,363
1,028
23,960
22,543
8,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
56
39
Kills
13
13
Deaths
39
112
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BozoTheJester
Sylvanus
2
11
9
0.59
W
Baron Samedi
Cainnein
Baron Samedi
12
1
25
24.5
L
Yu Huang
Gerry1991
Yu Huang
2
6
10
1.17
L
Chaac
3
8
9
0.94
L
4
10
5
0.65
W
Guan Yu
JusTLippo-
Guan Yu
7
3
28
7
W
Arachne
MrLandro
Arachne
19
7
14
3.71
L
Baba Yaga
gRu3n27
Baba Yaga
2
4
10
1.75
W
Kukulkan
gmozz
Kukulkan
0
1
17
8.5
W
Xbalanque
iamDBami
Xbalanque
1
1
28
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,135
Damage
107,475
117,003
Taken
164,996
103,681
Mitigated
133,668
51,311
Healing
32,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BozoTheJester
Sylvanus
16,882
1,843
6,612
8,042
34,961
18,727
0
8,966
25,995
29,391
0
W
Baron Samedi
Cainnein
Baron Samedi
37,500
4,062
11,432
8,939
19,220
11,104
0
14,206
4,652
57,321
0
L
Yu Huang
Gerry1991
Yu Huang
31,809
4,360
245
2,223
26,747
10,792
0
7,346
19,401
59,730
0
L
Chaac
17,394
2,199
0
10,772
39,093
46,507
0
12,602
26,491
0
32,649
L
17,430
1,827
213
1,914
41,652
49,197
0
14,164
27,488
6,520
27,491
W
Guan Yu
JusTLippo-
Guan Yu
22,264
2,051
9,650
12,598
36,858
59,006
0
21,130
12,652
0
33,127
W
Arachne
MrLandro
Arachne
42,514
25,337
0
8,458
34,654
21,043
0
25,835
8,018
0
56,125
L
Baba Yaga
gRu3n27
Baba Yaga
23,960
1,388
0
2,489
22,543
8,445
0
9,674
12,869
64,301
0
W
Kukulkan
gmozz
Kukulkan
14,330
507
0
234
8,805
3,839
0
4,762
3,701
36,415
0
W
Xbalanque
iamDBami
Xbalanque
43,527
21,649
0
0
17,466
8,689
0
9,566
7,498
1,538
86,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,181
Gold Earned
65,485
264
Minions Killed
276
12
Camps Cleared
7
1,311,978
Distance Traveled
1,202,035
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,694
976
38
3
1
187,695
0
W
Baron Samedi
16,229
1,248
54
4
2
242,212
1
L
Yu Huang
13,290
1,022
64
5
5
236,607
1
L
Chaac
13,173
1,013
31
2
0
267,801
0
L
Odin
12,965
997
28
2
1
247,013
0
W
Guan Yu
15,725
1,210
20
2
0
302,368
0
W
Arachne
17,240
1,326
24
2
3
274,311
0
L
Baba Yaga
13,363
1,028
115
9
0
262,919
1
W
Kukulkan
13,044
1,003
62
5
3
263,973
0
W
Xbalanque
13,943
1,073
104
8
4
229,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role